Hey Stib,
Thanks so much for that detailed feedback, I really appreciate it!
I definitely needed to make a lot of those things clearer. I think most building games don't have any tutorials and it's damn hard to first figure out how to do anything (Minecraft is pretty much unplayable without a Wiki, imo).
Right now, if you use an Xbox Controller, you have to hit Y to enter 'Build Mode'. If you now press X in Build Mode, instead of digging away, you're now placing the cube that's currently active in your hotbar. I think that confused a ton of people. In the newer version, I changed that little highlight if you enter Build Mode and I'll add little messages telling you exactly what's currently selected, etc.
I have to think about what the best button configuration is. Right now I'm going with:
XboxController:
A: Jump
X: Dig / Build / Attack (based on whether you're in Build Mode)
Y: Toggle Build Mode.
L/R Bumpers: Switch between active hotbar items
And most of the stuff should be context sensitive. As in: If you stand in front of a tree and you press X, you automatically use your axe to cut it down. If a solid block is highlighted and you press X, you should automatically use your pickaxe.
In Terraria, I always have to manually switch to the right tool, which is a bit annoying, especially if you use a Controller.
Why does one player have a higher resolution screen?
It was just zoomed in a bit more. You can currently use the mouse scroller to zoom in / out, but the values aren't clamped yet, etc.
I'm not sure what the controls are.
I'm adding an infoBar that should solve the problem.
I'm not sure if I should use the mouse. It doesn't seem to do anything
No mouse. The game will only be played using the keyboard or a controller. I want the controls to be as simple and clear as possible. You have 8 directions, a couple of buttons, go and do your thing.
I placed something that looks like a big C with a health bar using the 'T' key I think.
That's a turret and it's not working yet :D.
The thought process was: What if you're planting seeds or trees and stuff and at night enemies randomly spawn and drain their health if they trample all over them? That's why you'd need to put up turrets, to always make sure that your settlements will be fine, even if mobs are near.
I don't like having to switch my selection (at the bottom of the screen) to dig
Hmm, you don't. But you can't dig in build mode. Would you change that? I'm still not sure about whether to use a 'Build Mode Toggle' or just to use another button for building stuff. On one hand, the controls should be as simple as possible, on the other hand, people seem to be very confused by having to switch into build mode in order to place stuff.
I love. I love the double jump.
Yeah, I think good 2d controls can be just so freaking nice. This here is so not there yet, but with items that give you doubleJump, chargeJump, faster speed, etc., it should feel pretty damn good.
P.S. Can you give me some good sites for Unity 2d development. I haven't found to many.
Hmm, I don't really know any. And I'm not really doing anything special for this game, just constrain the movements to only the X Y axis. Everything else is still a textured plane.
Again, thanks so much for your feedback, really appreciated!