Notch is somehow this developer with belevolent motives
hee hee. I never said that, and I'm not going to. He seems nice and fine to me, but I don't really have any strong opinions on, uh, who he is.
I didn't think you ment it's bad to make money, I think that judging a game developer by what are his true intentions\thoughts\feelings\whatever about game creation, is wrong and misleading.
It is more likely a tool to use against people you don't like, for whatever reason and to glorify those you do like.
This is a very interesting point -- I don't agree with the first part, but I think the second is important. I'm definitely not trying to scapegoat here and I'm a little terrified I might be, to be honest.
The FortressCraft developers are doing something that
I would never do outside of for its monetary merits (which means
I wouldn't do it) but maybe it's really just what they wanted to do! There are many things I'd rather not do as they'd have to start off being a valueless clone; my loss? Maybe.
I am not convinced you can tell who "only cares about the money" and who has "the indie spirit".
You can often tell from statements. You can't always, and conclusions should never be drawn too soon (even though they always are).
Still concerned about scapegoating, I'd like to point out that as a desired quality it doesn't matter if it's measurable. If we admit that there's sometimes no way to be sure, how then do you feel about that feature?
I think you're very concerned about the
actual outcome of holding such an opinion (which is, granted, probably the most important part) while I've been blindly chasing the simple, well,
moral of it I suppose.
Oh, last thing:
Maybe foul mouthed, arrogant developers who mock the indie scene and love money have more passion for games than that nice friendly guy, who cherish the indie spirit and give interviews with his other indie friends about aspects of design and etc but didn't really work on his own game for a while. While others did for him.
I have no doubt.