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1026170 Posts in 41128 Topics- by 32727 Members - Latest Member: JesseBurch14

July 24, 2014, 12:24:44 AM
TIGSource ForumsFeedbackDevLogsmoonman
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Author Topic: moonman  (Read 624524 times)
eigenbom
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« Reply #1515 on: April 30, 2013, 06:55:26 PM »

Yeah, I got that for free with my old method so I'd need to just add a bit more code that manually switches. I think I like the weapon always being in the front of mm though, so I might leave it as is for now..
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Gimym JIMBERT
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Feminism is back!


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« Reply #1516 on: April 30, 2013, 08:56:24 PM »

What's he is hiding with that pourposeful place item? He should not be afraid of nature Well, hello there!
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ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss)
eigenbom
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« Reply #1517 on: April 30, 2013, 09:13:16 PM »

moonwang?
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poe
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« Reply #1518 on: May 01, 2013, 01:19:03 PM »

moonshoes
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eigenbom
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« Reply #1519 on: May 01, 2013, 08:34:47 PM »

LET'S
GET
MEDIEVAL



« Last Edit: May 01, 2013, 08:46:19 PM by eigenbom » Logged

Joshua
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Be rad to one another!


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« Reply #1520 on: May 02, 2013, 06:48:02 AM »

You tease.  Wink
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Pixelulsar
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« Reply #1521 on: May 02, 2013, 11:39:18 AM »

Armour?  Axes?  Training dogs so you can let them perform at moon circuses to make money?
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happymonster
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« Reply #1522 on: May 02, 2013, 11:55:43 AM »

Scary!
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SpaceHero Command ... In Development
http://forums.tigsource.com/index.php?topic=23173.0
SolarLune
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Hmm.


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« Reply #1523 on: May 04, 2013, 04:55:24 PM »

Cool Moon-Dog. Though it kinda just looks like a normal dog.
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mushroomized
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haha im tired


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« Reply #1524 on: May 04, 2013, 04:58:41 PM »

does the moon have a moon in moonman
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happymonster
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« Reply #1525 on: May 04, 2013, 11:01:33 PM »

I think the spiders should go over the top of the webs and not stick out over the wall like that. Just a suggestion. Smiley
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SpaceHero Command ... In Development
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SoulSharer
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« Reply #1526 on: May 04, 2013, 11:56:37 PM »

LET'S
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MEDIEVAL





Cool. Can you save a princess?  Wink
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eigenbom
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« Reply #1527 on: May 08, 2013, 11:28:53 PM »

Update: May is Menus and Music Month for MoonMan. I finally got around to implementing the whole LoadingScreen->Menu->Game->PauseMenu system, so that all works now. I also now have a nice minimal menu system. I experimented with dynamically putting together short bits of music, but it wasn't really working out well. So the new system I'm working on just has long tracks, each with keywords. So e.g., when you're in a cave, the system will try to play a music track that has a 'cave' keyword. The last screenshot shows the little test program I was using to experiment, where you manually select the keywords. Thx for reading cobbers!



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happymonster
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« Reply #1528 on: May 08, 2013, 11:31:58 PM »

You had to use green for the menus really didn't you? Wink
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SpaceHero Command ... In Development
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siskavard
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« Reply #1529 on: May 09, 2013, 06:44:47 AM »

There are whispers amongst the townsfolk that Moonman & Cloudface may be of distant relation...
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