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1097287 Posts in 45461 Topics- by 37249 Members - Latest Member: octopussleep

March 05, 2015, 09:57:25 PM
TIGSource ForumsFeedbackDevLogs[Demo] Tasukete Tako-San : Save me Mr Tako - A Game Boy Platformer
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Author Topic: [Demo] Tasukete Tako-San : Save me Mr Tako - A Game Boy Platformer  (Read 2323 times)
Jono
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« Reply #20 on: November 25, 2014, 05:18:52 PM »

Ohh okay, I've heard it's pretty hard to get that working in Unity which sucks.
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migrafael
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« Reply #21 on: November 26, 2014, 02:19:19 AM »

I really really dislike these anachronistic gameboy palettes. It's just hard to read. But that is me. Some people love it. Having said that I'm downloading cause I really want to try it. So call me incoherent. :D
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chrisDeneos
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« Reply #22 on: November 26, 2014, 03:42:46 PM »

Okay x) Thank you for downloading, I hope one of the 15 color palet will please you more than the original one, and that you will enjoy the game Smiley
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chrisDeneos
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« Reply #23 on: December 04, 2014, 12:37:52 AM »

Yesterday, I wrote a news about some new feature of the game Smiley

You can now stock a power !



http://www.indiedb.com/games/tasukete-tako-san-save-me-mr-tako/news/tasukete-tako-san-save-me-mr-tako-new-feature
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chrisDeneos
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« Reply #24 on: January 03, 2015, 12:18:37 AM »

Hello and happy new year :D

I used my holliday time to work on Tasukete Tako-san !

- A short preview for ads :


- Bombs can now explode walls :


- Some moving platforms :


- Some other things, but I don't have gif yet. I can tell you a word : Throw cats !

I will now develop the story mode level structure Smiley

I hope 2015 will be as good as 2014, or better, and I wish you a happy new year !

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chrisDeneos
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« Reply #25 on: February 12, 2015, 01:09:58 AM »

Hey, it's been a while !

I'm a bit busy with my school and work projects, but don't worry, Tako-san is progressing well.

All the story mode world and level system is done, now I have to develop the dialog system Smiley



Have a good day !
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chrisDeneos
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« Reply #26 on: February 19, 2015, 03:25:50 PM »

Hey :D

Now I have the story mode save system! I'm using binaries for that. I also have the flow of the story mode, now I just have to do the dialog system and I will be full time on the game content !



A little teasing of the story :

"During a stormy night, an army of Octopuses attacked a humain ship. But one of them saved a woman who fell into the sea. A fairy, which saw is actions, give him the power to breath outside the water, but in exchange, he has to promise to never to hate a human."



Good night ^^
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chrisDeneos
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« Reply #27 on: February 28, 2015, 03:14:18 AM »

Today I come with a question where I need your answer.

I'm working on the multiplayer mode of the game, I already have 3 character skins, and I'm creating the 4th.

In the story mode, this character is one of the "bad guy"(in fact there is no real bad guy, but it is one of your opponent). He (or she) is the best friend of your brother, the dark octopus. The dark octopus save him of the rod of  a fishing man. So this octopus will kidnap and hide a lot of children that you will have to save.

For the multiplayer mode, I'm working in an arena battle mode, like Towerfall (but with a lot of Octopus power), and a Co-Op Mode on the Runner mode.





What is your favorite skin ? Smiley
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chrisDeneos
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« Reply #28 on: March 03, 2015, 01:57:33 AM »

The Cast of Octopuses main characters is done ^^



I will surely make additionnal skins laters.

All this four skins are available in the multiplayer mode of the game.
Actually, we can already play the Runner mode at four, and I just begin to make an Arena versus mode.





I also add new FX to the game ^^



What do you think about it ?
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chrisDeneos
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« Reply #29 on: March 04, 2015, 04:17:32 AM »

[MAJ]

I wrote a news on IndieDB to show you all the new things I made this week end ^^

http://www.indiedb.com/games/tasukete-tako-san-save-me-mr-tako/news/tako-san-new-multiplayer-mode

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