Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

878745 Posts in 32935 Topics- by 24344 Members - Latest Member: Distillx

May 22, 2013, 02:26:41 PM
TIGSource ForumsDeveloperFeedbackDevLogsZombox
Pages: 1 ... 5 6 [7] 8 9
Print
Author Topic: Zombox  (Read 10136 times)
PompiPompi
Level 10
*****



View Profile WWW
« Reply #90 on: March 03, 2012, 06:49:44 AM »

I like how your game is both comical/cynical and a horror game in the same time. Smiley
Logged


Kickstarter? no no no... it's Kicksucker...
Ben_Hurr
Level 10
*****


nom nom nom


View Profile Email
« Reply #91 on: March 03, 2012, 07:18:44 AM »

This game is a masterpiece.  Tears of Joy
Logged
elisee
Level 1
*



View Profile WWW Email
« Reply #92 on: March 03, 2012, 09:00:42 AM »

You're doing an awesome job!

You said something about quests in the YT comments. It could be great to have some aggressive-by-default NPCs too so it's not always you who end up being the bad guy.
Logged

zombox
Level 0
**


View Profile Email
« Reply #93 on: March 03, 2012, 09:15:08 AM »

It could be great to have some aggressive-by-default NPCs too so it's not always you who end up being the bad guy.

This is a very good idea Smiley

Eventually there will also be lots of other various in the NPCs.

Some won't want to talk, some will be aggressive like you said, some will be crazy, some will be scared/timid.
Logged

zombox
Level 0
**


View Profile Email
« Reply #94 on: March 10, 2012, 01:32:37 AM »

Logged

Franklins Ghost
Level 10
*****



View Profile WWW
« Reply #95 on: March 10, 2012, 01:53:32 AM »

Nice pick me up conversation  Smiley
Logged

UncleDec
Level 1
*



View Profile WWW
« Reply #96 on: March 10, 2012, 02:23:13 AM »

Looks fun! Online multiplayer will be?
Logged
BlueSweatshirt
Level 10
*****


the void


View Profile WWW
« Reply #97 on: March 10, 2012, 03:08:25 AM »

I feel like online multiplayer would be...
Erm, how do I phrase this... Hostile, grief-y, and unenjoyable.

However, I think being able to play locally with a friend or something would be really sweet.
Logged

PompiPompi
Level 10
*****



View Profile WWW
« Reply #98 on: March 10, 2012, 09:34:22 AM »

I feel like online multiplayer would be...
Erm, how do I phrase this... Hostile, grief-y, and unenjoyable.

However, I think being able to play locally with a friend or something would be really sweet.
Like any multiplayer game you play with complete strangers? It's always better to play multiplayer with someone you trust.
That being said, multiplayer can be great, but I think games with multiplayer sometime neglect single player, and I think this game can have an excellent single player experience.
Logged


Kickstarter? no no no... it's Kicksucker...
zombox
Level 0
**


View Profile Email
« Reply #99 on: March 11, 2012, 11:20:42 PM »

Looks fun! Online multiplayer will be?

No current plans for multiplayer, unfortunately.
Logged

eigenbom
Level 10
*****



View Profile WWW
« Reply #100 on: March 13, 2012, 05:34:23 PM »

Lol, this game looks like a hoot. One Zombox please Hand Money LeftWizard
Logged

qwiboo
Level 0
*



View Profile WWW Email
« Reply #101 on: March 14, 2012, 11:14:17 AM »

Just take my money already! Smiley Game looks great, can't wait!
Logged

Creator of Bike Baron for iOS http://bikebaron.blogspot.com/
zombox
Level 0
**


View Profile Email
« Reply #102 on: March 17, 2012, 01:50:16 AM »

More new updates to Zombox this week:

You can get NPCs to follow you, they can use ranged weapons, and you can rob them of their money. Watch these animations to see these new features in actions!





Logged

zombox
Level 0
**


View Profile Email
« Reply #103 on: April 14, 2012, 01:33:49 AM »

I've added lots of new features to Zombox in the last few weeks!

The NPC dialog trees have been finished, the main sewers have been populated with persistent NPCs. You can now buy/sell from NPCs, heal them, and loot dead bodies. Also, 15 new dungeon sewers have been added, filled with zombies, rare items and secret rooms!

Here's what the final dialog trees look like:



Here's a short explanation of how they work:



Here are some animations showing off the new features....

In order....Sewer NPCs, buying/selling, looting, healing, and a zombie dungeon.






Logged

Franklins Ghost
Level 10
*****



View Profile WWW
« Reply #104 on: April 14, 2012, 07:07:00 AM »

Loving the amount of detail you're going into with this game. It's looking really nice and the gameplay seems to be working great. Like the npc interactions, think it definitely adds more atmosphere to the world being lived in.
Logged

Pages: 1 ... 5 6 [7] 8 9
Print
Jump to:  

Theme orange-lt created by panic