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Whiteclaws
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« Reply #2360 on: April 06, 2014, 05:35:36 AM » |
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Eigen
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« Reply #2361 on: April 06, 2014, 07:40:11 AM » |
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Or Moominman.
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Noogai03
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« Reply #2362 on: April 06, 2014, 07:43:06 AM » |
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Or Moominman.
OMG THAT LINK NEVER OCCURRED TO ME
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So long and thanks for all the pi
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eigenbom
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« Reply #2363 on: April 10, 2014, 07:21:10 PM » |
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@DustyDrake I fixed the moonman colours, thanks for the tip! @kleibs I agree. And trust me, I ask "what is the game" almost every night before I fall asleep, in fact it keeps me awake too much. But in the light of day I worry much less and distract myself with all these millions of TODOs I have. Hopefully one day a game emerges.  @eigen Cool reference! Update: Lots of sprite updates this week: plants, furniture, weapons, etc. Mainly just adjusting the colours and adding a little more detail to match the new style. Here's MM wearing some new armour. It's thicker than the old armour which requires overriding pivot points when wearing. For example, the armours are attached one pixel further outwards when the armour is worn. There's also two more pieces: the cape and the cape attachment at the front. 
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happymonster
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« Reply #2364 on: April 10, 2014, 11:28:01 PM » |
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So cool! 
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Christopf
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« Reply #2365 on: April 11, 2014, 12:35:43 AM » |
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<3
but i think withouth the highlight border at the chest it would look better
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karlozalb
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« Reply #2366 on: April 11, 2014, 01:23:32 AM » |
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that new style is high level elite pro master of puppets!
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Gaeb
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« Reply #2367 on: April 11, 2014, 05:10:04 AM » |
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Everything looks great. Your progress is inspiring!
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SolarLune
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« Reply #2368 on: April 11, 2014, 06:12:18 AM » |
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Indeed, the graphics and animations are pretty slick. Nice work so far!
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Lemoncreme
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« Reply #2369 on: April 11, 2014, 01:39:51 PM » |
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That is super awesome! What badass armor!  His arms seem a little stubby though... 
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kleiba
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« Reply #2370 on: April 12, 2014, 10:27:05 PM » |
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Looks awesome!
The color of the cape seems a bit too dark in comparison to the outline, for my taste...
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siskavard
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« Reply #2371 on: April 12, 2014, 10:33:59 PM » |
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looking good as usual!
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Franklins Ghost
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« Reply #2372 on: April 12, 2014, 10:52:33 PM » |
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Really nice to see how far this game has come along. Feel like you can really see how much more comfortable you're becoming with your graphics 
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Rusk
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« Reply #2373 on: April 13, 2014, 07:26:43 AM » |
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The cape is awesome! When MM runs/jumps backwards it goes by velocity and ignores which way MM is facing? What if it ignored facing when he stands still as well, using a level specific direction instead, wouldn't that give you a cool sensation of wind? Either way, super cool! The way you draw shadows on armour, the parts in the background are darker. Like there's a spotlight behind MM. It looks a bit weird when he turns around. What was in the chest? We'll never know!
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AlexHW
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« Reply #2374 on: April 13, 2014, 10:27:28 AM » |
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I ask "what is the game" almost every night before I fall asleep, in fact it keeps me awake too much.
If you don't want to ask that, then make it a solution. What, is the game. What = Game. Self-perpetuating questions usually hold their own answers. btw, this game is looking great. Don't mind my intrusion.
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Ninja Dodo
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« Reply #2375 on: April 13, 2014, 11:28:22 AM » |
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I'm really liking the new art direction. 
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Erichermit
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« Reply #2376 on: April 13, 2014, 01:14:58 PM » |
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Like was said just above, I really enjoy the latest art. That cape is beautiful and really adds to the feel of everything to see it reacting to the jump and such.
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eigenbom
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« Reply #2377 on: April 14, 2014, 09:38:51 PM » |
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Sweet, glad you all like it! Update: misc art stuff, and working on moons a bit 
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Lemoncreme
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« Reply #2378 on: April 15, 2014, 06:36:31 AM » |
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Wow! This just gets better and better!  Shouldn't the snowflake particles stop at blocks though...?
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eigenbom
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« Reply #2379 on: April 16, 2014, 06:17:52 PM » |
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@lemoncreme Yep the particles should stop, its on my list Update: New moons and changed sky colours etc. 
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