Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

879400 Posts in 32976 Topics- by 24364 Members - Latest Member: caraag31

May 24, 2013, 02:54:56 AM
TIGSource ForumsPlayerGamesDeepack Fights Robots
Pages: [1] 2 3
Print
Author Topic: Deepack Fights Robots  (Read 2438 times)
knight
Level 3
***

aka dude4k


View Profile
« on: June 03, 2011, 06:37:31 PM »

Runman creator, Tom Sennett, released a new game today. It is called Deepack Fights Robots. It is $9.95 USD and runs on Windows, Mac, and Linux(its flash). Honestly this looks great and I thought I'd just point it out to all you guys! Its available here linky
« Last Edit: June 05, 2011, 07:39:22 AM by knight » Logged
Paul Eres
Level 10
*****


Also known as RinkuHero.

RinkuHero
View Profile WWW Email
« Reply #1 on: June 03, 2011, 06:56:15 PM »

there seems to be no demo what is this Sad

i hope terraria didn't start a new trend

at the very least demos help you know if the game runs on your computer
Logged

allen
Level 10
*****



View Profile WWW
« Reply #2 on: June 03, 2011, 07:18:49 PM »

the trailer does a good job of making it look exciting, but I can't really tell what is going on.

I guess it's a metroidvania? with graphics that look like they were drawn by a preschooler. eh. also looks like it's marketed towards kids, doubt it's my kind of game.
Logged
Paul Eres
Level 10
*****


Also known as RinkuHero.

RinkuHero
View Profile WWW Email
« Reply #3 on: June 03, 2011, 07:21:26 PM »

runman was drawn similarly and was still pretty good

i would guess that it's directed towards the kids in each of our hearts, rather than to literal kids
Logged

allen
Level 10
*****



View Profile WWW
« Reply #4 on: June 03, 2011, 07:22:44 PM »

if by good you mean fun then I guess I agree, but the art style is quite hideous in both of the games.
Logged
ThePortalGuru
Level 7
**


Expect the funexpected


View Profile Email
« Reply #5 on: June 03, 2011, 07:27:05 PM »

$10?  I'm sorry, but that's a little bit steep, seeing as this looks like a lower caliber game than Runman, which was free.
Logged

Player Ʒ
Level 10
*****


Arcade Enthusiast


View Profile WWW
« Reply #6 on: June 03, 2011, 07:28:09 PM »

if by good you mean fun then I guess I agree, but the art style is quite hideous in both of the games.
That's probably the point of the charm. It's so badly done (by professionals' standards) that it's pretty good. I like it...for some reason.

Exciting? You bet.
Logged

> Empty
falsion
Level 10
*****


View Profile
« Reply #7 on: June 03, 2011, 07:30:16 PM »

Agh, I think he went overboard this time with the "colorful" graphics. The site hurts my eyes. Then I watch the trailer for the game, and it also hurts my eyes.

Runman didn't abuse colors as much as this. I don't think I could play this game without massive eye strain.
Logged
Player Ʒ
Level 10
*****


Arcade Enthusiast


View Profile WWW
« Reply #8 on: June 03, 2011, 07:31:54 PM »

Agh, I think he went overboard this time with the "colorful" graphics. The site hurts my eyes. Then I watch the trailer for the game, and it also hurts my eyes.

Runman didn't abuse colors as much as this. I don't think I could play this game without massive eye strain.

If something this funky hurts you eyes, I feel sorry for ye who couldn't handle Toejam & Earl because it hurts his eyes.
Logged

> Empty
falsion
Level 10
*****


View Profile
« Reply #9 on: June 03, 2011, 07:33:07 PM »

If something this funky hurts you eyes, I feel sorry for ye who couldn't handle Toejam & Earl because it hurts his eyes.

Nope, that's hyperbole. The Genesis color palette can't even generate the full bright colors he's using.

And Toejam & Earl had pretty decent graphics anyway, good contrast, seperation of foreground and background, all that stuff. These on the other hand are just really hard to look at.

Runman on the other hand was fine. It didn't have full bright flashing rainbow colors. It just had simple one shade backdrops and the simple colors and thick outlines were enough to provide visual contrast.
« Last Edit: June 03, 2011, 07:44:38 PM by falsion » Logged
Gimym TILBERT
Level 10
*****


ILLOGICAL, random guy on internet, do not trust


View Profile Email
« Reply #10 on: June 03, 2011, 07:43:11 PM »

Come on the graphics are not that flashy, you don't know what flashy is, also the art standard is higher than you may thought. Huh?
Logged

falsion
Level 10
*****


View Profile
« Reply #11 on: June 03, 2011, 07:46:26 PM »

Come on the graphics are not that flashy, you don't know what flashy is, also the art standard is higher than you may thought. Huh?


I still think he could have done with a little less seizure inducing colors. It hurts my eyes. Is it just me? Maybe I'm sensitive to this kinda thing.



(Edit: Also no, I'm not epileptic)
Logged
allen
Level 10
*****



View Profile WWW
« Reply #12 on: June 03, 2011, 10:07:29 PM »

the website hurts my eyes but I dunno about the game.

how long's it been out? haven't seen any blogs (indie games, rps) write about it yet.
Logged
Türbo Bröther
Pixelhead
Level 10
******


duh-duh-duh-nah-nuh duh-duh-duh-nah-nah


View Profile WWW
« Reply #13 on: June 03, 2011, 10:24:07 PM »

You must have missed it, RPS did a write up earlier in the week. John Walker mentioned that it was inspired by Bubble Bobble but I'd say that it's also inspired by Rainbow Islands due to the retina-searing colour so it should be right up my alley.
Logged
falsion
Level 10
*****


View Profile
« Reply #14 on: June 03, 2011, 10:35:08 PM »

You must have missed it, RPS did a write up earlier in the week. John Walker mentioned that it was inspired by Bubble Bobble but I'd say that it's also inspired by Rainbow Islands due to the retina-searing colour so it should be right up my alley.

This is also inaccurate. Bubble Bobble had really dark graphics. The game used pitch black backgrounds and a very simple tileset.



Rainbow Islands substituted the black with a dark shade of blue.




Compare that to this:

http://deepaksave.us/ss1.png
Logged
Pages: [1] 2 3
Print
Jump to:  

Theme orange-lt created by panic