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877382 Posts in 32863 Topics- by 24299 Members - Latest Member: aarkling

May 19, 2013, 11:29:15 AM
TIGSource ForumsPlayerGeneralSocial Games
Poll
Question: I want to know what you buy(if anything) from social games:
Content! - 1 (2.6%)
Decorations! - 0 (0%)
In Game currency! (coins) - 0 (0%)
Out Game currency! (farm cash) - 0 (0%)
Buffs! - 0 (0%)
I don't buy things from social games. - 8 (20.5%)
I don't play social games. - 30 (76.9%)
Total Voters: 36

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Author Topic: Social Games  (Read 1638 times)
Glyph
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« Reply #15 on: August 17, 2011, 06:38:25 AM »

If a social game were to appeal to me at all, it'd be because I'd actually do something social with my friends, say go out on a quest or beat each other up or something equally exciting. In that regard, Monster Hunter 3 and Smash Bros. are my favorite "social games". However, in this context, I see nothing redeeming about farming for things that don't do anything short of make you feel better about your time sunk into the game.
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« Reply #16 on: August 17, 2011, 06:52:42 AM »

To be fair, Monster Hunter has quite a bit of grinding and slot machine crap going on as well. I don't think mining for ore and hoping that your pickaxe doesn't break is any more fun or meaningful than clicking cows in Farmville, tbh.

Don't get me wrong I like MH. I just thought I'd point that out.
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leonelc29
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« Reply #17 on: August 17, 2011, 10:04:31 AM »

mining and beat the monster again and again for the stuff you need until they're extinct are the most boring part of the game.
but it quite rewarding if you actually forge a good weapon and beat the hell out of the monster that previously cannot.
more rewarding and satisfying than any grinding system on social network game. in the end, they just wanna rob your hard earn money.  Facepalm Hand Money Right
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Gimym TILBERT
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« Reply #18 on: August 17, 2011, 10:34:56 AM »

I think facebook + hardcore = synchrone gameplay with no need to seek friend /add friend

It's call steam
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xhunterko
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« Reply #19 on: August 17, 2011, 01:18:19 PM »

Quote
The poll seems pretty unanimous.

Yeah, closing it now.

Quote
Zynga found a way to make money out of it and now everyone is just trying to be them without trying anything new.

So, what would be something new in your opinion? I like the idea of beating the crap out of something to get something to beat the crap out of your friends idea. I was thinking of having some military mechanic like civilazation does.
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leonelc29
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« Reply #20 on: August 17, 2011, 08:58:27 PM »

best way to learn it, play their game. i swear most of their game are just cloning, but different theme. note there's also some good strategy game on facebook, but really rare.
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Tuba
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« Reply #21 on: August 18, 2011, 04:48:35 AM »

Quote
The poll seems pretty unanimous.

Yeah, closing it now.

Quote
Zynga found a way to make money out of it and now everyone is just trying to be them without trying anything new.

So, what would be something new in your opinion? I like the idea of beating the crap out of something to get something to beat the crap out of your friends idea. I was thinking of having some military mechanic like civilazation does.


That would be interesting. I started playing Civilization on Facebook and it has nothing to do with real Civ :/

Facebook gives you access to all your "real" friends, not just your gamming buddies. It looks perfect to me for games with focus on creating and sharing stuff like Little Big Planet.
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Zaphos
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« Reply #22 on: August 18, 2011, 05:00:39 AM »

One a similar note, if something like playpen could be tied to a social network, that could be pretty interesting -- for a slightly less chaotic, more coherent experience.
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thatshelby
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« Reply #23 on: August 18, 2011, 10:25:37 AM »

Social games are from Hitler.
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Supermini_man
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« Reply #24 on: August 18, 2011, 10:52:37 AM »

Social games are from Hitler.

I heard that he has once put Edmund McMillen on a concentration camp and he stood there making flash games all day long.
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moi
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« Reply #25 on: August 18, 2011, 11:02:11 AM »

he put him in a concentration camp because he didn't accept to make social games
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lelebęcülo
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« Reply #26 on: August 18, 2011, 11:48:15 AM »

Quote
That would be interesting. I started playing Civilization on Facebook and it has nothing to do with real Civ :/

Before the thread gets too derailed further:

That's sad though. That's one of the things I've heard about those. Say your one thing on the label and then you get inside and it's something else. Or it just tries to get you to beg your friends to play. Ugh.
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Gimym TILBERT
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« Reply #27 on: August 18, 2011, 12:58:39 PM »

Guy's it's CivWORLD not civilisation and it's far from usual facebook game, it'a new game entirely.
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« Reply #28 on: September 22, 2011, 10:02:00 PM »

Well, you can't deny, the 'Freemium' Business model is proven to reach an enormous audience. An audience so large, that even a small percentage of users who generate revenue is enough to keep a product alive.  Hand Money Left Smiley Hand Money Right
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« Reply #29 on: September 22, 2011, 10:13:38 PM »

 Hand Money Left I have an idea, instead of selling to a small number of loyal interested people, let's ignore them and sell to everyone else who don't know or care what a good game can be! And who needs quality when we can addict them and sell them worthless "content"! Hand Money Right
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