Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

879288 Posts in 32974 Topics- by 24361 Members - Latest Member: Raiyumi

May 23, 2013, 05:44:38 PM
TIGSource ForumsPlayerGamesDiablo 3 O_o !!
Pages: 1 ... 30 31 [32] 33 34 ... 55
Print
Author Topic: Diablo 3 O_o !!  (Read 40916 times)
Nillo
Level 10
*****


You can't stop the internet, Steve.


View Profile
« Reply #465 on: May 25, 2012, 04:19:55 AM »

How many people here play HC? I'll probably give it a try after I've finished the game in normal mode.

I like how the artisans and the stash/gold provide some account-wide progression. It would make me feel better if I lose a high-level HC guy and at least ended up with a nice stack of gold and an upgraded smith to make the life of my next guy a bit easier.
Logged

My finished games: Griddy RPG
My current project: Griddy Heroes
Jackson31
Level 6
*


.


View Profile WWW Email
« Reply #466 on: May 25, 2012, 07:22:15 AM »

I don't know if you do keep your stash or artisan upgrades for hardcore characters, I just started my first one today to find that my previous non-hardcore upgrades worn't there, I assumed that means I lose them when the HC char dies
Logged

Nillo
Level 10
*****


You can't stop the internet, Steve.


View Profile
« Reply #467 on: May 25, 2012, 07:24:51 AM »

I don't know if you do keep your stash or artisan upgrades for hardcore characters, I just started my first one today to find that my previous non-hardcore upgrades worn't there, I assumed that means I lose them when the HC char dies
Nah, I'm pretty sure that just means you'll have to re-do the upgrades in HC. Hardcore and Softcore are two entirely separate communities, so it makes sense to have a smith for each one.
Logged

My finished games: Griddy RPG
My current project: Griddy Heroes
J-Snake
Level 10
*****



View Profile WWW Email
« Reply #468 on: May 25, 2012, 07:29:03 AM »

Fans of Diablo 1 and 2 say D3 is a soulless flashy piece of garbage, made for the casual teenager crowd.
Logged
Nillo
Level 10
*****


You can't stop the internet, Steve.


View Profile
« Reply #469 on: May 25, 2012, 07:37:04 AM »

People say that whenever a new D&D edition comes out, whenever a movie based on a book comes out, whenever a band makes a new album, and whenever pretty much anything based on any old thing is created. It is human nature to be resistant to change, so I wouldn't judge D3 until we have had time to grow familiar with it. And knowing Blizzard, they'll be supporting the game with patches and expansion packs for quite a while.
Logged

My finished games: Griddy RPG
My current project: Griddy Heroes
st33d
Guest
« Reply #470 on: May 25, 2012, 08:01:50 AM »

Fans of Diablo 1 and 2 say D3 is a soulless flashy piece of garbage, made for the casual teenager crowd.

It's got issues alright. But it's definitely not a shit game.

Stop being such a snob and enjoy yourself for once in a while.
Logged
Nillo
Level 10
*****


You can't stop the internet, Steve.


View Profile
« Reply #471 on: May 25, 2012, 08:12:21 AM »

In any case, I'd say that the existence of Hardcore mode in D3 is a sure sign that they're still interested in keeping the old crowd of masochists playing.
Logged

My finished games: Griddy RPG
My current project: Griddy Heroes
Trevor Dunbar
Level 10
*****


Working on unannouned fighting game.


View Profile Email
« Reply #472 on: May 25, 2012, 08:12:46 AM »

Fans of Diablo 1 and 2 say D3 is a soulless flashy piece of garbage, made for the casual teenager crowd.

It's got issues alright. But it's definitely not a shit game.

Stop being such a snob and enjoy yourself for once in a while.

They are right, but I kinda-sorta still want to buy it just to harvest loot and see what they've done to the entire thing
Logged

Toucantastic.
C.A. Sinner
man of wealth & taste
Global Moderator
Level 10
******


dmloish srs cultru


View Profile WWW
« Reply #473 on: May 25, 2012, 09:31:33 AM »

ive noticed most of the people saying the game is bad either haven't played it or have only played the content that is in the beta/ "guest pass" edition
Logged

nekokoneko
Level 1
*


View Profile
« Reply #474 on: May 25, 2012, 10:16:45 AM »

If you remove diablo3 off on its own then it has its fair share of objectively good game design elements... the same way that you can do that for COD:MW3, ofcourse theyre good!

Diablo3 is a weird beast if i wanted to really break it down i think i'd need to write up seperate things about how a games rules w/e tell you what the focus is and then how difficulty works.

Basically, if you're a melee class and you generate your resource from melee hits then when mobs start killing you in one via auras you become a ranged class. Thats a bit jumbled up but still.


Inferno is pretty much a gear check for melee at this point, when there are barbarians with 1000 resist to all that facetank all skillshots from 3 or more packs of elites then its no longer a game about movement, you could almost remove realtime entirely because it becomes a spreadsheet game. Then you have the ranged classes which are probably the closest to working as intended, as they have to abide by the rules of dodging lasers/frost orbs only to get shit on by some combos which hardcounter kiting (which ive moaned about before).

Its very conflicting and Blizzard came out and said they didnt really playtest Inferno much...

Logged
st33d
Guest
« Reply #475 on: May 25, 2012, 12:15:55 PM »

In D2, the fundamental problem with melee became apparent when you tried to fight The Ancients on Hell difficulty.

I only managed to kill them with guided arrows through a war of attrition based on kiting. A friend remarked he had to do the same with his druid because melee just wasn't an option.

I think they've done loads to make melee a viable option in this iteration. I expect that when they roll out PvP we'll see a clearer picture of the nature of the game - and more informed patches as a result.
Logged
Nillo
Level 10
*****


You can't stop the internet, Steve.


View Profile
« Reply #476 on: May 25, 2012, 12:41:48 PM »

In D2, the fundamental problem with melee became apparent when you tried to fight The Ancients on Hell difficulty.
Really? My experience was that the Ancients were a shitty boss with pretty much any character. For example, if you were a Meteorb sorc and one of the Ancients spawned with both cold and fire immunity, it was completely impossible to win the fight and you had to start over. They were also hard to kite with ranged characters because one of the guys would just leap on your face constantly.
Logged

My finished games: Griddy RPG
My current project: Griddy Heroes
st33d
Guest
« Reply #477 on: May 25, 2012, 01:36:23 PM »

Ah, this is where guided arrow with loads of points in penetration came in.

You just legged it to the other end of the place, loosed a few shots, knowing they would zig-zag for ten seconds through something. Then you would continue your orbit of the area. Rarely if ever laying eyes on them.

Winning that utterly broken and unfair fight was an achievement. But some people want to play melee, and you shouldn't have to put them through that kind of bullshit.
Logged
Castle
Level 10
*****


:<


View Profile
« Reply #478 on: May 25, 2012, 02:12:07 PM »

Talking in a Deckard Cain voice is just so much fun
Logged
Capntastic
Level 10
*****



View Profile WWW Email
« Reply #479 on: May 25, 2012, 02:38:01 PM »

Fans of Diablo 1 and 2 say D3 is a soulless flashy piece of garbage, made for the casual teenager crowd.

http://www.youtube.com/watch?v=IC6A79jvEEA
Logged
Pages: 1 ... 30 31 [32] 33 34 ... 55
Print
Jump to:  

Theme orange-lt created by panic