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The Monster King
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« Reply #90 on: February 22, 2012, 08:42:04 AM » |
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hm? I don't really see the difference, psp go had memory sticks too and pro duos never were that cheap for how much memory was in them
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Richard Kain
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« Reply #91 on: February 22, 2012, 10:46:59 AM » |
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but then retailers would boycott the vita just like they did with the psp go.
Or they would insist that the core price for the Vita be much, much higher...again, like the PSP Go.
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Rm88~
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« Reply #92 on: February 22, 2012, 12:13:27 PM » |
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I know digital distribution is the future, but in the meantime I'll enjoy the last years of boxart, instruction booklets and physical media, which is something I enjoy. Still, I'm sure retail Vita games will be absurdly overpriced here in Mexico, so I may reconsider 
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C.A. Sinner
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« Reply #93 on: February 22, 2012, 01:45:00 PM » |
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I know digital distribution is the future, but in the meantime I'll enjoy the last years of boxart, instruction booklets and physical media, which is something I enjoy.
My guess is that stuff will keep existing as a "collector" type thing for people who are into that, kinda like what vinyl records are now.  Anyway, got Katamari from PSN for 20 Euros today. It's fun (and sometimes funny) but it's almost exactly the same gam we played on the PS2 8 years ago. I kinda feel like Katamari shouldn't have become a franchise.
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Tanner
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« Reply #94 on: February 22, 2012, 01:46:02 PM » |
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I think they should have stopped after We <3 Katamari, personally.
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First play the game, then let the game play you, then you play game. - Hamletz
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Manuel Magalhães
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« Reply #95 on: February 22, 2012, 01:58:52 PM » |
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I think they should have stopped after We <3 Katamari, personally.
This. There are games that no matter how many sequels they have they are still fun. Katamari isn't one of them.
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Trevor Dunbar
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« Reply #96 on: February 22, 2012, 08:17:31 PM » |
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I know digital distribution is the future, but in the meantime I'll enjoy the last years of boxart, instruction booklets and physical media, which is something I enjoy.
My guess is that stuff will keep existing as a "collector" type thing for people who are into that, kinda like what vinyl records are now.  Anyway, got Katamari from PSN for 20 Euros today. It's fun (and sometimes funny) but it's almost exactly the same gam we played on the PS2 8 years ago. I kinda feel like Katamari shouldn't have become a franchise. My brother is a katamari fanatic, he was even considering buying a vita until I told him about the ridiculous memory card problem and how much everything together would cost overall. Yes, he would have spent upwards $249+$40 just to play Touch My Katamari. The memory card completely broke the deal. If Sony had included 32 gb of internal memory it would have sealed the deal- instead they just lose another sold unit. It's really interesting how Sony loves to shoot itself in the proverbial foot- over and over again.
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« Last Edit: February 22, 2012, 08:23:51 PM by Trevor Dunbar »
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Toucantastic.
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alastair
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« Reply #97 on: February 23, 2012, 02:40:58 AM » |
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Does Loco Roco being for this?
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Please use an avatar if you have none.
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Will Vale
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« Reply #98 on: February 23, 2012, 02:04:48 PM » |
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General Vita first impressions are good. Sexy hardware, screen and buttons. The UI isn't as "cool"-looking as the PS3 XMB but it's quite nice to use. There's lots of motion feedback on UI actions, things bounce and wibble and it feels lively. The PSN store is particularly good, as is the Flickr app. I also like the fact that there are loads of demos to download - a much richer experience than the 3DS or PSP launches, to my mind. I sort-of regret buying Rayman for the PS3 since the Vita version looks lovely and it seems to suit the format. On the games front I've played a bit of Uncharted, which is impressive and definitely an Uncharted game, and a *lot* of Shinobido, which is clunky and low tech and desperately morish. The controls seemed really twitchy at first, the camera is just OK, and the sound and voice acting is poor. But! It looks nice enough and lets you do awesome ninja stuff over and over again. It's also probably the first Japanese game I've played where I get 'S' ranks pretty often  Will
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C.A. Sinner
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« Reply #99 on: February 23, 2012, 02:21:34 PM » |
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Played tons of Shinobido as well. Difficulty curve is kinda shallow but the challenge picks up once you get to fight other ninjas and bears. The "dynamic" campaign and the crafting system are nice touches too. In conclusion: an Acquire game through and through.  Now make Way of the Samurai for the Vita.
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Manuel Magalhães
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« Reply #101 on: February 24, 2012, 05:46:24 PM » |
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I think that these piracy "protections" will make Sony lose more sales than with piracy itself. This and the memory stick cost being the problems.
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Kramlack
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« Reply #102 on: February 24, 2012, 05:55:33 PM » |
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Sony didn't say this in black and white, but basically there response when asked why it wouldn't come outside of Japan was that piracy is so rampant, no one will even use the application. I thought the umd to vita thing was stupid to begin with anyway, since you're still paying to move your collection over, and some games aren't supported.
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C.A. Sinner
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« Reply #103 on: February 24, 2012, 06:07:38 PM » |
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I thought the umd to vita thing was stupid to begin with anyway, since you're still paying to move your collection over, and some games aren't supported.
yes btw i normally dont pirate but i'd have absolutely no qualms "pirating" my umd psp games on the vita once that's possible. im sure as fuck not buying a game i already own twice even if its "discounted" (lololol)
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C.A. Sinner
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« Reply #104 on: February 24, 2012, 06:13:38 PM » |
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I think that these piracy "protections" will make Sony lose more sales than with piracy itself. This and the memory stick cost being the problems.
if anything itll encourage piracy. its a real shame because i happen to think the vita is a sweet piece of hardware and ive been enjoying it a great deal so far but sony's bizarre business decisions leave a bitter taste in my mouth
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