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ragnor
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« Reply #1680 on: March 11, 2012, 02:24:29 PM » |
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If he wins he has to make a video of the lunch he is having with himself.
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BlueSweatshirt
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« Reply #1681 on: March 11, 2012, 02:27:11 PM » |
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 "*Siiiip* how are you today, Paul?"  "*Siiiip* quite fine good chap."
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Tumetsu
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« Reply #1682 on: March 11, 2012, 02:31:00 PM » |
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What if he wins?
He gets two lunches for himself and can feed himself two days. Prize that every indie developer should appreciate.
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« Last Edit: March 11, 2012, 02:40:21 PM by Tumetsu »
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ortoslon
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« Reply #1683 on: March 11, 2012, 07:56:09 PM » |
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paul eres: the movie. might contain traces of indie games
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Jabberwocky
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« Reply #1684 on: March 12, 2012, 12:08:40 PM » |
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I want to win that magical bottomless cup of tea. Or is he backwashing each time he takes a sip?
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Udderdude
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« Reply #1685 on: March 12, 2012, 12:56:07 PM » |
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I want to win that magical bottomless cup of tea. Or is he backwashing each time he takes a sip? No, it really is magical.
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Radix
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« Reply #1686 on: March 13, 2012, 01:37:47 AM » |
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“Up next: me,” says Phil. He says he couldn’t think of anything, so he’s taking requests from the audience. Someone asks him what the most important thing about Fez is for him, and he fumbles a bit before exclaiming that this was a stupid idea.
Someone then shouts out “What’s wrong with the IGF?” Which is probably the best thing that could have happened at this point. The rant begins.
“IGF is broken! ”[Pixeljunk] Eden should not be nominated for IGF." Phil says the rules for entry are “hell” of vague. “I have a problem with a guy entering IGF who created Star Fox for fuck’s sake. What if portal was entered in IGF? Would anyone here have a problem with that?” He asserts that he likes the game itself, but compares Erik Svedäng’s Blueberry Garden, which was made by a single guy in a bedroom or basement, with games backed by large companies.
“The [IGF 2008] Art Award for Fez made me.” Phil mentions young developers on TIGSource who don’t even have $100 to spend on the IGF admission fee. “What’s 100 dollars to Q-Games? It’s like a fart.” He thinks Eden’s submission was a “cynical marketing campaign” meant to promote their upcoming expansion pack (to be announced at GDC later this week).
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Blademasterbobo
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« Reply #1687 on: March 13, 2012, 01:41:27 AM » |
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“Up next: me,” says Phil. He says he couldn’t think of anything, so he’s taking requests from the audience. Someone asks him what the most important thing about Fez is for him, and he fumbles a bit before exclaiming that this was a stupid idea.
Someone then shouts out “What’s wrong with the IGF?” Which is probably the best thing that could have happened at this point. The rant begins.
“IGF is broken! ”[Pixeljunk] Eden should not be nominated for IGF." Phil says the rules for entry are “hell” of vague. “I have a problem with a guy entering IGF who created Star Fox for fuck’s sake. What if portal was entered in IGF? Would anyone here have a problem with that?” He asserts that he likes the game itself, but compares Erik Svedäng’s Blueberry Garden, which was made by a single guy in a bedroom or basement, with games backed by large companies.
“The [IGF 2008] Art Award for Fez made me.” Phil mentions young developers on TIGSource who don’t even have $100 to spend on the IGF admission fee. “What’s 100 dollars to Q-Games? It’s like a fart.” He thinks Eden’s submission was a “cynical marketing campaign” meant to promote their upcoming expansion pack (to be announced at GDC later this week). i thought watching people change their minds when it was someone they sorta knew (notch) vs. super meat boy / pixeljunk / whatever was entertaining
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eyeliner
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« Reply #1689 on: March 13, 2012, 07:55:23 AM » |
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Paul Eres jokes were most amusing. Keep them going for a while longer, please. EDIT: I would like to know Paul... FROM THE INSIDE!
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peanutbuttershoes
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« Reply #1690 on: March 13, 2012, 08:14:29 AM » |
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indie games were more enjoyable before the igf existed.
they were more personal. now they're just other games.
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Paul Eres
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« Reply #1691 on: March 13, 2012, 09:14:41 AM » |
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the igf started in 1999, which is before most of you even knew what indie games were, let alone made them me on the other hand  but i don't really think the igf is that big of a part of indie games. it's the biggest indie game contest, but there are still indie game devs who never entered the igf and some who don't even know what it is, so it's not like it has that much power to either harm or benefit indie games as a whole. about 600 games entered this year, but how many indie games were released this year? probably tens of thousands
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peanutbuttershoes
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« Reply #1692 on: March 13, 2012, 09:35:30 AM » |
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ok, i wasn't aware of that.
Ok, indie games were cooler before they were hip.
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rogerlevy
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« Reply #1693 on: March 13, 2012, 09:56:39 AM » |
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indie games were more enjoyable before the igf existed.
they were more personal. now they're just other games.
i've always thought that devs do not need a contest to be innovative. it just motivates them to win the contest, not to make great games.
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jotapeh
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« Reply #1694 on: March 13, 2012, 10:24:48 AM » |
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the igf started in 1999, which is before most of you even knew what indie games were, let alone made them
I posit that I made indie games before I learned what they "were" or "are" or whatever the fuck that nebulous term is supposed to mean because you know, as a kid: I made games, by myself. I think that counts.
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