Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

891275 Posts in 33535 Topics- by 24775 Members - Latest Member: PestoForce

June 19, 2013, 11:12:42 AM
TIGSource ForumsDeveloperFeedbackDevLogsSubterrane [formerly Mining Game]
Pages: 1 ... 33 34 [35] 36 37
Print
Author Topic: Subterrane [formerly Mining Game]  (Read 37364 times)
Eigen
Level 8
***


Jebus backups.


View Profile WWW
« Reply #510 on: April 30, 2012, 05:20:31 AM »

When you feel like giving up, take some superglue and glue the game onto yourself not to drop it.

Actually, don't. But take a break or work on something else for a while and then come back to it.

It's a really fun game! Hand Joystick
Logged

C
Level 9
****



View Profile WWW
« Reply #511 on: April 30, 2012, 06:14:39 AM »

Just give up. Droop
Logged

st33d
Guest
« Reply #512 on: April 30, 2012, 07:24:55 AM »

Never give up.

Never surrender.
Logged
Ashking
Level 10
*****


king of kings


View Profile
« Reply #513 on: May 04, 2012, 02:57:38 AM »

Uuuugh I want to work on any other game but this Tired

Then do it.

The king of abandoned devlogs demands it. (I claim this title only because I assume nobody else wants to.)
NO DROQEN YOU'RE NOT EVEN MY REAL MOM
Haven't played in ages, but I've read most of the discussion since then, and I'm
wondering: when did it become slow? That change sucked all the thrill out.
I made movement speedier- I feel like I've struck a nice balance between the old and the new.

Thanks for the encouragement and stuff guys, this is still going.
Proof:
Logged
ScaryPotato
Level 1
*


scarypotato@hotmail.com
View Profile WWW Email
« Reply #514 on: May 06, 2012, 06:01:21 PM »

This game reminds me a lot of Solar Jetman from way back in the NES days, and I loved that game!

I think it might play a bit nicer if drilling through the blocks was a smooth action, rather than a brief pause between each one.
The balance of finding the fuel crystals is good! It can get pretty tense at times watching the meter getting lower and lower, but you've got enough little clusters or single bits lying around to keep things running.
Some heavy mechanical noises would add a lot to the game, but am sure you've got enough stuff to worry about at the moment without that right now.

Am looking forward to seeing this keep developing  Smiley
Logged



Ashking
Level 10
*****


king of kings


View Profile
« Reply #515 on: June 08, 2012, 05:20:21 PM »

FINAL PUSH
I've decided that I should cut out lots and strip everything down to the bone, and then RELEASE THIS GAME.
First to go: Tools. Only drill and bomb remain. Next: Narrowing it down to only one planet.
Not sure what else to cut out- I'm wondering what I should do about the debt system though.
Logged
eigenbom
Level 10
*****



View Profile WWW
« Reply #516 on: June 08, 2012, 06:00:43 PM »

gogogogo :D
Logged

RabidFrog
Level 0
**


View Profile WWW
« Reply #517 on: June 26, 2012, 04:31:39 AM »

FINAL PUSH
I've decided that I should cut out lots and strip everything down to the bone, and then RELEASE THIS GAME.
First to go: Tools. Only drill and bomb remain. Next: Narrowing it down to only one planet.
Not sure what else to cut out- I'm wondering what I should do about the debt system though.

You can do it!

Just remember, this can be a precursor to a fully fleshed out sequel, you'll get a big boost from public support!
Logged

ScaryPotato
Level 1
*


scarypotato@hotmail.com
View Profile WWW Email
« Reply #518 on: June 29, 2012, 07:41:04 PM »

I echo your sentiment Ashkin! The last few steps towards completing a game are agonizing and frustrating...the suggestion by RabidFrog is really good. You could release the stripped down version and release extra feature packs as they get done. Kind of like making a sandwich...the stripped down version is ham'n'cheese, but each additional pack is another slice of ham, eventually ending up in a mile high reuben!

Dinner time here, I've got food on the brain... Good luck completing the game, I've really liked what you've done so far  Gentleman
Logged



Magnesium Ninja
Level 1
*


Injecting you with happiness.


View Profile WWW Email
« Reply #519 on: June 29, 2012, 08:06:16 PM »

I agree with the agreement to the suggestion given! If you ever want to make a more in depth sequel, you'll have a ton of support, AND you'll get this game done too! Push it! Smiley
Logged

Tumetsu
Level 10
*****



View Profile WWW
« Reply #520 on: June 29, 2012, 10:14:25 PM »

I played the game in first post, not sure what happened but when I whipped up the gun, I couldn't move or put it away even with Z&X berserk button smashing.
Logged

Ashking
Level 10
*****


king of kings


View Profile
« Reply #521 on: July 29, 2012, 12:07:22 AM »


Guess I'll try again.
Logged
happymonster
Level 10
*****



View Profile WWW
« Reply #522 on: July 29, 2012, 01:11:54 AM »

Niiicee!  Smiley
Logged

SpaceHero Command ... In Development
http://forums.tigsource.com/index.php?topic=23173.0
Kramlack
Guest
« Reply #523 on: July 29, 2012, 06:10:23 AM »

I liked it better before, in just about every way. Why are you changing it, especially now at the end.
Logged
Udderdude
Level 10
*****



View Profile WWW
« Reply #524 on: July 29, 2012, 06:47:36 AM »

I like the new, larger sprites.  Good luck finishing this finally!
Logged
Pages: 1 ... 33 34 [35] 36 37
Print
Jump to:  

Theme orange-lt created by panic