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879096 Posts in 32961 Topics- by 24353 Members - Latest Member: kanki

May 23, 2013, 08:54:37 AM
TIGSource ForumsDeveloperFeedbackDevLogs[YMTR] Jellyfish Cowboy
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Belimoth
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« Reply #30 on: October 07, 2011, 07:17:34 AM »

You should make the background darker, it comes to the front too much and hides all the lovely bubbles. Fence building works, but what does it do?
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Ashkin
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« Reply #31 on: October 07, 2011, 03:32:51 PM »

You should make the background darker, it comes to the front too much and hides all the lovely bubbles. Fence building works, but what does it do?
Right now, fences don't really do anything. I plan to make it so that when you place fences it creates an area above them. When a creature touches this area, it becomes 'captured' and therefore tame, able to be sold or ridden.
As for the background, does this look better?
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Tokyoma
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« Reply #32 on: October 07, 2011, 03:37:52 PM »

The whistle should allow the jelly to fall faster than the cowboy, so in case you fall off below the jellyfish, like I have a few times. There's no way for it to catch up. Maybe not the whistle if it's planned for herding, but something similar.
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Ashkin
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« Reply #33 on: October 07, 2011, 04:19:35 PM »

The whistle should allow the jelly to fall faster than the cowboy, so in case you fall off below the jellyfish, like I have a few times. There's no way for it to catch up. Maybe not the whistle if it's planned for herding, but something similar.
Maybe I should add a different button (shift?) that blows a different note that summons the creature you rode last to you?
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Belimoth
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« Reply #34 on: October 07, 2011, 08:38:54 PM »

You should make the background darker, it comes to the front too much and hides all the lovely bubbles.
As for the background, does this look better?


The near layer still looks pretty foreground-y, but no one else is chiming in so it might just be me.
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Inanimate
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« Reply #35 on: October 07, 2011, 08:41:45 PM »

It's mixing too much with your cowboy.
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Ashkin
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« Reply #36 on: October 07, 2011, 09:03:48 PM »

Man, I don't feel I can continue with this project. I'd like to come back to it later because I have designs written up for it, but right now I just want to finish Mining Game. I just don't have any motivation for this right now.
Sorry, Tokyoma, but I think I'm dropping out of the YMTR competition.


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Inanimate
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« Reply #37 on: October 07, 2011, 09:05:40 PM »



Sad to see this go, it sounded quite fun. At least the chance for revisiting it is available.
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