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880137 Posts in 33021 Topics- by 24388 Members - Latest Member: zackaria85

May 25, 2013, 08:05:03 PM
TIGSource ForumsDeveloperTechnical (Moderators: Glaiel-Gamer, ThemsAllTook)Any suggestions for Isometric engines?
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RampantStudios
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« on: June 20, 2011, 06:19:17 AM »

Hey!

I've been looking around a lot for a decent isometric renderer and have found quite a few but before I got into actually developing something using it I wanted to see if anyone else had any suggestions?

So far I've found Slick (built on top of LWJGL)
along with AS3ISO http://code.google.com/p/as3isolib/

The main features I'm really looking for is something that can handle importing TMX or other map formats (I can write an importer if need be)

Thanks
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rivon
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« Reply #1 on: June 20, 2011, 07:29:26 AM »

FIFE
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Orz
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« Reply #2 on: June 21, 2011, 03:38:48 PM »

I chose Slick for my project, partially due to its support for isometric TMX maps.  They work fine, but you'll need to download Slick from SVN in order to use this feature - it's not in the static build.  Also, there are no built-in functions for dealing with entities, physics, and motion in an isometric space.  You'll need to write those yourself.

I ended up using an orthogonal layout because it was easier to program, and because the isometric view wasn't a crucial feature of my game.  If it were, I would use a more specialized library with a scene graph, stacking, shadows, etc.
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