Melly: I think that's going to be my next course of action, but it's a bit of a pain to set all that up
Hopefully I can figure out where the problem is before it comes to that...
Whew, great job, Terry and Annabelle! I got
(okay, just played again and took 4th
), which I'm pretty satisfied with. It did crash on me twice in the process, though. What's Good!
Graphics are very good, natch! Top notch pixel work, and the muted palette feels pretty unique for a shoot 'em up. And I really like the fast-paced gameplay. It's definitely addictive, like xerus said, what with the high scores and all. So yeah, great job, especially for a such a short dev time!
Those terrible crash bugs will be dealt with today! I'm so annoyed about it
Possible Improvements? Man, there's a lot of little text on the title screen! Wouldn't be a bad idea to put those on different screens and tie them together with a simple menu. I feel like it'd also be nice if the power-ups were more easily distinguished in-game (either by color or by shape) and if there was a "key" somewhere that described what each one did.
That all sounds good (and shouldn't take more than a minute or two to fix) - I'll add a few pages to the menu screen to explain the game a bit better and I'll set the powerups to glow a little in game, which should hopefully make them stand out a bit more.
Question: Can you beat all 250 waves, Terry???
I certainly can! I was a little worried that my original score of about 2 mil was putting people off, so I deleted it from that table - but it's got me worried that nobody else has finished it yet (since beating all 250 waves should net you score in or around that)
I *think* I've got the difficulty about right now, but it's sort of a hard thing to judge...