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1059460 Posts in 43082 Topics- by 35034 Members - Latest Member: knaw315

October 31, 2014, 08:40:36 PM
TIGSource ForumsFeedbackDevLogs5734L3R / Please help with robot's references/ideas
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Author Topic: 5734L3R / Please help with robot's references/ideas  (Read 65788 times)
kleiba
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« Reply #240 on: November 27, 2012, 05:41:42 PM »

...but I still don't quite get what the *gameplay* is going to be like?

I sure hope the gameplay looks AS good as this too....damn!

Sorry - I didn't mean "what the gameplay is going to *look* like", but rather what the gameplay is going to *be* like.

At the beginning of this thread, there were a few posts that gave the impression that this game will be a platformer. Now we have all these out-of-this-world GIFs - I'm just curious about the game around them, how it all blends in.

Or are they cinematics for cut scenes?
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08--n7.r6-79.84
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« Reply #241 on: November 29, 2012, 02:02:39 PM »

I will answer to all of you guys, but a little later. Thank you for your attention to the project, it's inspiring!




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peanutbuttershoes
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wat a hell


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« Reply #242 on: November 29, 2012, 02:04:34 PM »

DONT TEASE US LIKE THAT!!
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wat a hell

gejben
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« Reply #243 on: November 29, 2012, 02:36:44 PM »

Wow. Just wow!

Amazingly awesome teaser!
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My Bolg,with updates of what I'm working on
Gimym JIMBERT
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« Reply #244 on: November 29, 2012, 02:48:37 PM »

 Epileptic
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ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss)
beetleking22
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« Reply #245 on: November 29, 2012, 02:51:40 PM »

Trailer and music was pretty awesome! But i really hope the gameplay is also awesome.
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Sean Hogan (seagaia)
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this is okay


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« Reply #246 on: November 29, 2012, 02:54:33 PM »

Yes it sure looks nice!
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SolarLune
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Hmm.


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« Reply #247 on: November 29, 2012, 05:48:57 PM »

Indeed, it does look really good, and I like the song. Hope the gameplay's similarly tight.
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Udderdude
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« Reply #248 on: November 29, 2012, 06:36:25 PM »


it's like Sokoban, but platformer
with focusing on atmosphere and exploration



Purtiest sokoban clone ever? >_>
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ShinnyMetal
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« Reply #249 on: November 29, 2012, 11:04:52 PM »

oh my...

 Crazy

Can someone tell me if I'm dreaming or not? cause I think I might have the luckiest first gig ever

Should put the trailer on page 1 too
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Aaron
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« Reply #250 on: November 29, 2012, 11:09:19 PM »

Wow...

How far along would you say you guys are?
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Franklins Ghost
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« Reply #251 on: November 30, 2012, 02:01:59 AM »

Absolutely brilliant, not much else to say to that. Great teaser Shocked
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mauz
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« Reply #252 on: November 30, 2012, 02:17:58 AM »

wow, great job! Toast Left My Word!
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Nimphomaniak
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:D


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« Reply #253 on: November 30, 2012, 02:58:58 AM »

Winged Doom  Shocked Shocked Shocked sexyyy Hand Money Left KissHand Money Right.
графика у тебя сексуальней чем все сиськи что я лапал -_-
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phubans
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« Reply #254 on: November 30, 2012, 05:38:26 AM »

Not sure how I missed this, but: Holy shit.
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cplhasse
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« Reply #255 on: November 30, 2012, 07:19:35 AM »

That video was incredible, especially the scene with the rockets launching. Looks beautiful.
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louisdeb
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« Reply #256 on: November 30, 2012, 08:07:56 AM »

wow i cannot wait for this. incredible music too.
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cactus
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« Reply #257 on: November 30, 2012, 09:10:32 AM »

This looks amazing Droop
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Bones
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« Reply #258 on: November 30, 2012, 09:46:39 AM »

I don't mean to become the thorn in the trailer here...
Because I mean, it's of the glorious visual level of fucking legendary.

But isn't this essentially just all the animations and mockups you have made so far compiled into one big trailer + more mockups and concepts?

I don't know about anyone else, but I still have no idea what this game is about.

As much as I love WingedDoom's visual work on this, I'm still wondering how flying ships, and shooting epic laser beams, while running around finding crazy interactive GUI's all works together as a main mechanic.
I didn't see any sokoban puzzles presented in the trailer so has that idea since been scrapped?
« Last Edit: November 30, 2012, 09:52:37 AM by Bones » Logged

Demo Reel 2012

Sit down and relax,
Keeping focus on your breath,
This may take a while.



Udderdude
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« Reply #259 on: November 30, 2012, 09:51:17 AM »

I don't mean to become the thorn in the trailer here...
Because I mean, it's of the glorious visual level of fucking legendary.

But isn't this essentially just all the animations and mockups you have made so far compiled into one big trailer + more mockups and concepts?

I don't know about anyone else, but I still have no idea what this game is about.

As much as I love WingedDoom's visual work on this, I'm still wondering how flying ships, and shooting epic laser beams, while running around finding crazy interactive GUI's all works together as a main mechanic.
I didn't see any sokoban puzzles presented in the trailer so has that idea since been scrapped?

Of course, I had the same thoughts myself.  It really is irritating to see the indie games community, which I feel should value substance and gameplay over flashy graphics and style, going totally nuts over some pretty concept art and shiny pixels.

If it does end up just being "The prettiest sokoban ever" .. well, it's platforming sokoban. >_>
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