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879656 Posts in 32994 Topics- by 24375 Members - Latest Member: Leumas

May 24, 2013, 03:06:09 PM
TIGSource ForumsPlayerGamesSkyward Sword
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Author Topic: Skyward Sword  (Read 37059 times)
C.A. Sinner
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« Reply #255 on: November 17, 2011, 05:17:52 PM »

I just noticed Link is actually wearing pants now. Weird...
Mock Anger

1/10 worst gaem evar only givin this 1 cuz 0 dosent exsist's  Cool Angry


also, gimmy, it'd be nice if you could cut down on these massive picture dumps in the middle of threads a bit.
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Gimym TILBERT
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« Reply #256 on: November 17, 2011, 08:10:50 PM »

In case of, I'm not making fun of phubans at all, but really looking at the state of his wish.

Yep I went a bit overboard with the visual influence sheet.
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Mr. LL
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Bluh bluh.

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« Reply #257 on: November 17, 2011, 10:06:25 PM »

Damn skyward swords trailer music - it went and made me order the game! (and now its stuck in my head too)

DUDE ME TOO. I CAN'T GET IT OUUUUUUUUUUT

I am so excited guys. SO EXCITED. Gonna actually stand up and play this game LIKE IT WAS MEANT TO BE DUDES SO EXCITED GONNA CHOP THINGS AWWW YEAAAAH
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Adamski
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« Reply #258 on: November 18, 2011, 07:56:35 AM »

3 minutes in \ :D /
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Steelkenny
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« Reply #259 on: November 18, 2011, 09:55:21 AM »

I'm just about to do the first dungeons boss. Damn awesome game.
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Gimym TILBERT
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« Reply #260 on: November 18, 2011, 10:02:43 AM »

http://youtu.be/8lahZrzXriw
the game in HD, it reallllllyyyyyy benefit from it, the interface is hd strangely, unlike other wii games...
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C.A. Sinner
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« Reply #261 on: November 18, 2011, 01:13:35 PM »

xenoblade also has an hd UI which makes it almost impossible to read the text on an sdtv

aaaanyway, just started playing this game. not much to say yet other than i really like the gfx! they sure look a lot less garish on my tv than they do in the screenshots and trailers.

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moi
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« Reply #262 on: November 18, 2011, 01:43:46 PM »

http://youtu.be/8lahZrzXriw
the game in HD, it reallllllyyyyyy benefit from it, the interface is hd strangely, unlike other wii games...
Oh christ I hate this type of games, where you spend half your energy fighting with the camera and controls, wander in artificially constrained 3D levels, endure tons of dialogs, etc..
Where's the game in that? I might as well be watching a movie
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lelebęcülo
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« Reply #263 on: November 18, 2011, 01:58:07 PM »

It's the beginning, nearly the slow tut to give you background and introducing gameplay element. Look carefully and you it thread all the basics of gameplay without any pressure.

Notice it's a wii game on PC, control will suffer by definition (no wiimote but macro)

I hope you don't play skyrim or any rpg at all Wink
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Falmil
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« Reply #264 on: November 18, 2011, 02:10:34 PM »

I am getting this game on Sunday and have seen no videos or heard no music. Just read some good reviews, saw a few screenshots, and had some spare cash, so I am not sure how excited I should be.
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moi
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« Reply #265 on: November 18, 2011, 02:10:57 PM »

It's the beginning, nearly the slow tut to give you background and introducing gameplay element. Look carefully and you it thread all the basics of gameplay without any pressure.

Notice it's a wii game on PC, control will suffer by definition (no wiimote but macro)

I hope you don't play skyrim or any rpg at all Wink
I've played a dozen games like that on consoles, they're all the same.
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lelebęcülo
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« Reply #266 on: November 18, 2011, 02:17:34 PM »

Notice it's a wii game on PC, control will suffer by definition (no wiimote but macro)
Speaking of which, so far motion controls work ok but are pretty unimpressive. It's mostly the standard waggle stuff. I don't feel the combat would lose much if it was just button presses.
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Gimym TILBERT
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« Reply #267 on: November 18, 2011, 02:22:15 PM »

How far are you? Can't say don't have my preorder Sad

@moi
zelda are pretty unlike most follower in that department, you should be more precise. And it's not an RPG, text and story is generally de emphasized  after the "intro" (aside from small choke point).
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« Reply #268 on: November 18, 2011, 03:02:34 PM »

The combat is definatley slightly harder (from what I played so far) But I don't see how the motion controls are a plus yet...

Famil I was in the same position. I am a fan of the Zelda games but hadn't really read much or seen many videos. Id say Im quite happy with it so far though Smiley A lot of cutscenes/dialogue mind.
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vinheim3
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« Reply #269 on: November 18, 2011, 03:15:47 PM »

I'm hoping Skyward Sword's motion controls will add more immersion like TP's waggle stuff did. Felt really weird going from waggling to buttons (replaying MM after TP), felt less in control. Guess you only notice when you actually get to compare them within minutes of each other, rather than years.
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