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1036720 Posts in 41859 Topics- by 33478 Members - Latest Member: deanr201

August 28, 2014, 01:13:16 AM
TIGSource ForumsDeveloperTutorialsUnity C# Text Tutorials
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Jasper Flick
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« on: August 12, 2011, 01:47:15 AM »

Want to learn C# scripting in Unity? Prefer text tutorials?

Check out Catlike Coding's Unity C# Tutorials!


Clock, a simple time display
This tutorial introduces you to Unity and creating C# scripts. You will create a simple clock that always shows the current time.

Graphs, visualizing data
This tutorial introduces you to more advanced C# concepts, including arrays, loops, and delegates. You will create a collection of increasingly complex graphs, from a simple line to a tiny voxel system.

Runner, a minimal side-scroller
This tutorial is about creating a very simple endless 2D side-scroller. It involves physics, object queues, a GUI, user input, and a simple event manager.

Constructing a Fractal, using recursive logic, coroutines, and randomness
Use recursion, a coroutine, and randomization to grow your own 3D fractal.

Maze, building your own randomized place
Generate a maze with different room types, then walk around in it.

Curves and Splines, making your own path
This tutorial will take you from creating a simple line all the way to editing your own Beziér splines.

Textures, Meshes, and Noise, being a pseudorandom artist
In this tutorial you will create your own textures and meshes, and make them interesting with your own pseudorandom noise.


Editor Tutorials

Custom Data, an introduction to serialized classes and property drawers
This tutorial shows how to create a custom data type and how to write a property drawer for it.

Custom List, displaying data your way
This tutorial shows how to create custom editors and list visualizations.

Star, an introduction to custom editors
This tutorial shows how to manage a dynamic mesh in edit mode and support WYSIWYG editing.

Old Star, an introduction to custom editors in Unity 3
This is an old tutorial about editor scripting, for those who still use Unity 3.


Found these tutorials useful? Want more?

Support me by becoming a patron!



(Here's the original opening post bit.)

Smiley I decided to make these because I prefer text tutorials myself and I might not be the only one. I made two so far, spending a lot of time on them. I hope to get a few donations, then I'll make more.

Have fun!
« Last Edit: August 19, 2014, 07:57:14 AM by Jasper Flick » Logged

Unity C# Tutorials
NumberFlow, procedural texture editor for Unity, free for non-commercial use.
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Mattivc
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« Reply #1 on: August 15, 2011, 03:13:12 AM »

I already know Unity C# programming, so i cant speak on how good these are for a beginner. And personally i prefer video tutorials.

However your tutorials are very well designed and easy to read. And would most likely work well for a beginner.

I really like your graphs tutorial, hadn't tough of using the particle system like that. Will give it a try later.

Well done  Hand Clap
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Hima
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« Reply #2 on: August 15, 2011, 07:02:00 AM »

I love it. While video tutorial is good, I love text tutorial like this too since I can go at my own pace and don't have to pause my favourite music Smiley

I'll donate for sure after I got my payment for this month. Keep up the good work!  Gentleman
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Jasper Flick
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« Reply #3 on: August 17, 2011, 03:05:06 AM »

Smiley Thanks for the compliments! I'll start on the next one soon.
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Unity C# Tutorials
NumberFlow, procedural texture editor for Unity, free for non-commercial use.
@catlikecoding
rhys_vdw
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« Reply #4 on: August 17, 2011, 07:15:08 AM »

Hey man. This is fantastic! I too prefer text tutorials... Video tutorials drain my life. (You can't skim read them/you can't listen to music while watching them/and you often can't read the code properly).

Anyway, I've been using pretty heavily since the start of the year, and consider myself fairly competent. But I just learnt a fair bit just reading the two tutes you've got up! I don't think this would be suited to somebody with no programming experience, however, you get pretty deep pretty quick (which is great for me, there's few good tutorials out there - esp for c#). I wish you'd started this six months ago. Heheh.

Also, your particle effects tute just solved a problem I was unsure how to approach (not graphs). Thanks! (made a donation)
« Last Edit: August 17, 2011, 07:21:00 AM by fecal_brunch » Logged

-Rhys
Jasper Flick
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« Reply #5 on: August 18, 2011, 01:48:55 AM »

Smiley Awesome, man! Sorry I didn't get around to it sooner.
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Unity C# Tutorials
NumberFlow, procedural texture editor for Unity, free for non-commercial use.
@catlikecoding
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« Reply #6 on: August 19, 2011, 03:27:13 PM »

Great tutorials! A good starting point to get into Unity scripting again... right now! Coffee
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namragog
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« Reply #7 on: August 19, 2011, 05:31:25 PM »

I'm following this in case I want to use unity or C# when I finish may game.  Wink
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Jasper Flick
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Catlike Coding


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« Reply #8 on: August 21, 2011, 04:16:59 AM »

I'm following this in case I want to use unity or C# when I finish may game.  Wink

Smiley That's the spirit!

I've begun working on the third tutorial. I'll let you know when it's finished.
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Unity C# Tutorials
NumberFlow, procedural texture editor for Unity, free for non-commercial use.
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« Reply #9 on: August 21, 2011, 02:51:44 PM »

I've been meaning to get a better grasp of both Unity and C# since a while, so this is just perfect. Very well designed, too. Thanks!

 Beer!
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Jasper Flick
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« Reply #10 on: September 26, 2011, 05:43:41 AM »

I just finished my third tutorial, Runner!

It's about making a simple endless side-scroller. Subjects it deals with include physics, object reuse, events, layered backgrounds, player input, and GUI.

Hand Any KeySmiley There's a web player version of the game on the tutorial page too. Enjoy!
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Unity C# Tutorials
NumberFlow, procedural texture editor for Unity, free for non-commercial use.
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BrandonQ
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« Reply #11 on: December 08, 2011, 01:17:35 AM »

Perect, exactly what I have been looking for. I love you Notch for pointing me towards these forums. So many great people!
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« Reply #12 on: December 08, 2011, 07:48:47 AM »

Thanks for putting these up Jasper, they really help with learning Unity.  Smiley  Gentleman
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This year is going to be the year I get a game finished! Athena Hope! <a href="http://forums.tigsource.com/index.php?topic=25163.0/>
Jasper Flick
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« Reply #13 on: December 08, 2011, 07:51:30 AM »

Smiley My pleasure! Meanwhile, I'm working on my next biiiig project!
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Unity C# Tutorials
NumberFlow, procedural texture editor for Unity, free for non-commercial use.
@catlikecoding
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« Reply #14 on: January 27, 2012, 09:27:54 PM »

These are great tutorials. I've been interested in dipping more into both Unity and C#, and these are really helpful -- a great balance between accessible and in-depth. Thanks!
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