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997821 Posts in 39124 Topics- by 30528 Members - Latest Member: tutugah

April 16, 2014, 01:53:32 PM
TIGSource ForumsFeedbackDevLogsMalaika Princess - The Game (2d Action Tower defense Platformer )
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Author Topic: Malaika Princess - The Game (2d Action Tower defense Platformer )  (Read 8425 times)
Gimym JIMBERT
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« Reply #90 on: January 25, 2014, 11:58:22 AM »

Where does the trailer's music come from?
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airman4
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« Reply #91 on: January 25, 2014, 02:08:11 PM »

It's a random song i choose on youtube
The real song i choose is here
https://vimeo.com/83165565
If you want the youtube song , i can see on edit options what is it

The game has been changed again a bit , but the concept is kinda the same.
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« Reply #92 on: March 11, 2014, 02:45:18 PM »

Hi all
i'm struggling for this game and it will be downgraded or dumbdowned , dunno how you say this in the right way

Anyway i started working on the hub a bit
It's a lot of work but i will try to make a playable game , little one in a first place and then we'll see

I still don't know if the dialogues with the Bosses will be here or be removed

This video shows the HUB of the game , you'll have to protect it from the Giantsd weapons attacks

https://www.youtube.com/watch?v=hrxXiJZO2F4&feature=youtu.be

sorry for the bad quality

There is no regular ennemies in this game , anyway not in the classic way
Also no super power in the classic way but anyway you'll get more when i'll be able to produce a playable build or more videos

Thanks
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« Reply #93 on: March 13, 2014, 11:38:19 AM »

New video !
I got the final for the combat in game
i'll try to keep the dialogue between the heroine and the weapons there but can't guarantee it.

Basically , use the weapon the Boss send to the village , intercept it and send back to the ennemy
there is no bar life for the heroine but for the village you have to save

More info on the scenario way after , i need to work on the game and all

Video !
http://www.youtube.com/watch?v=DA64y6PZLNc&feature=youtu.be

A lot of graphics are placeholder , nothing pretty there ,sorry.
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« Reply #94 on: March 18, 2014, 09:27:44 PM »

Hi
New video !
http://www.youtube.com/watch?v=ACzYHCXq0N4&feature=youtu.be

This time , time changing , more specific on the boss battle

Some stuff are not there yet , and the music is a filler
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« Reply #95 on: March 19, 2014, 12:54:34 AM »

I love the art direction of the game and the unique theme.  I wonder if you're zoomed out a little too much though? I feel like it's a shame to have such nice art and be so far away from it.
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« Reply #96 on: March 19, 2014, 10:22:26 PM »

Thanks a lot !

Yeah i know
But it was done to give a giant space for the player and avoid technical issues (lag etc)
There is like a lot of stuff goin on sometimes
It's quite crazy









You can see the (blue )Battle maiden water sometimes , i added some new attacks for the Boss too.
« Last Edit: March 19, 2014, 10:57:38 PM by airman4 » Logged

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« Reply #97 on: April 07, 2014, 04:54:06 PM »

Ok so big up

The playable demo is there !!!
Nothing finished much yet BUT i need some comments on this

I plan to simplify the game more and more since it have frame per seconds issues , it kinda slow on my computer

Play the game , on the city (with the fishy house) go on the left , and pick the scythe only

I want comments on
:Fluidity , fluidity after a while
:Fun of the game
:repetitivity , if yes , how ?
: Attacks of the Boss (red leaf , red fireball , ground meteor)
: behavior of the boss (too much ? )(
If you can't beat the boss , no worries , just play for a while , try freely

When you are touched by red leaf or red scythe , you can loose your ability a while (A button wich fires water spirit fishes)

Basically how to beat the weapon, use his projectiles , also don't let the projectile go beyond the right limit of the screen , the village is on this road
The life jauge is the village and villagers you are assigned to protect , the game stops when this bar is filled out

When you touch a classic projectile , you froze him , Fish launch them into an icy form
Make connections , try stuff , play a lot to discovers stuff
When you froze a projectile , after a while the frozen projectile disappears

Ok i stop right ,good game!


http://www.kongregate.com/games/airman4/malaika-princess-wip-build?referrer=airman4

I need to work on the fish action button ...
Key arrow to move and A to Fish projectile
Z to dash
« Last Edit: April 07, 2014, 05:17:46 PM by airman4 » Logged

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« Reply #98 on: Today at 10:34:29 AM »

New video of improvment
https://www.youtube.com/watch?v=CrTwntQ9xtk

Totem gameplay added , when they show up the player can use them for more missile like summons
The artwork of these is not yet finished.
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Minion Studios
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« Reply #99 on: Today at 11:05:54 AM »

First off, I absolutely LOVE the concept animation you did for this! I was a bit chaotic and had no sound, but it had such color, scale and character that it would make an excellent movie on it's own. Beautiful backgrounds, amazing designs and your characters are expressive and interesting...

I love the idea you have for the game, but I think you should make the character larger with more animations, a bit tighter on the action... that would be amazing. I know this is not what you want to hear, but I LOVE your character designs and the rich, lush environments in the video. I know it's tough, but your game is a racer, not a platformer, right? If you scale in a bit, it would be faster paced and a ton more interesting.

But however you decide to make it, I can't wait to see your progress!

-Eric, Minion Studios
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