Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

891580 Posts in 33550 Topics- by 24787 Members - Latest Member: millyquezada

June 20, 2013, 02:24:03 AM
TIGSource ForumsDeveloperFeedbackAccela Tower Defense
Pages: [1]
Print
Author Topic: Accela Tower Defense  (Read 384 times)
inlinevoid
Level 0
*


Take Accela!


View Profile WWW Email
« on: October 31, 2011, 10:19:52 PM »

Being an avid Tower Defense junkie and an indie game developer, I present to you my most ambitious project to date:

Accela Tower Defense
The title is pretty self explanatory of what type of game it is, but for those who don't know what a Tower Defense game is:

Quote from: Wikipedia
The goal of tower defense games is to try to stop enemies from crossing a map by building towers which shoot at them as they pass. Enemies and towers usually have varied abilities, costs, and ability costs. When an enemy is defeated, the player earns money or points, which are used to buy or upgrade towers, or upgrade the number of money or points that are earned, or even upgrade the rate at which they upgrade.

The list of features/goals currently planned are most definitely going to go through massive changes so I won't post them here.  I will, however, frequently make Youtube videos updating my subscribers on the progress of Accela so you can see for yourself what will be implemented and what can be expected.

My Youtube Channel
Accela TD Video Update #1
Accela TD Video Update #2
Accela TD Video Update #3
Accela TD Video Update #4
Accela TD Video Update #5
Accela TD Video Update #6
Accela TD Video Update #7

Technical Aspects
Language: C#
API: XNA
Targeted platforms: PC, Xbox

Screenshots


Logged

Game Development Youtube Channel
Google+
Facebook
Skype: inlinevoid
Steam: inlinevoid
inlinevoid
Level 0
*


Take Accela!


View Profile WWW Email
« Reply #1 on: November 02, 2011, 11:37:38 AM »

There hasn't been much work done on Accela in the past 2 days due to trying to get a website up an running.  I've completed that and can continue working on the game; incoming updates! ^_^

The website is here: http://www.inlinegames.net
Logged

Game Development Youtube Channel
Google+
Facebook
Skype: inlinevoid
Steam: inlinevoid
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic