Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1056807 Posts in 42926 Topics- by 34871 Members - Latest Member: radik

October 24, 2014, 02:15:46 AM
TIGSource ForumsFeedbackPlaytestingDon't Lose Your Head
Pages: [1]
Print
Author Topic: Don't Lose Your Head  (Read 6443 times)
Droqen
Level 10
*****

aka nick fury


View Profile WWW Email
« on: July 01, 2011, 10:02:57 PM »



Recently I got a job, and I don't think you really care that much
(this is game feedback after all not life feedback)
so basically I had to make a Game Maker Game and it had to be
simple and I have no idea how to make games simple, so I just
made it in a short time instead!

(Also, if you want the source, do ask. I will comply.)

It's a simple little platformer.
You, uh, dodge stuff. Try not to die too much; it makes a big
mess of things.
Have fun. Tell me what you think.

Sorry about the dark blue background.
Most levels have backgrounds that are kinder to the eyes.
Let me know if you beat this level.
(Spoiler: You have to figure out how to get to it first)


« Last Edit: July 06, 2011, 06:09:33 AM by Droqen » Logged

Nuprahtor
Level 2
**


Drunk on the Moon


View Profile Email
« Reply #1 on: July 02, 2011, 03:00:59 AM »

It was rather addictive. Now I stay in white level with "The End" text and I don`t know what to do, I can`t reach the orb. Is it real game ending?
Logged
RichMakeGame!
Level 3
***



View Profile WWW Email
« Reply #2 on: July 02, 2011, 04:09:33 AM »

pretty good fun! I got to 'the end' screen but I guess there's more? I didn't find that level

this is the only game I think I've played which makes the game *harder* each time you die Smiley. I never got stuck for too long, but I suspect if I did die enough times to really obscure the path that would be the end of the game for me Smiley. but, that didn't happen and fun was had  Gentleman
Logged

Pineapple Smash Crew
http://forums.tigsource.com/index.php?topic=20362.0
testers requested: will do playtest swap if you need yours tested, PM
www.richmakegame.com
Droqen
Level 10
*****

aka nick fury


View Profile WWW Email
« Reply #3 on: July 02, 2011, 07:54:59 AM »

The white ending is a true ending.

You can't do anything more once you're there.

I should probably hide the orb or something so the message is really clear! Oh well
Logged

Nuprahtor
Level 2
**


Drunk on the Moon


View Profile Email
« Reply #4 on: July 02, 2011, 08:39:03 AM »

I am not sure that I played level from the screen in 0 post.
Quote
(Spoiler: You have to figure out how to get to it first)
Is it some kind of secret level?
Logged
Joshua
Level 5
*****


Be rad to one another!


View Profile WWW Email
« Reply #5 on: July 02, 2011, 06:02:08 PM »

I like the minimalist look and the game is pretty fun/challenging.

In my opinion it's usually better to reward good gameplay than punish bad. Several times I had to restart the game, because I had died so often in the crux of the level that it made getting past it impossible.
Logged

Droqen
Level 10
*****

aka nick fury


View Profile WWW Email
« Reply #6 on: July 02, 2011, 06:09:51 PM »

Nuprahtor:
It is.
Here is a hint --> suicide will get you nowhere.

Joshua, re 'DEAD DEAD DEAD':
What about games with limited lives?
This is different, hard to compare, but I like the flavour it has.
Also on the levels where you can take a few different paths, it promotes taking a fresh path.
(Also also, it reminds you of where you have the most difficulty -- albeit in a violently obscuring way.)
Logged

Joshua
Level 5
*****


Be rad to one another!


View Profile WWW Email
« Reply #7 on: July 03, 2011, 11:09:19 AM »

Drogen:

You make a solid point, many games do only allow a limited number of lives. Don't get me wrong, I think it's an interesting effect.  Grin

An additional thought. When I first played, I thought the DEAD's were solid (because they were black) but quickly figured out they weren't.
Logged

Bones
Level 10
*****


Pixel artist, Animator, Programmer


View Profile WWW Email
« Reply #8 on: July 03, 2011, 12:11:06 PM »


Perhaps a white character may help?

Unless you wanted the DEAD to obstruct the players view of the character then that's fine too.
Logged

Demo Reel 2012

Sit down and relax,
Keeping focus on your breath,
This may take a while.



Droqen
Level 10
*****

aka nick fury


View Profile WWW Email
« Reply #9 on: July 06, 2011, 05:19:34 AM »

Yes that was totally my intention (though I do like the white character)

also two colours and only two colours (except the orb, because it is cool)

Do you want to know what was not my intention?

thiiis D:


Also because this game was created for a gamey-makey camp, I have the source code available for you:
DLYH.gmk (GM8)
« Last Edit: July 06, 2011, 06:19:13 AM by Droqen » Logged

JasonPKaplan
Level 0
***


Never knows best.


View Profile WWW Email
« Reply #10 on: July 06, 2011, 12:43:25 PM »

Woo!

I die a lot.

Did you enjoy the teaching? Is it over now?
Logged

ortoslon
Level 7
**



View Profile Email
« Reply #11 on: July 06, 2011, 08:29:33 PM »

playthrough
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic