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891104 Posts in 33521 Topics- by 24766 Members - Latest Member: karlari84

June 18, 2013, 09:55:47 PM
TIGSource ForumsPlayerGamesThe Games people have never played but should
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Author Topic: The Games people have never played but should  (Read 19121 times)
FARTRON
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« Reply #30 on: February 19, 2007, 10:41:20 AM »

Alright, that's it. Who are you and what retard planet do you come from?

I'm not arguing that matrix quake was better before realismsmsmization, rather, I can't understand how you liked it AT ALL. Fuck, is EVERYONE on here sarcastic?

Because in the brief window that it was at its awesomest matrixq2 was a hell of a lot of fun.  It fit the q2dm* maps really well and gave them new life.  You have to remember the dominant q2 mods were actionquake and weapons factory.  Matrix was a huge step outside either of those and it rocked.  I know its your trademark, but overthinking can really be a detriment.  Sometimes you just need to pick up your guitar and play the three chords you know, because maybe you'll be the Ramones.


edit: Oh, and also, is your avatar flossing his crotch with ladybugs?
« Last Edit: February 19, 2007, 10:56:09 AM by fartron » Logged

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Bebop
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« Reply #31 on: February 19, 2007, 02:12:44 PM »

Yeah, the video looks pretty cool Smiley If I ever have some free time I think I might check it out. Wouldn't happen to be a fan translation anywhere?

Actually you can play without a fan translation the game is really simple. The only thing that you need to know is at the beggining you have to press the button "A" at the same pace as the little red note and with the count down you have to press when it hits zero. This ia little out of topic but it'll help you.
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Bezzy
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« Reply #32 on: February 20, 2007, 06:26:46 AM »

Alright, that's it. Who are you and what retard planet do you come from?

I'm not arguing that matrix quake was better before realismsmsmization, rather, I can't understand how you liked it AT ALL. Fuck, is EVERYONE on here sarcastic?

Because in the brief window that it was at its awesomest matrixq2 was a hell of a lot of fun.  It fit the q2dm* maps really well and gave them new life.  You have to remember the dominant q2 mods were actionquake and weapons factory.  Matrix was a huge step outside either of those and it rocked.  I know its your trademark, but overthinking can really be a detriment.  Sometimes you just need to pick up your guitar and play the three chords you know, because maybe you'll be the Ramones.

Yeah, there was definately too much guff in the second Matrix, (but plenty of problems with the earlier ones, too). Doing it definately taught me to covet elegance in design. However, if I overthink things, it's only in the hope that I can learn to play 5 chords as intuitively as 3.

Quote
edit: Oh, and also, is your avatar flossing his crotch with ladybugs?

No, he's having a wank.
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ravuya
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« Reply #33 on: February 20, 2007, 10:54:19 AM »

LOVE THE GLOVE
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Bezzy
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« Reply #34 on: February 20, 2007, 05:55:56 PM »

LOVE THE GLOVE
:D That's my sig on another forum.
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ravuya
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« Reply #35 on: February 20, 2007, 07:39:19 PM »

I know; I stalk you there. Smiley
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Bezzy
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« Reply #36 on: February 20, 2007, 08:30:48 PM »

Hah. Would you believe I just came back here after noticing you were on there, too?
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ravuya
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« Reply #37 on: February 20, 2007, 09:31:34 PM »

This gives credence to my idea that indie game development is a very insular hobby with a small community. Smiley
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Anthony Flack
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« Reply #38 on: February 21, 2007, 03:33:23 AM »

It really, really is. We all end up meeting each other eventually, did you know?
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Currently in development: Cletus Clay
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« Reply #39 on: February 21, 2007, 12:09:53 PM »

(Moving slowly to the topic...) I never tried Gears of War or any Wii games - I suppose those could be worth checking.
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TTT
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« Reply #40 on: February 21, 2007, 03:09:24 PM »

AeroStyle certainly follows the "people have never played" part. It's a simple japanese stress reliever where you fly and shoot enemy planes while doing two kinds of acrobatic tricks. I really liked it a few years ago because it was the first game with aeroplanes ("simulator") which didn't bore me.

EDIT: Oh, I remember some other: BlockoFighter, Heroes, MultiHero and Tappo Tactics are lots of fun in multiplayer. It seems that only singleplayer games get attention nowadays...
« Last Edit: February 25, 2007, 12:56:03 PM by Triple T » Logged
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« Reply #41 on: February 21, 2007, 04:59:28 PM »

Puggsy on the Sega Genesis / CD .. pure mastery , physics and great music too
one of the most underated games i own
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Dan MacDonald
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« Reply #42 on: February 22, 2007, 09:32:20 PM »

One game I really enjoyed was Kingdom Elemental http://www.chroniclogic.com/index.htm?ke.htm. All design, art, and programming was done by one game and it really was a labor of love. It hasn't seem to have caught a lot of traction anywhere and coverage has been minimal. That said it should appeal to anyone who's played any WoW.  It's basically the real time tactical version of WoW where you actually issue commands for the whole raid instead of just your character.
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Derek
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« Reply #43 on: February 23, 2007, 02:47:06 AM »



Beyond Oasis was a great Zelda-esque game that for some reason never really got very popular.  The presentation was great but I guess it just didn't have that "magic" quality to it. Huh?
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Arne
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« Reply #44 on: February 23, 2007, 03:42:55 AM »

Did anyone play Golden Axe Warrior (Zelda 1 clone) for SEGA Master System?

I thought Zillion (Impossible Mission clone) was kind of weak, but it had some charm too.
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