Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1075910 Posts in 44152 Topics- by 36120 Members - Latest Member: Royalhandstudios

December 29, 2014, 02:24:34 PM
TIGSource ForumsFeedbackDevLogsmoonman
Pages: 1 ... 24 25 [26] 27 28 ... 140
Print
Author Topic: moonman  (Read 745794 times)
imaginationac
Level 2
**


Makin' games instead of makin' money.

imaginationac@msn.com imaginationac1 imaginationac1
View Profile WWW Email
« Reply #500 on: February 16, 2012, 12:02:23 AM »

That pic makes me want to sneeze.
Logged

Youtube channel | Charger! Dev Log
              
happymonster
Level 10
*****



View Profile WWW
« Reply #501 on: February 16, 2012, 12:29:40 AM »

So is Moondog and Moonbird next?  Big Laff
Logged

Tixel - Paint with shapes instead of pixels!
http://forums.tigsource.com/index.php?topic=44760.0
C.D Buckmaster
Level 7
**


Death via video games


View Profile
« Reply #502 on: February 16, 2012, 12:49:05 AM »

Will they meow when you click on them?
Logged
SolarLune
Level 10
*****


Hmm.


View Profile WWW Email
« Reply #503 on: February 16, 2012, 12:56:18 AM »

Oh yeh I have to edit the eye colour back to my palette's black, not #000.

Edit: Voila


NOOOOOOOOOO! This wasn't part of the deal, Moonman! This wasn't PAAAAAART!  Cheesy

Great to see that they're working out.
Logged

kamac
Level 10
*****


Notorious posts editor


View Profile Email
« Reply #504 on: February 16, 2012, 11:17:36 AM »

Quote
So is Moondog and Moonbird next? 

That'd be awesome!  Crazy

And @ the cats. Lovely!
Logged

Nothing to do here
CEDE
Level 2
**


Don't Stress, Live a Cool Life


View Profile WWW
« Reply #505 on: February 16, 2012, 11:20:14 AM »

Quote
So is Moondog and Moonbird next? 

That'd be awesome!  Crazy

And @ the cats. Lovely!

D
L
C
!
Logged

portfolio | studio | latest game: shade dogs | twitterpost-it
eigenbom
Level 10
*****



View Profile WWW
« Reply #506 on: February 16, 2012, 10:40:55 PM »

Update: Marked off a bunch of TODOs today, and cleaned up a bunch of files. I'm worried about my compile time, so I'm trying to reduce header-based dependencies here and there. Boring stuff!

The next immediate thing for me is to clean up the main file test_all.cpp which has slowly built up into a monolith (2209 lines!), and some parts now need to be split off into separate subsystems. Here's an analysis of what's going on in the program, with the thick arrows showing dependencies. Basically, I need to shift things closer to the things they depend on, and re-order some things. I also need to shift the resource loading to a separate thread (the functionality is there, it just needs to be slotted in.)



Moondog and moonbird hey? Well, I prefer kitties Tiger and he's just an homage to Nethack anyway. His name is Solar and he's perpetually unstuck in time, occasionally popping in through a time-rift to say gday.

@SolarLune, Lol, yes, they have multiplied. The perils of time travel!

@CEDE Heh, yeh, pay another $5 and get a green bird. Cha-ching! Hand Money LeftHand Money RightHand Money LeftWell, hello there!

I'm also getting another computer soon, a Mac Mini, mainly for ... other purposes Who, Me? ... but I will now be able to keep the Mac version of moonman up to date so I can release both at the same time.
Logged

happymonster
Level 10
*****



View Profile WWW
« Reply #507 on: February 19, 2012, 02:35:40 AM »

I've been doing a little of code refactoring / tidy up too, so I know how you feel!

It's looking great by the way, looking forward to seeing my giant robotic yellow chicken in there!  Well, hello there!
Logged

Tixel - Paint with shapes instead of pixels!
http://forums.tigsource.com/index.php?topic=44760.0
mokesmoe
Level 10
*****



View Profile WWW Email
« Reply #508 on: February 19, 2012, 02:58:42 AM »

You should put "HouseLegs" in a zigzag bubble on there with no arrows connected to it.
Logged
BlueSweatshirt
Level 10
*****

the void


View Profile WWW
« Reply #509 on: February 19, 2012, 11:21:41 PM »

I liked this aesthetic more than the direction you've been going in lately:
Logged

eigenbom
Level 10
*****



View Profile WWW
« Reply #510 on: February 19, 2012, 11:37:40 PM »

Updated poll results  .. (water so low? multiplayer still the most important?!)

███████ multiplayer
██████  moving blocks/machines
█████   modding
████    smart npcs
████    quests
████    cities
████    crazy stuff
███     water
██      big enemies
█       castles


@happymonster This is an alien planet, chickens don't exist!! Roll Eyes
@mokesmoe I'm considering it more and more...

@Jakman Yeh, I'm torn ... actually I like the original mockup better than all of them ... Maybe I'll go through with a sledgehammer and tear the whole thing down.. Wizard



And here's my ascii art which started the whole damn thing ...

Logged

mokesmoe
Level 10
*****



View Profile WWW Email
« Reply #511 on: February 19, 2012, 11:55:40 PM »

Even the original ascii art has houselegs on it! It was destiny.

Also I think I missed water when I voted. Can I change mine from "multiplayer, smart npc's, machines" to "multiplayer, smart npc's, water"?
Logged
BlueSweatshirt
Level 10
*****

the void


View Profile WWW
« Reply #512 on: February 19, 2012, 11:56:42 PM »

Yeah, I'm in favor of a movement back to the ASCII-inspired style. I really liked it.
Logged

happymonster
Level 10
*****



View Profile WWW
« Reply #513 on: February 20, 2012, 12:24:59 AM »

I also really like the original mockup - very cool!
Logged

Tixel - Paint with shapes instead of pixels!
http://forums.tigsource.com/index.php?topic=44760.0
eyeliner
Level 10
*****


I'm afraid of americans...


View Profile WWW Email
« Reply #514 on: February 20, 2012, 02:28:03 AM »

I don't like this. moonman is... responsive. Where is his trademark absent look? He shouldn't be looking at us and smile. Amirite?
Logged

Yeah.
namragog
Guest
« Reply #515 on: February 20, 2012, 06:02:52 AM »

I really like the original mockup, but I find that the newer versions add more life to the overall game. I suggest you stick with the new version. It'll save more time than if you just build everything from the ground up, and it will be better in the end anyways.

 CoolHand Thumbs Up Right
Logged
eigenbom
Level 10
*****



View Profile WWW
« Reply #516 on: March 02, 2012, 04:06:49 PM »

Moonman isn't dead, I've just had a few things on my plate lately. Looking to get back into it next week. Fingers crossed!

B
Logged

happymonster
Level 10
*****



View Profile WWW
« Reply #517 on: March 02, 2012, 04:30:36 PM »

Have you decided which style of graphics you are going to use (old or new)?
Logged

Tixel - Paint with shapes instead of pixels!
http://forums.tigsource.com/index.php?topic=44760.0
eigenbom
Level 10
*****



View Profile WWW
« Reply #518 on: March 02, 2012, 04:37:46 PM »

I don't know. Sad

I saw another game with 'similar' graphics to where I was headed, so I'm now leaning towards making it more esoteric by going with the blockier/ascii-style gfx ... 
Logged

happymonster
Level 10
*****



View Profile WWW
« Reply #519 on: March 03, 2012, 01:23:09 AM »

I prefer the original, but I'm biased towards all things Retro.. Wink

Do what you are happiest with, it's your game and your views have to come first.  Hand Thumbs Up Left
Logged

Tixel - Paint with shapes instead of pixels!
http://forums.tigsource.com/index.php?topic=44760.0
Pages: 1 ... 24 25 [26] 27 28 ... 140
Print
Jump to:  

Theme orange-lt created by panic