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Nillo
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« Reply #320 on: May 16, 2012, 03:03:39 AM » |
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edit: lol the metacritic user score is something like 3.0.
This illustrates why I'm often reluctant to listen to common gamer opinions. A lot of people get hung up on some detail (like the lack of an offline play option) and then decide that the entire game is shit because of it. Not saying that critic reviews are perfect, but they generally look at the big picture. I just bought Bastion on sale so I'm not really in a hurry to play Diablo 3 or anything. I'm planning to wait at least two more weeks and then compare critic reviews to recent user reviews and make a decision.
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Dragonmaw
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« Reply #321 on: May 16, 2012, 03:08:15 AM » |
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Diablo 3 is a lot more about spectacle and smooth play than Diablo 1 or 2 is. It removed a lot of the customization in attributes and skill trees, but it retains a lot as well by essentially making you able to equip any 6 skills from your entire set (and one passive change to each skill!) to any button. It removes a lot of risk of choosing a bad build, since a bad build might just mean you die once and you change instead of struggling through because you specced into something worthless like a moron.
Basically, if you have a terrible skill build and die or do really poorly, you can just alter and experiment instead of getting wrecked.
I'm enjoying it greatly, mainly because I'm playing it with a friend and we giggle like dumb kids at every decapitation and bloodsplosion.
Oh and so far the story has been alright. Nothing really revolutionary but not WoW either. It feels distinctly Diablo, and that's enough for me. Also they bring th Butcher from the first game back which makes me real happy.
Also please, please, PLEASE DON'T START TALKING ABOUT SKINNER BOXES AGAIN. NOBODY CARES. YOUR LIFE IS A SKINNER BOX.
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My religion consists of a humble admiration of the illimitable superior spirit who reveals himself in the slight details we are able to perceive with our frail and feeble mind.
-Snoop Dogg
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C.A. Silbereisen
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« Reply #323 on: May 16, 2012, 05:42:55 AM » |
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im enjoying it too but its nowhere close to d2
and before anyone says anything anything about "hurr hurr nostalgia" i mean that in the context the time they were released in. diablo 2 was a better game for 2000 than diablo 3 is for 2012
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Faust06
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« Reply #324 on: May 16, 2012, 10:09:43 AM » |
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Such is the fate of sequels, especially by the third.
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Moczan
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« Reply #325 on: May 16, 2012, 01:43:13 PM » |
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I'm really enjoying the game so far. I'm playing it as 'single-player' right now, checking every nook and cranny for lores, enjoying interesting conversations between main character and followers etc. I still can't decide on my 'main', so I will probably go through Act I with all 5 and see which one fits me the best. It's a great sequel, fixes most of D2 problems, adds juicy graphics and a lot of polish, I already know that the money was spent well and it will serve me hours of fun just going through Normal with every character, not even talking about multiplayer endgame, up-coming PvP or playing hardcore.
One of the best thing in D3 is that all classes seem interesting, thanks to the new skill system. In D2 there were like 2 best skills per class that worked (other were not viable for higher difficulties) and you used them for all acts, all dificulties, just getting higher damage through synergies and items. In D3, just reaching lvl 15 with Demon Hunter, I already get like 3 vast distinct playing styles (each equally viable) just changing the skills. I imagine higher level bringing even more variety. And people complain that there is a lack of customizing...
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Pandara_RA!
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« Reply #326 on: May 16, 2012, 01:51:35 PM » |
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So... any ideas when the reviews of this game are gonna start popping up, thereby allowing me to make an informed decision as to whether it's worth my 60 EUR? Metacritic gives me nothing at the moment.
i can already tell you that this is going to get tons of 90+ reviews and not because i think it's so good. edit: lol the metacritic user score is something like 3.0. to be fair on the metacritic user score, it's probably mostly reviews about the launch which was unironically a nightmare Seriously DRM like this is kinda dumb, because OH LOOK a crack/torrrent/download is already up and from the user comments they say it works. So if the DRM doesn't prevent PIRATES from playing, but it prevents paying customers from playing that just bothers me.
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Moczan
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« Reply #327 on: May 16, 2012, 02:50:51 PM » |
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Seriously DRM like this is kinda dumb, because OH LOOK a crack/torrrent/download is already up and from the user comments they say it works.
So if the DRM doesn't prevent PIRATES from playing, but it prevents paying customers from playing that just bothers me.
Requirement to have internet connection to play multiplayer game is not DRM.
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C.A. Silbereisen
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« Reply #328 on: May 16, 2012, 03:00:45 PM » |
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it is if its required for singeplayer
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Capntastic
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« Reply #329 on: May 16, 2012, 03:09:25 PM » |
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To be fair, it's pretty much the only way to create a game economy in which duping is severely curtailed. And yeah, some people care about the game economy a lot, so it's important for Blizzard to address that.
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C.A. Silbereisen
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« Reply #330 on: May 16, 2012, 03:16:34 PM » |
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another way would be, as has been suggested 50 million times already, to not let you take your offline characters online (which d2 already does) and not allow them to use items bought from the auction house.
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Pandara_RA!
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« Reply #331 on: May 16, 2012, 03:17:32 PM » |
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Seriously DRM like this is kinda dumb, because OH LOOK a crack/torrrent/download is already up and from the user comments they say it works.
So if the DRM doesn't prevent PIRATES from playing, but it prevents paying customers from playing that just bothers me.
Requirement to have internet connection to play multiplayer game is not DRM. oh yeah, but to play single player d3 you need connection
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Pandara_RA!
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« Reply #332 on: May 16, 2012, 03:18:27 PM » |
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another way would be, as has been suggested 50 million times already, to not let you take your offline characters online (which d2 already does) and not allow them to use items bought from the auction house.
Ding ding ding, sinclair you clever, brave, and strong.
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C.A. Silbereisen
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« Reply #333 on: May 16, 2012, 03:24:42 PM » |
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otoh though, im impressed by how smoothly this game runs on my computer (2010 macbook pro). i get a constant 60 fps and no loading times aside from the initial one on max settings. i wonder if that has something to do with them handling shit serverside.
also i think i already said this but diablo only really shines in coop anyway so im not like mad or anything that there isnt an offline mode but it'd be a nice thing to have for when i have no internet available.
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« Last Edit: May 16, 2012, 03:31:25 PM by C.A. Sinclair »
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Moczan
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« Reply #334 on: May 16, 2012, 04:07:20 PM » |
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The thing is that (theoretically) there is no single player mode and they didn't want server logic in game to prevent hackers easily figuring out ways to dupe items and destroy economy (which is important when you make real-money trades). But, if the cracked version work offline, it turns out it was PR bullshit and server logic is already in-game. Also servers where dead for few hours, because of the huge amount of people trying to log-in at launch, so it's not 'DRM that doesn't let paying players play', it works completely OK now and I suspect there will be little to no downtimes (except for patch maintenances). I still don't understand all the drama.
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Blademasterbobo
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« Reply #335 on: May 16, 2012, 04:38:13 PM » |
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or they could just rewrite the server stuff
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Tuba
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« Reply #336 on: May 16, 2012, 07:34:59 PM » |
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Just got kicked out of my single player game... after having problems with lag, in a single player game. Thanks Blizzard!  Also, it seems to me that the game doesn't save the areas you played cause I'm always starting with an empty map. It's kinda cool cause then I always have a new place to explore and more monsters to get XP, but feels weird to have the world changing all the time. Not to mention I was just finishing a quest when I got kicked out. Came back and I was at the beginning of the map with no idea of where the quest is now.
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Blademasterbobo
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« Reply #337 on: May 16, 2012, 08:28:16 PM » |
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you all paid them $60 after reading about all of the problems they're having with the launch / the problems that could happen from single player with always online drm. your complaints lose most of their value after that point.
note that i'm not saying they're not legitimate complaints. it just continually surprises me that nerds have such low amounts of willpower that they can't keep themselves from buying games that do things they have a problem with.
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Derek
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« Reply #338 on: May 16, 2012, 08:53:34 PM » |
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Interview with Jay Wilson: http://www.gamasutra.com/view/feature/170258/the_devils_workshop_an_interview_.phpDid Diablo III have an official design document?
JW: No, not really. I certainly had a PowerPoint that I put together, which described high-level pillars of the project, and was seven things that we considered to be the core of the game.
Do you remember what those were?
JW: Those seven things were: approachable, powerful heroes, highly customizable, great item game, endlessly replayable, strong setting, and cooperative multiplayer. The whole interview's worth a read if you're interested in how they designed the game.
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Pandara_RA!
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« Reply #339 on: May 16, 2012, 11:03:32 PM » |
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The thing is that (theoretically) there is no single player mode and they didn't want server logic in game to prevent hackers easily figuring out ways to dupe items and destroy economy (which is important when you make real-money trades). But, if the cracked version work offline, it turns out it was PR bullshit and server logic is already in-game. Also servers where dead for few hours, because of the huge amount of people trying to log-in at launch, so it's not 'DRM that doesn't let paying players play', it works completely OK now and I suspect there will be little to no downtimes (except for patch maintenances). I still don't understand all the drama.
Oh, I'm more just sore from pure single player games getting the same always online treatment. only to be hacked anyways, so the point of the DRM is only to be a pain to paying customers? I didn't know you could take single player stuff and bring in online! That seems okay then in my eyes
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