Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

880080 Posts in 33019 Topics- by 24386 Members - Latest Member: tu3sday

May 25, 2013, 05:17:58 PM
TIGSource ForumsPlayerGamescloning games; minecraft; and terrible people
Pages: 1 [2] 3 4 ... 16
Print
Author Topic: cloning games; minecraft; and terrible people  (Read 12372 times)
Smithy
Level 10
*****



View Profile
« Reply #15 on: September 14, 2011, 05:24:36 PM »


 Deus Ex clone  Angry
Logged

SirNiko
Level 10
*****


View Profile Email
« Reply #16 on: September 14, 2011, 05:49:58 PM »

All indie games are clones of all other indie games.
Logged
DavidCaruso
YEEEAAAHHHHHH
Level 10
*



View Profile
« Reply #17 on: September 14, 2011, 06:06:17 PM »

Deus Ex clone  Angry

Man, I wish the world had more Deus Ex clones. Sad
Logged
Samtagonist
Level 7
**


It was my privilege.


View Profile
« Reply #18 on: September 14, 2011, 08:13:55 PM »

Man, I wish the world had more Deus Ex clones. Sad

It's looking like the Hitman series is being steered into a very Human Revolution direction from what I'm seeing. 
Logged
Fission Mailed
Level 5
*****



View Profile Email
« Reply #19 on: September 14, 2011, 11:50:35 PM »

But in FortressCraft you can get  your own speshulized xbox live avatar!!!!!
Logged
1982
Level 8
***


toplessgun@hotmail.com
View Profile
« Reply #20 on: September 15, 2011, 12:12:17 AM »

Minecraft really NEEDS to be cloned immediately. There has to be Minecraft FPS shooter, which has ALL the current features of MC but also PvP/PvAI action with firearms, satchel charges, landmines, grenades, artillery, etc etc. MC would be perfect wargame with fortress and factory construction, mechanical (railways) logistics, strategies, you name it. It would be true dynamic battle and war simulation. Jesus Notch won't make this, so there has to be someone somewhere to step up and clone the damn thing.

Sidenote: Ace of Spades is very arcade version of this, and even it is super fun.
Logged

JWK5
Guest
« Reply #21 on: September 15, 2011, 12:37:52 AM »

Logged
Zaphos
Guest
« Reply #22 on: September 15, 2011, 01:00:52 AM »

Minecraft really NEEDS to be cloned immediately. There has to be Minecraft FPS shooter, which has ALL the current features of MC but also [etc]. Jesus Notch won't make this, so there has to be someone somewhere to step up and clone the damn thing.
That sounds more suitable for a mod than a clone, possibly?
Logged
1982
Level 8
***


toplessgun@hotmail.com
View Profile
« Reply #23 on: September 15, 2011, 01:13:10 AM »

Minecraft really NEEDS to be cloned immediately. There has to be Minecraft FPS shooter, which has ALL the current features of MC but also [etc]. Jesus Notch won't make this, so there has to be someone somewhere to step up and clone the damn thing.
That sounds more suitable for a mod than a clone, possibly?

What I've come across, you cant quite mod that at least yet(?). I think such changes needs to hassle with source code.
Logged

eld
Level 2
**



View Profile Email
« Reply #24 on: September 15, 2011, 01:26:01 AM »

Minecraft really NEEDS to be cloned immediately. There has to be Minecraft FPS shooter, which has ALL the current features of MC but also [etc]. Jesus Notch won't make this, so there has to be someone somewhere to step up and clone the damn thing.
That sounds more suitable for a mod than a clone, possibly?

What I've come across, you cant quite mod that at least yet(?). I think such changes needs to hassle with source code.

The sourcecode of minecraft is unofficially widely available, and in the future it'll be unobfuscated for official modding.

But if people went that far it wouldn't be a clone anymore, ace of spades is a first person shooter with a blocky reshapeable world.
Logged

Nuprahtor
Level 2
**


Drunk on the Moon


View Profile Email
« Reply #25 on: September 15, 2011, 02:10:34 AM »

A bit offtopic, but how about a Cave Story "metroidvania" rip-offs?
Logged
marcus
Guest
« Reply #26 on: September 15, 2011, 04:17:38 AM »

Personally, I think that people are generally fine with cloning for good reason. When it comes to mechanics, it seems to me as if 99% of games (indie as well as mainstream) do not really bring anything new to the table in terms of mechanics, and I don't just mean coming up with a completely new concept but even combining pre-existing mechanics in novel ways - most just use a template somebody else came up with. 99% of these "mechanics clones" don't get called out on this - it's just when somebody clones a more recently "discovered" set of mechanics that people seem to get upset. I mean, look at the droves of roguelikes about. I'm no expert, but the absolute bulk of them seem to play out pretty uniformly to me.

Personally, I don't think this distinction between "everybody else has already copied this to death, so it's fine" and "nobody else has copied this yet, so this is morally reprehensible" is really fair. If MineCraft had been a 20 year old game, had people been so bothered? I guess the real problem is perhaps whether or not somebody is making money at the expense of somebody else..?

(disclaimer: I haven't played any of the games the OP listed)
Logged
st33d
Guest
« Reply #27 on: September 15, 2011, 04:33:51 AM »

Most games start as clones, but do not end as clones. They take genetic material from other games and become part of a genre or a new mechanic entirely. Healthy games.

A game that finishes as a clone is an inbred game, a spawn of only itself.

A cripple, dribbling through its malformed face and seeking the ruin of its more perfect genetic template.
Logged
TeeGee
Level 10
*****


Huh?

tomek_grochowiak@op.pl
View Profile WWW Email
« Reply #28 on: September 15, 2011, 05:26:25 AM »

Personally, I don't think this distinction between "everybody else has already copied this to death, so it's fine" and "nobody else has copied this yet, so this is morally reprehensible" is really fair. If MineCraft had been a 20 year old game, had people been so bothered?

This is a very good observation. When a new metroidvania pops out on TIGS, everyone gets excited, even though it's a clear clone of certain two games. It's even in the name. When a Minecraft clone appears, it inevitably starts a shit storm. It's kinda weird, as they are on the same level creativity-wise. The only difference being that one is an established "genre" at this point, while the other is relatively fresh.

It's really hard to tell "good" cloning from "bad" cloning. Everything we do as humans is rooted in our culture and what we already know. Be it art, science or games. Iteration is what kinda makes this whole progress thing going.

I really only get angry at direct rip-offs. Like when some scumbag steals the assets or just makes something that looks exactly the same, and publishes it on the iOS for a quick buck.
Logged

Tom Grochowiak
MoaCubeBlog | Twitter | Facebook
C.A. Sinner
man of wealth & taste
Global Moderator
Level 10
******


dmloish srs cultru


View Profile WWW
« Reply #29 on: September 15, 2011, 05:56:31 AM »

Quote
Personally, I don't think this distinction between "everybody else has already copied this to death, so it's fine" and "nobody else has copied this yet, so this is morally reprehensible" is really fair.
I think it's very fair because you're competing with your source material while it's still new. Clones are by definition not creative and are often made purely to cash in on a current trend. I find clones, especially of new games, morally reprehensible because I find uncreative games made solely for profit morally reprehensible.

There is a marked distinction between a game in the same genre and a clone which we've already discussed. Cave Story is a "clone" of Metroid in the same way that Halo is a "clone" of Doom (i.e. not at all).
Logged

Pages: 1 [2] 3 4 ... 16
Print
Jump to:  

Theme orange-lt created by panic