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879576 Posts in 32990 Topics- by 24370 Members - Latest Member: kara

May 24, 2013, 11:03:33 AM
TIGSource ForumsPlayerGeneralTIGSTWG VII: Annihilation [GAME OVER: HUMANS AND THIEF WIN] - Killville Vol. 8
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Author Topic: TIGSTWG VII: Annihilation [GAME OVER: HUMANS AND THIEF WIN] - Killville Vol. 8  (Read 60700 times)
Melly
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« Reply #645 on: July 27, 2008, 10:02:36 AM »

Actually, I was thinking of keeping it simpler this time. I feel that people may be a bit burned out from the complexity of this game. I will however try to implement a map, and maybe have some small effects in gameplay from it. Nothing major, but I'm still working out the last few details.
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« Reply #646 on: July 27, 2008, 10:09:18 AM »

Sounds great.  However much I loved typing pages and pages of stuff (you know what I'm talking about Garthy!) a simpler game seems like a good choice/contrast now.  Looking forward to the next one.  And by the way, how many of these games have you guys played?   
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« Reply #647 on: July 27, 2008, 10:13:35 AM »

Sounds great.  However much I loved typing pages and pages of stuff (you know what I'm talking about Garthy!) a simpler game seems like a good choice/contrast now.  Looking forward to the next one.  And by the way, how many of these games have you guys played?   
TIGSTWG VII.
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imaginationac
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« Reply #648 on: July 27, 2008, 10:17:22 AM »

I pretty much gave up on catching up when I was revived, and just hoped that the outcome would come to what it did without my interfering...mostly because I didn't want to die twice in one game Gentleman
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Melly
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« Reply #649 on: July 27, 2008, 10:32:38 AM »

I pretty much gave up on catching up when I was revived, and just hoped that the outcome would come to what it did without my interfering...mostly because I didn't want to die twice in one game Gentleman

That's exactly why I urge even dead players to keep following the thread of my game, even if just for the bigger details. And to keep an eye on their message box.
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Xion
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« Reply #650 on: July 27, 2008, 12:20:32 PM »

I could kill anyone I pleased once per night. Like a serial killer who's on the human team. It could have been pretty powerful but I'm usually pretty indecisive (such as when I was vigilante last game) so I probably wouldn't have used the power to its full potential.

Good thing I didn't find you first. After getting over my fear of contacting you (like when I thought Garthy was processing the werewolve's kills as food   Shocked), it pretty much would involve me telling Chutup to kill EVERYBODY, then wondering why the villians became good guys overnight. 
actually you'd more likely think he was the serial killer by the way I'd word your vision. After all, if you saw mostly innocents as deranged killers what would you see an actual killer as? WTF

Quote
exactly how the Haunted Seer worked (I'm guessing dodgy night visions)
His visions held a hint of truth but tended to make everyone look like psycho killers anyway. Like seeing hroon covered in blood, which wasn't far off, since he was the profuse bleeder, or seeing Xotes surrounded by dead people, when he was the medium. I think the only way he recognized you was because I couldn't figure out how to make a coward look deadly.

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I accumulated the grand amount of 43 messages related to this TIGSTWG.
I beat you by about 150.

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Actually, I was thinking of keeping it simpler this time. I feel that people may be a bit burned out from the complexity of this game.
Good choice  Tired
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« Reply #651 on: July 27, 2008, 12:34:26 PM »

Good choice  Tired
I feel your pain, Xion.
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Mitchard
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« Reply #652 on: July 27, 2008, 12:36:07 PM »

Man, that was pretty awesome.

Who exploded my house though? And was I diseased from the start of the game or did I catch it on the second day or something?
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Xion
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« Reply #653 on: July 27, 2008, 12:57:04 PM »

Nah you were ill from the start but would've become more and more diseased each day. If you survived to day 3 you'd automatically become a zombie. If someone killed you before that they would catch your disease and you'd return a zombie the next day, and if they were killed they'd become a zombie and their killer would become ill and so on and so on. All zombies would make one united kill a night. But since you were killed indirectly I thought it'd be unfair to make GeneralValter ill and just averted the whole zombie crisis altogether. In the end I think it turned out much more balanced, as vampires, werewolves, and serial killers were enough to deal with without zombies in the mix.

Also, sorry about not giving the werewolves and vampires a kill on that one night (yeah it was the same night) Embarrassed
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Garthy
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« Reply #654 on: July 27, 2008, 04:10:40 PM »


And the most humorous part of the game for me, was when Garthy tried to reveal CaptainCatton as the serial killer.

...

And he sent me this message before hand

No, no, I didn't send it, he's lying! He's.... Ah. Okay, I did send it then, that's not going to work twice, is it? Wink

The humans were pretty disadvantaged given the level of innocent killing on the first night, and I thought we were stuffed. I gave some thought as to the whole situation. The first night showed three factions at work, so I figured the best chance was to play one off against the other. The question was how. When the "Seer" (Gainsworthy) contacted me with some sinister details about catton, we bounced some ideas back and forth about what to do, and then I thought- let's blackmail the killer into working for us. That way we get a kill a night, an extra vote a day, and a chance to fight back. And I'd never seen WTG blackmail before, so I thought it new enough that the villains wouldn't catch on until it was too late.

Unfortunately if Gainsworthy was lying, he'd clean up the evidence and try it again on someone else, so I needed some insurance. You seemed pretty on-the-level, and I thought it'd be worth a shot to trust him in that way. I did not suspect, even slightly with the most remote possibility at all, that you were the Serial Killer at that time. I didn't for the rest of the game either. The only real thing that concerned me was I was having trouble getting the specifics on his ability. That, and you were far too friendly. Wink I thought it unlikely, but maybe you were a wolf or vamp. Again, never suspected you were the serial killer.

I think I'd actually asked Gainsworthy if he could Seer you (because I wanted to be sure you were safe), but heard nothing back. I believe Gainsworthy had no control over who his visions were on, but hadn't mentioned that at all at that point. Heck, I still don't know if that is the truth or not. What a tangled web we weave!

So anyway, I think it was a good plan. Except my partner in crime was cursed, my confidant was the actual killer, and my mark just made it public. But apart from that, it was perfect, dammit. Wink

His visions held a hint of truth but tended to make everyone look like psycho killers anyway. Like seeing hroon covered in blood, which wasn't far off, since he was the profuse bleeder, or seeing Xotes surrounded by dead people, when he was the medium. I think the only way he recognized you was because I couldn't figure out how to make a coward look deadly.

On the subject of Gainsworthy's visions, I'm still confused. Gainsworthy got fuzzy visions in general, but when he contacted me, he said I was a Coward (correct colouring and title). Was the message about me unique in some way in that it had my actual identity? I never did figure that out.

I think we both caught on after catton and Xotes turned out to be innocent(ish), with different outcomes. Gainsworthy would have been questioning his visions, and I was questioning Gainsworthy's honesty. :} At the time of his death, I had strongly suspected he was a vampire.

Re making a coward look deadly, I had a couple of shots at it, but couldn't come up with something I liked. The closest I came is talk of a dark figure in a house, silence, "his work done, a bloody cleaver falls to the ground", and the figure flees the house. I couldn't make it sound right though. It is tricky. Smiley
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« Reply #655 on: July 27, 2008, 04:44:50 PM »

Re making a coward look deadly, I had a couple of shots at it, but couldn't come up with something I liked. The closest I came is talk of a dark figure in a house, silence, "his work done, a bloody cleaver falls to the ground", and the figure flees the house. I couldn't make it sound right though. It is tricky. Smiley

Something about running away covered in blood might work. Take care not to mention it's his/her blood, and you're set.
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Valter
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« Reply #656 on: July 27, 2008, 04:50:51 PM »

Or better yet: "bulky figures chase a distant shadow in the night". That could make it totally ambiguous as to whether garthy was the werewolf or the victim.
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Garthy
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« Reply #657 on: July 27, 2008, 05:15:29 PM »

Something about running away covered in blood might work. Take care not to mention it's his/her blood, and you're set.

Yes, yes, and yes. Smiley

I think if we put it out there we'd end up with a pretty good colaborative result. Poor Xion might not have had that luxury, and probably had to come up with it very quickly.
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Xion
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« Reply #658 on: July 27, 2008, 08:31:09 PM »

I believe Gainsworthy had no control over who his visions were on, but hadn't mentioned that at all at that point. Heck, I still don't know if that is the truth or not. What a tangled web we weave!
...
On the subject of Gainsworthy's visions, I'm still confused. Gainsworthy got fuzzy visions in general, but when he contacted me, he said I was a Coward (correct colouring and title). Was the message about me unique in some way in that it had my actual identity? I never did figure that out.
Yes, it was unique in that, being the first vision Gainsworthy had, I hadn't quite figured out how to format the text of his visions and foolishly colored the word "cowardly" blue. The rest of his visions had no such hints. I think it just helped to strengthen his resolve that he was the true seer though, when it came into question.
Also, yep, nope, unlike the real seer, Gainsworthy couldn't choose the target of his visions.
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Garthy
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« Reply #659 on: July 27, 2008, 08:59:23 PM »

Yes, it was unique in that, being the first vision Gainsworthy had, I hadn't quite figured out how to format the text of his visions and foolishly colored the word "cowardly" blue. The rest of his visions had no such hints. I think it just helped to strengthen his resolve that he was the true seer though, when it came into question.
Also, yep, nope, unlike the real seer, Gainsworthy couldn't choose the target of his visions.

Ah, that explains it all then. You can imagine how suspicious it was from my point-of-view to have been his only accurate vision, plus not hearing he had no control over who was seen until later on. Really threw my crazy theories even further out there. Smiley
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