tametick
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« on: August 26, 2011, 08:06:07 AM » |
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brog
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« Reply #1 on: August 27, 2011, 07:51:38 AM » |
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From the theme Free/Cat: Feline Feelingedit: my best score is 2100. but even getting past 1000 seems to be quite hard.
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« Last Edit: August 28, 2011, 04:32:46 AM by brog »
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qubodup
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« Reply #2 on: August 27, 2011, 03:27:16 PM » |
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Pishtaco
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« Reply #3 on: August 28, 2011, 12:57:43 AM » |
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For the theme "Delicious suicide": Raindrops (press space to start)
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Johan Peitz
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« Reply #4 on: August 28, 2011, 01:23:46 AM » |
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Here's some more: Zero Gravity / Acrobatics: Alien CircusGraphics by Marek, code by me. Free / Cat: Cat EscapeGraphics by SquirrelSquid, code by me. Delicious / Suicide: Eat and/or Die!Just me.
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volando
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« Reply #5 on: August 28, 2011, 12:22:02 PM » |
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qubodup
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« Reply #6 on: August 28, 2011, 05:02:33 PM » |
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Silence on the boards and on twitter... did today's jam make you die? (good thing I left then though)
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brog
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« Reply #7 on: August 29, 2011, 03:08:15 AM » |
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Resistance Revolution - 5 hour jam on theme "album cover of your choice". Did the obvious thing with this Muse cover: (it has no soundtrack, but you could listen to the album in the background!) Arrows to move, Space to jump. Delicious Cake - 3 hour jam, very small text adventure on theme Delicious/Suicide. And the last one, from Monday's 3 hour jam, more of a 2 hour jam for me because I had a train booked (which I then missed). Theme was Mysterious Enemy: Mysterious Sniper
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« Last Edit: August 29, 2011, 01:56:51 PM by brog »
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qubodup
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« Reply #8 on: August 30, 2011, 05:09:15 AM » |
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I took all the fun out of our DELICIOUS SUICIDE game by censoring it for the video: And here's our mod of our Nikki and the Robots game for "zero gravity acrobats": Me: ugly art Soenke: ugly code All game sauces (haskell, haskell, inform) available here (15MB .7z)
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the_awkwardness
Level 0
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« Reply #9 on: August 30, 2011, 02:04:33 PM » |
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So hi, I swear, this is totally sohnemann speaking ( this tweet should confirm it) I made the following shenanigans during the TIGJam: If you've been at the jam you have almost certainly seen all of this horrible screen-cap madness. Also, during my train ride back to Hamburg I made this little song because I was in a jammin' mood but also tired of my sucky won't-compile-for-windows game framework: http://sohnemann.org/mp3/trainmusic.mp3
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This is smn speaking.
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Pishtaco
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« Reply #10 on: August 30, 2011, 11:57:25 PM » |
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For the five hour album cover jam: the white gameOverlap red, green and blue to make white.
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Pietepiet
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« Reply #11 on: August 31, 2011, 01:58:44 AM » |
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For the five hour album cover jam: the white gameOverlap red, green and blue to make white. This one is really, really great. Gonna make a polished version? This has a lot of potential
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Bezzy
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« Reply #12 on: August 31, 2011, 04:37:29 AM » |
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Friday: http://bezzy.net/BadPong/Saturday: http://bezzy.net/CatTree/ (SoundFX @sohnemann, Music @c418) http://bezzy.net/Shit'EmUp/ (SoundFX @sohnemann @c418, stolen pixel art: @c418) Sunday: Nada (Finished a separate project called SkyTank, but haven't made a final web build yet). Monday: Only had about 2 hours because I got the shits. Tried making an homage to Unfinished Swan where you punch invisible ghosts, but basically unplayable.
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« Last Edit: August 31, 2011, 08:51:44 AM by Bezzy »
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dertom
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« Reply #14 on: August 31, 2011, 10:28:30 AM » |
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Even tough I don't have a game to present I tried to model the upper floor of St.Oberholz in the last 3h jam using blender. Rendering needed a "bit" too long (about 8h :D) for presenting it in berlin. Actually I have to admit I added a character and some music that are not made by me... So check out the z-fighting and shadow-chaos: blender file: http://dl.dropbox.com/u/11752001/stoberholz.blend
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« Last Edit: August 31, 2011, 11:12:04 AM by dertom »
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the_awkwardness
Level 0
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« Reply #15 on: September 01, 2011, 02:12:32 AM » |
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Good stuff! That's verrry accurate
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This is smn speaking.
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Miss T-Rex
TIGBaby
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« Reply #16 on: September 01, 2011, 10:17:50 AM » |
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it was a very awesome weekend with you guys. i'll have to prepare for the next one.
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TobiasW
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« Reply #17 on: September 01, 2011, 11:58:27 AM » |
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Space Jump by TobiasWAn update of interest. Zero Gravity: Cooperation was never more vital. A co-op game in which you need to reach The Yellow Circle. Savior Cat by Dominik, Tanja T-Rex and TobiasWAn update of interest. Snake with a twist. Also with cats. Save cats from scientists by throwing them out of windows. Valley of Sweet Death by Dominik, Tanja T-Rex and TobiasWEat sweets, don't move too much. A philosophical game about life, death and food. Ghost Huntress by Dominik, Tanja T-Rex and TobiasWHunt ghosts without actually seeing them. A deduction/reaction game about happy children.
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« Last Edit: September 06, 2011, 07:55:09 AM by TobiasW »
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ratrogue
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« Reply #18 on: September 01, 2011, 01:37:15 PM » |
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Our uber game "Smelly Cat" can be played on Kongregate. (This is a version with bugfixes.)
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TobiasW
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« Reply #19 on: September 06, 2011, 07:53:04 AM » |
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A wild update appears! Wild update uses "Make prototypes 20% more awesome!" It's super effective!!
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