Drevlin
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« Reply #180 on: November 10, 2012, 03:08:53 AM » |
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I just read the whole devlog thread. It looks (and sounds) great. Any ETA?
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kamac
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« Reply #181 on: November 10, 2012, 03:42:12 AM » |
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Damn. Hot. Sexy. What was the editor developed with? And the game, what is it being developed with?
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SoulSharer
Level 1
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« Reply #182 on: November 10, 2012, 12:05:08 PM » |
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I just read the whole devlog thread. It looks (and sounds) great. Any ETA?
Can't say for sure right now. When its ready. =p What was the editor developed with? And the game, what is it being developed with? Game is on C++/DirectX9 (soon will add OpenGL to the list as well to make our way to Linux and Mac OS X) And editor using Qt framework on top of that. (for graphical interface ofc) Thanks for the interest
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kamac
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« Reply #183 on: November 10, 2012, 01:12:30 PM » |
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Game is on C++/DirectX9 (soon will add OpenGL to the list as well to make our way to Linux and Mac OS X) And editor using Qt framework on top of that. (for graphical interface ofc) Nice. I rather suspected that you guys would go for something like Game Maker or something like C#... Jees, nice again.
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kamac
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« Reply #185 on: November 11, 2012, 02:00:34 AM » |
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/snip/ What secrets keep the world of XN-1BR.9c?
Damn! I don't know. But they sure are cool.
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zede05
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« Reply #186 on: November 11, 2012, 06:00:54 AM » |
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What secrets keep the world of XN-1BR.9c?
I'm not sure what's going on, but it looks hella cool!
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moi
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« Reply #187 on: November 11, 2012, 06:17:29 AM » |
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subsystems subsystems subsystems
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Nu-Type
Level 1
Pathfinder
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« Reply #188 on: November 11, 2012, 09:50:00 AM » |
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What secrets keep the world of XN-1BR.9c? I have detected large quantities of WIN in this sector.
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SolarLune
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« Reply #189 on: November 11, 2012, 11:21:22 AM » |
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I think the blinking lights should have some blue in there over the red crosses. Otherwise, it's looking beautiful.
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Esti
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« Reply #190 on: November 11, 2012, 12:39:32 PM » |
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Holy shit, the art , the music, the aesthetics. H O L Y S H I T
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Music Producer
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rivon
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« Reply #192 on: November 15, 2012, 11:20:26 AM » |
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Looks a bit like Shodan
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Ant
Guest
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« Reply #193 on: November 15, 2012, 02:53:37 PM » |
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Hmm... I can barely make out those reds. At first I thought it was two red eyes on an otherwise black image.
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kleiba
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« Reply #194 on: November 15, 2012, 02:57:39 PM » |
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Hmm... I can barely make out those reds. At first I thought it was two red eyes on an otherwise black image.
Same here.
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ShinnyMetal
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« Reply #195 on: November 15, 2012, 08:27:58 PM » |
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i had to put it into mspaint and use the fill tool to even see that there was more than black on there
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jwaap
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« Reply #196 on: November 16, 2012, 03:33:30 AM » |
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just posting here to say this is the coolest game name I've seen in a long time
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rivon
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« Reply #197 on: November 16, 2012, 09:59:38 AM » |
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Hmm... I can barely make out those reds. At first I thought it was two red eyes on an otherwise black image.
That's because of the white all around it which overshines it. If there was black all over your screen instead of the forum, you would see it very clearly.
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Ingshtrom
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« Reply #198 on: November 16, 2012, 10:34:22 AM » |
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I have been following this for a while, and although the art seems a bit "busy", I can never stop looking at it! Wonderful stuff! I can't wait to see the finished product!
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SolarLune
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« Reply #199 on: November 16, 2012, 10:35:10 AM » |
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Hmm... I can barely make out those reds. At first I thought it was two red eyes on an otherwise black image.
That's because of the white all around it which overshines it. If there was black all over your screen instead of the forum, you would see it very clearly. Also, your monitor might not be calibrated correctly (or maybe it is). I'm not sure if mine is calibrated correctly, but I could see the black, dark red, and bright red easily.
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