Thought someone would have posted here by now.
While it is better, I think the background buildings (the purple one behind the crates) needs to be a bit darker to make the crates stand out. Ah, the right one is the improved version? It looks better, I think. The buildings furthest back should fade into the skyline a bit, like the ones the furthest back, I think. Anyway, great graphics so far!
No)) right one is old version =) Ok, thank you for feedback :3
If the tiles are a WIP you're probably going to add more details in the foreground, so this will be less of an issue.
I like the brevity of the foreground and do not want to saturate its by details.
I'm curious to understand gameplay.
You can try to check
design document of game. It is in Russian, but well illustrated. Maybe it will help you understand.