Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

879657 Posts in 32994 Topics- by 24375 Members - Latest Member: Leumas

May 24, 2013, 03:19:51 PM
TIGSource ForumsDeveloperCreativeDesignInfinite Dungeon
Pages: 1 [2]
Print
Author Topic: Infinite Dungeon  (Read 1758 times)
Tanner
Level 10
*****

~gene~


View Profile
« Reply #15 on: July 16, 2011, 01:38:27 PM »

I'd say to look at FATE and Torchlight for ideas. Both were made by pretty much the same team and focus on one infinite dungeon.
Logged

First play the game,
then let the game play you,
then you play game. - Hamletz
JasonPickering
Level 10
*****



View Profile WWW Email
« Reply #16 on: July 16, 2011, 08:22:54 PM »

you should look at Shiren the Wanderer for the DS. it is a roguelike with a set number of floors, each floor is a specific part of your journey(I.E. forest, swamp,mountains) there are pre designed villages along the way. After beating the main game though, you unlock like 6 other dungeons, hidden within the main dungeon. so for example you get to like floor 5 which is a village, and a cave has opened that cave is a 30 floor dungeon with special rules. it was procedural but had a static story. later on you get to a floor with a lost girl, if you take her home her parents open up a storeroom for you to keep gear in. that will be there for the rest of the game now.
Logged

Gimym TILBERT
Level 10
*****


ILLOGICAL, random guy on internet, do not trust


View Profile Email
« Reply #17 on: July 16, 2011, 08:30:19 PM »

You may look at the grotto mechanics in dqIX:
http://www.gamefaqs.com/ds/937281-dragon-quest-ix-sentinels-of-the-starry-skies/faqs/61151
Logged

Pages: 1 [2]
Print
Jump to:  

Theme orange-lt created by panic