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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsCreating a game - article series
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ANtY
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« on: June 16, 2011, 11:10:09 AM »

Hi there lads,
We @ CodeDaemons want to share our knowledge and experience (3 years of game development) with you by writing series of articles about game development. I'd paste it here, but I want at least few ppl to check out our website so you can read it under this link - http://codedaemons.com/2011/06/creating-a-game-introduction/
I'll post here whenever we write new article to keep you guys updated. Or you can just follow us on twitter / facebook so you'll be also noticed.
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AndrewS78
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« Reply #1 on: June 17, 2011, 06:53:34 PM »

Cool.. Thanks for informing us about this article. And do post more Smiley  Wink
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ANtY
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« Reply #2 on: June 18, 2011, 07:40:01 AM »

Thanks!
I will Wink

I just posted new article about engines, programming languages, etc.
You can read it here: http://codedaemons.com/2011/06/creating-a-game-part-ii-–-tools/
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« Reply #3 on: June 18, 2011, 08:57:17 PM »

You might want to look more into details on each than just a few pros, cons, and games made with them. Possibly start tutorials with all of the mentioned choices later, starting with Game maker to C++ and so on, putting the most used in higher priorities.
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ANtY
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« Reply #4 on: June 19, 2011, 02:42:34 AM »

Quote
Keep in mind that we will not focus on pure technological side of games production but on those aspects that many young devs seem to forget and not even think about.
From the 1st article  Tongue

It's not like choosing a tool is the most important thing in game development. You can make good games with each of these tools I described a little. You should just choose the tool you like at most at the first sight and master it so it'll be faster and easier to create games. When you learn one of them it'll be also easier to learn others.
Also there is a lot of tutorials for each of them in web, it's not hard to find them.
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ANtY
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« Reply #5 on: June 24, 2011, 05:00:57 PM »

Here we go, 3rd part: http://codedaemons.com/2011/06/creating-a-game-part-iii-%E2%80%93-goal/

BTW: We will post soon long article about finding ppl to work with and organizing work in team. It's already written but needs some translating.
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« Reply #6 on: June 25, 2011, 04:15:35 PM »

These are some good Articles man, I quite enjoyed, keep up the good work.
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NandoSoft
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« Reply #7 on: June 26, 2011, 03:49:45 PM »

good shit! keep it up
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ANtY
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« Reply #8 on: June 29, 2011, 04:49:54 PM »

Thanks guys Smiley

So here is next article, this time about "Forming a team and organizing your work"
http://codedaemons.com/2011/06/forming-a-team-and-organizing-your-work/

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« Reply #9 on: June 29, 2011, 06:11:58 PM »

Interesting read. You have some really good guidelines, especially the last article there. I'll make sure keep my eye on this.
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Theophilus
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« Reply #10 on: July 01, 2011, 03:32:03 PM »

Dang, I really like this. Very informative.

Hats off to you.
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rivon
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« Reply #11 on: July 02, 2011, 10:58:48 AM »

Very good articles. Maybe I'll finally finish some game Smiley

Btw, I'd suggest using Git or Mercurial over SVN as the cooperation on coding is then much easier and faster - easy branching/merging etc. There's also a lot of free repository hosting sites like GitHub which are very friendly to newbies.
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WelcomeToAwesomeness
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« Reply #12 on: July 02, 2011, 12:37:14 PM »

Great articles you got there. Do you guys think it is worth learning Construct if it's going to be out-dated?
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ANtY
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« Reply #13 on: July 02, 2011, 01:19:16 PM »

Great articles you got there. Do you guys think it is worth learning Construct if it's going to be out-dated?
Hmm, I don't think it's worth cause it's still unstable and it won't be fixed. I'd suggest GameMaker or Stencyl if your interested in developing on Flash/iPhone(in future)
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WelcomeToAwesomeness
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« Reply #14 on: July 03, 2011, 07:53:31 PM »

I don't really like Stencyl, so I will spend more time working with GM.
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ANtY
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« Reply #15 on: July 09, 2011, 03:01:41 PM »

Were you waiting?  Well, hello there!

http://codedaemons.com/2011/07/creating-a-game-part-v-general-tips-and-advice/
New article with tips and advice from other indies (about design, goal, programming, studies and art). Worth reading!
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Theophilus
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« Reply #16 on: July 09, 2011, 03:33:58 PM »

Nice series of articles.

I'd like to see some more tips on getting ideas. That seems to be one of my struggles at the moment.
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ANtY
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« Reply #17 on: July 09, 2011, 03:41:59 PM »

Good idea for the next article, I'll think about it.
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« Reply #18 on: August 15, 2013, 08:50:00 AM »

Links don't work, it takes me to a page that says the domain is for sale (In Russian  Who, Me?).


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ANtY
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« Reply #19 on: August 17, 2013, 02:38:10 AM »

You can read 2 of them (refreshed versions) here:

http://spiffygoats.com/indie-tutorial-organizing-your-work-as-a-team/

http://spiffygoats.com/indie-tutorial-starting-a-project-and-forming-a-team/
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