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878109 Posts in 32905 Topics- by 24327 Members - Latest Member: MasterFenrir

May 21, 2013, 06:51:19 AM
TIGSource ForumsCommunityAnnouncementsCommander Pixman [Very retro style action-platformer][Android/iOS]
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Author Topic: Commander Pixman [Very retro style action-platformer][Android/iOS]  (Read 1892 times)
OneMinuteGames
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« on: September 08, 2011, 12:03:18 PM »

Hello all retro maniacs!
I'm new here, but I'm looking into TIGSource for a long time now, so I thought that would be nice to present my latest work Wink

New retro action-platformer for mobile platforms! Fast-paced action, gun with your hands, 135 levels to master, hundreds of enemies to kill and thousands traps to avoid! Everything is packed with retro style and responsive controls!

Plot ( Well - every game needs one Wink )
Guide trapped Andrew "Pixman" Blazkowicz to leave the alien base. Destroy every creature on his way, jump overy every hole and trap on his way. Find your rocket and get the hell out of there!

Features
+ 135 levels ( 115+20 unlockable, more to come with updates )
+ Over 20 hazards and monsters
+ Missions to accomplish alongside regular game - every completed mission - one extra level unlocked!
+ Your every move is recorded - watch your steps and every death after level finish
+ And more Wink You will see!

Teaser/Trailer:
http://www.youtube.com/watch?v=2O0i-FhmdFc
Yeah - portals are included Wink

App Store
Google Play
Amazon Store

Questions ?
« Last Edit: July 15, 2012, 03:36:27 AM by OneMinuteGames » Logged
Oddball
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« Reply #1 on: September 08, 2011, 12:44:56 PM »

Questions ?
Have you ever played Star Guard by Sparky?
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OneMinuteGames
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« Reply #2 on: September 09, 2011, 12:02:32 AM »


Yes! I can say that was my inspiration for gfx style for this game... So thanks Sparky Wink
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Ultima Ratio Regum
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« Reply #3 on: September 09, 2011, 04:17:28 AM »

Gaaah! A pixel Super-Meat-Boy-esque game? If only I had the blasted phone. This looks great, anyway, and good luck.

EDIT: I assume SMB as an inspiration from the kind of level and the replay showing all your attempts. Am I right in saying this is an influence?
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OneMinuteGames
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« Reply #4 on: September 09, 2011, 08:59:17 AM »

Gaaah! A pixel Super-Meat-Boy-esque game? If only I had the blasted phone. This looks great, anyway, and good luck.

EDIT: I assume SMB as an inspiration from the kind of level and the replay showing all your attempts. Am I right in saying this is an influence?

Yeah, basically, game will be some kind of merge between Star Guard and Super Meat Boy - I've take timed-challenge from SMB, monster-killing and retro gfx style from Star Guard. It works quite well at the end.
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OneMinuteGames
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« Reply #5 on: September 23, 2011, 01:12:44 PM »

Some more news:

Gameplay video by TheGameTrail:
http://www.youtube.com/watch?v=4C1BW_MRdPw

Preview on ifanzine.com
http://ifanzine.com/commander-pixman-hands-on-preview

Release date: 29th September
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OneMinuteGames
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« Reply #6 on: October 02, 2011, 09:36:31 AM »

Hey all...

Commander Pixman was released on the AppStore!
GET IT!

TouchArcade review

And what do you think?
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OneMinuteGames
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« Reply #7 on: July 15, 2012, 03:31:57 AM »

Hello

Game has some months, but recently it was released for Android with great feedback: Google Play, Amazon Store

Update for iPad will also come soon. With support for external controllers like iCade and Joypad.

Enjoy!

On IndieDB
http://www.indiedb.com/games/commander-pixman
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RodrigoCard
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« Reply #8 on: July 19, 2012, 02:54:12 PM »

Hello

Game has some months, but recently it was released for Android with great feedback: Google Play, Amazon Store

Update for iPad will also come soon. With support for external controllers like iCade and Joypad.

Enjoy!

On IndieDB
http://www.indiedb.com/games/commander-pixman

Great! I will have a excuse to play it again with my iControlPad =D
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theweirdn8
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« Reply #9 on: July 20, 2012, 02:27:18 PM »


Why you only on ios and android?
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« Reply #10 on: July 21, 2012, 12:28:22 PM »

I just bought this.  Fun game! I love the SMB style hundred-pixmans-shown-dying after you beat the level  Beer!
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OneMinuteGames
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« Reply #11 on: July 23, 2012, 01:44:53 PM »

Thanks guys.

@theweirdn8: heh, before Android everyone asks "why only iOS?" I don't know, maybe I'll port ( or rather rewrite ) the game for big platforms too in future.
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