Hey guys,
Just had some free time on my hands yesterday and wanted to try this for a while. I quickly made 2 tests, heavily inspired by Minecraft, would love to know what you guys think.
Note that all of those graphics are placeholders. Most of them are from Survivors of Ragnarok (
http://www.indiedb.com/games/survivors-of-ragnarok/page/2#comments). Love their project and quickly needed something to try this, so it fit

Hope nobody gets angry now, haha.
Here's the initial test:

Try it here:
http://www.warsoup.com/builds/sein/minecrafty.htmlHere's the 3d version of it:

Try it here:
http://www.warsoup.com/builds/sein/minecrafty3d.htmlCONTROLS:
Arrow Keys: Move
X: Mine
Z: Rotate Camera (3d Version only!)
ScrollWheel: Zoom
B: Hide Bag(not working)
I: Inventory(not working)
(Nevermind the controls at the bottom of the webplayer, the html is for a different game)
You can't really do anything yet other than destroying blocks (bring the highlight on a block and press X repeatedly), even though there's more shit under the hood, just not accessible in the runtime yet.
The idea was to make soemthing Minecraft'ish, on a 2d plane. I think the 2d version already feels kinda neat, with more stuff in it, it could definitely become a cool game to play. After I was done with that, I started thinking that cubes instead of planes could still be cool - and then I thought of Fez and made the 3d version. I think the 3d version has quite a bit of potential. The character controller would have to become 3d, more like the 3d Marios, but at that point it could pretty much be a third person Minecraft.
Anyway, would like to know what you guys think, which version you prefer.