Hi there,
I'd like to show you Sky Island, a 2D / 3D platform game I released on March 2011. Since it happened to be a bit of talking about Sky Island I decided to write this to officially talk about the story behind the development of the game.
In Sky Island you are a Sun's scale which landed to protected the sky islands from the invasion of the dark souls which want to steal all the stars. It's now up to our hero to defeat the dark souls and protect the sky islands.
Your goal is to collect all the stars in each level. In order to do this, to avoid obstacles and to unhide secret paths you click on the level and rotate, this way you switch to the 3D view and can change which angle you're viewing the action from.
Sky Island features 15 different levels, 3 different pixel art scenarios and 4 music tracks. The development of the game took about 6 weeks. I used Away3D as rendering engine. It was quite a challenge to get this kind of 2D / 3D engine running smoothly on browsers.
The game is influenced by most of the Super Mario titles, especially Super Paper Mario.
Other games which inspired this game are Crush and FEZ.
I'd like to spend more time on the last game I mentioned since FEZ's creator POINTED OUT DIFFERENT TIMES ( as he likes to write his tweets ) that Sky Island graphics and main idea are a complete FEZ rip off. From a point of view that's true since Sky Island can be considered a FEZ and Super ( Paper ) Mario clone but that's not what I had in mind to achieve.
With Sky Island I didn't want to mess with FEZ, I just wanted to make a game!
In an overgrowth browser games market you get tons of new free games every week so it's very difficult to get your game noticed. That's why I wanted to develop a free, never seen before on browsers, 2D / 3D platform game. Regarding the FEZ issue I just thought “We are playing on two different leagues so I bet Sky Island won't mess with FEZ”, but it looks like Phil Fish didn't care about this.
From this I've learned which is always a better idea to credit people if you got inspirations from their games ( so, indie developers out there, get ready to always put Mr. Miyamoto in your credits ) and that 0x42C7FF color can't be used since Phil Fish claims property over this shade of blue.
Hope you enjoyed playing Sky Island as much as I enjoyed programming it!
Thanks,
Gionathan