About the Game:
Dungeoneer (name not yet final) is a competitive online platformer. There are two modes that have both to be used in order to advance: building and playing dungeons. Depending on your performance, you gain experience, gold and also rating. Experience unlocks new elements and objects for your dungeon and possibly also new player skills. Gold is used for buying objects for your dungeon and rating will be used to advance in the ladder at higher levels.
Link to a recently started devlog: http://forums.tigsource.com/index.php?topic=20601.02D Artist:
I'd prefer an vector-based art style for the game, although we could also test some different styles and see what fits. Most of the graphics are simple objects with around 16 - 32 pixels width/height. The backgrounds are probably an exception, although they could also be tile-based. Additionally, a simple animated character would be nice, but not required.Composer:
Should be somewhat versatile, as each possible level element should have it's own fitting soundtrack if possible. They dont have to be very long (1 - 2 minutes), but fast paced.Possible Payment:
Unless the game is unexpectedly successful, but won't be any kind of payment, as the game will be free. if the game gets good feedback, we might as well sell it and share the profit.
The programming will most likely not be finished before October, due to me being busy with exams during August.
If you're interested, please send me a private message or email ([email protected]
) with some of your previous work.