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Ashkin
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« Reply #400 on: January 23, 2012, 05:12:04 PM » |
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Well there is a devlog link there ...  H- he's winking at me  Reminds me, I really need to build my own website sometime.
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eigenbom
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« Reply #401 on: January 24, 2012, 02:16:50 PM » |
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And happed that he saugh bifore hym ryde A gay yeman, under a forest syde, A bowe he bar, and awes brighte and kene; He hadde upon a courtepy of grene, An hat upon his heed with frenges blake. -- from Friar's Tale (Chaucer)
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ChompingPixels
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« Reply #402 on: January 25, 2012, 01:28:43 AM » |
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Your game is looking amazing and I'm really enjoying your technical posts! You inspired me to look into SFML and Lua and I'm liking the combination a lot. Keep up the awesome work 
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eyeliner
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« Reply #403 on: January 25, 2012, 01:53:11 AM » |
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Loved the rabbits. I'd just like to see them bounce from moonman just like if they were hitting a wall. Either way, they are perfect as it is.
I kinda disliked the dragon snapshot. Seemed out of place, maybe because I didn't yet get the vibe of the game. Not the scenery, not the dragon, but moonman himself. Something didn't seem to click for me.
The ambiance is great, though. Lovin' the progress.
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Yeah. 
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Ashkin
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« Reply #404 on: January 25, 2012, 02:05:15 AM » |
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I kinda disliked the dragon snapshot. Seemed out of place, maybe because I didn't yet get the vibe of the game. Not the scenery, not the dragon, but moonman himself. Something didn't seem to click for me.
I have to agree with this. I think the problem is either the way his arms are posed- not stiff and straight- or the colours of his outfit- clashing with his characteristic green. Also, the way the helmet overlaps with the top of his head makes it look like his eyes are looking upwards, sort of destroying the vacant stare that's so characteristic of him.
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eigenbom
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« Reply #405 on: January 25, 2012, 02:38:19 AM » |
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Thanks for the comments guys, I definitely want the vacant stare vibe to permeate the game, so maybe I'll avoid him looking upwards. Also, maybe I'll restrict his poses to more angular/stiff ones. Anyways, lots to think about.
Happy Australia Day!
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namragog
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« Reply #406 on: January 26, 2012, 04:07:55 PM » |
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 I imagine he talks in a scratchy voice.
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eigenbom
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« Reply #407 on: January 26, 2012, 04:09:44 PM » |
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Lol, thx nam 
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eigenbom
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« Reply #408 on: January 26, 2012, 04:31:36 PM » |
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Update: A couple of quick concepts... 
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wademcgillis
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« Reply #409 on: January 26, 2012, 04:36:20 PM » |
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Let's see.
Portal. Generic pirates. Meta Knight. Bionic Commando. Abraham Lincoln. Gundam. That Russian nesting doll game.
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todd
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« Reply #410 on: January 26, 2012, 04:41:14 PM » |
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 Impossible! Edit: I see the helping hand!
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eigenbom
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« Reply #411 on: January 29, 2012, 12:24:21 AM » |
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An awesome pic by threesided.. 
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Franklins Ghost
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« Reply #412 on: January 29, 2012, 12:40:46 AM » |
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Awesome 
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happymonster
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« Reply #413 on: January 29, 2012, 01:29:58 AM » |
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Gabriel Verdon
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« Reply #414 on: January 29, 2012, 01:33:04 AM » |
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Nice, reminds me a lot of: 
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SolarLune
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« Reply #415 on: January 29, 2012, 07:21:39 AM » |
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I think you've found your title screen, Eigenbom. 
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todd
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« Reply #416 on: January 29, 2012, 07:37:34 AM » |
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You're so regal moonman 
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namragog
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« Reply #417 on: January 29, 2012, 08:25:19 AM » |
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Should I keep working on this? 
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namragog
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« Reply #418 on: January 29, 2012, 11:34:39 AM » |
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Decided to continue a bit. Still unfinished, but i'm too lazy. 
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eigenbom
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« Reply #419 on: January 29, 2012, 02:03:47 PM » |
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Mmmmmm ... zombie flamehand moonman ... thanks namragog, now i won't be able to sleep tonight...  And yah, the throne room might be my title pic! 
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