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877984 Posts in 32896 Topics- by 24323 Members - Latest Member: nickFromPaintteh

May 20, 2013, 11:27:43 PM
TIGSource ForumsDeveloperBusinessUnpaid WorkNeeded a spriter/pixelartist (sprite style changed from 8-bit to 16-bit)
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Author Topic: Needed a spriter/pixelartist (sprite style changed from 8-bit to 16-bit)  (Read 1829 times)
lordcyber12
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« on: June 24, 2011, 05:58:29 PM »

Hi everyone,
  I needed a spriter/pixelartist to a project named Ninjular.Because of the size of this project,Mit will need another spriter to help him with the works.

The project that I (programmer) and Mit (spriter) are working is named Ninjular.It's 8-bit platform game with 8 worlds (plus a secret world), end world bosses,secret stuff and basic action stuff(double jump, wall jump, ...) with a simple level-up system.
Because my academic life in Master degree in Physisc,the is in hold of finishing World 3 elements,but the progress will resume in next months.
The sprite style is normaly 8-bit,but isn't a defined rule.Some people say that the actual sprites look like Cave Story.

Meanwhile,we have a not so good short video of Ninjular http://www.youtube.com/watch?v=NcVOJcodxH4

Thanks for reading
« Last Edit: August 13, 2011, 10:12:53 AM by lordcyber12 » Logged
InhumanUndeadGames
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« Reply #1 on: June 29, 2011, 09:17:36 AM »

I could just be your man. Any limitations as to file type or size? Just gimme an idea of what I'm gonna do (I can't watch vids on my sheisse-tastic computer).
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lordcyber12
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« Reply #2 on: July 01, 2011, 04:30:58 AM »

He didn't reply my e-mail yet.

If others are interested,you are welcomed.But try post your MSN,Skype or AIM username.

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BattleBeard
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« Reply #3 on: July 03, 2011, 01:09:33 PM »

 Hey, I can sprite pretty well.

My skype is boxchan, why don't ya add me?
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lordcyber12
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« Reply #4 on: July 06, 2011, 08:13:24 PM »

Well, Battlebeard discover that his spriting skill sucks.Well , I think that Ninjular is having a curse like a similar one when I request a music composer (15 music guys!). Sad
Anyway,I will try again.

If you are interested in be to a spriter to Ninjular,you are welcomed.But try post your MSN,Skype or AIM username.
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InhumanUndeadGames
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« Reply #5 on: July 07, 2011, 10:25:30 AM »

Well, Battlebeard discover that his spriting skill sucks.Well , I think that Ninjular is having a curse like a similar one when I request a music composer (15 music guys!). Sad
Anyway,I will try again.

If you are interested in be to a spriter to Ninjular,you are welcomed.But try post your MSN,Skype or AIM username.

Since I'm horrid at music-craft, but good at spriting, I'll do it.
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lordcyber12
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« Reply #6 on: July 07, 2011, 01:46:51 PM »

Well,if you want sprite,you need prove that you are serious and not a troll.

You can begin answer a old e-mail that I sent to [email protected] (but I discovered in yours last posts that you have another e-mail: [email protected]).
After that, you can choose to use Skype, AIM or MSN as a way to communicate,giving me your username.

It could be better exclude in your signature the url of your Twitter,because it doesn't exist anymore.

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Kramlack
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« Reply #7 on: July 07, 2011, 07:23:33 PM »

I'd be interested in learning more about this project as I'm well versed with low-res work. I work best with cleaning and editing others graphics but I'm also pretty handy when I have to make my own stuff. Unfortunately, I'm just not as quick to get things done. I've included samples of past and present works;

Old GameBoy Colour rpg characters.
Rad Racer style car.
Black and White boss for a SHMUP I was working on awhile back.
Mix of hi-res and low-res, Ninja.
Mockup for a GameBoy Colour game I'm working on with adam_smasher.
Island platformer (the monkey belongs to Kevin).
Hi-Res enemy from the game Space Parasite (see below).

I was also the lead artist on a game called Space Parasite. Which I collaborated on with Andy Wolff. Aside from the background, I did all the art for that game.

If this interests you, hit me up with a PM. As a fair warning, I'm sort of short on time, but I'm not. Long story short I don't have a job or anything but I am dealing with some key life issues at the moment, so chances are if something came up I would probably drop the project (I'd let you know in advance of course) fairly quickly.

Thanks for the read.
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InhumanUndeadGames
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« Reply #8 on: July 08, 2011, 08:28:17 AM »


Sorry, but I don't use that email anymore. Perhaps we could use the phone, but where are you from? We could Skype, but I don't have Skype account.
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lordcyber12
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« Reply #9 on: August 12, 2011, 02:49:15 PM »


Kramlack is busy with his commercial works and InhumanUndeadGames should be ignored(a person that post in request topic that can do the asked work,and after that,in the messenger,askes money to his zombie's movie is weird and a little untrustful).

These are pics of the actual engine,with Kramlack sprites in some them.


Anyway,I will try again.

If you are interested to join in Ninjular team as spriter,you are welcomed.But try post your MSN,Skype or AIM username.




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