So whats this all about?
Reprisal is a RTS god game inspired by Bullfrog's classic Populous. I spent many hours playing that game on my Amiga 500 totally in awe of its isometric pleasures and watching little people roam my landscapes. I wanted to produce this game, Reprisal, as a labour of love and share the fun I had all those years ago playing the original while adding my own twist.
Early game footage:http://www.youtube.com/watch?v=TzA5Wxo9tyEWho's making this?
Just me and a talented guy called Eric who's made all the music. I set out at the beginning of the year 2011 vowing at long last to make a game. I'm a graphic designer who's worked in digital design for a number of years playing with Flash ever since it was called 'splash'. I always wanted to make a game with a strong visual style but be nostalgic to past gaming eras. I've been learning AS3 as I've been developing and reading vast amounts on A.I and isometric maths!Where's it going to go?
It's being made for play over the web in a normal Mac and PC browser's that supports flash. I have been considering a port for touch devices but this will need some serious dev work and I feel I need to concentrate on getting this version finished first.Background“You were once a powerful leader of a distance tribe with the ability to harness power totems of nature. With these powers you guided your people.
Now you have been cast aside as three tribes who are at war have taken control and scattered your people and totems across distant lands.
You must now guide your people to become a powerful tribe once again, collecting your power totems throughout the lands and overthrowing those tribes that stand in your way.
Begin your Reprisal to reclaim your history …”
Reprisal now on Steam Green Light, Vote here!!http://steamcommunity.com/sharedfiles/filedetails/?id=141030686
[UPDATED LINK 04.03.2012]
Current work in progress build can be viewed at this link:http://www.reprisaluniverse.com/playreprisal/
If everything goes smoothly and I find the hours that I need then this will be completed by end of the year 2011!
More looking like the Q1 of 2012!
Hope you enjoy it.