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TIGSource ForumsCommunityDevLogsRENEGADE
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Author Topic: RENEGADE  (Read 15256 times)
sublinimal
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« Reply #20 on: November 04, 2011, 04:34:35 AM »

Some great art here (especially that title screen). Looking forward to see what the gameplay looks like.
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saint11
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« Reply #21 on: November 04, 2011, 09:08:23 AM »

I'm anxious to see more! This is looking very good so far.
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08--n7.r6-79.84
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« Reply #22 on: November 08, 2011, 09:39:23 AM »



some graphic for game - application icon 32x32 (in top-right corner), tiles, animations of enemy and sprite of bugship
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FK in the Coffee
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« Reply #23 on: November 08, 2011, 05:05:33 PM »

This.  Is.  Gorgeous.
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Ashkin
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« Reply #24 on: November 08, 2011, 05:14:08 PM »

Wow, so stylish!
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Belimoth
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« Reply #25 on: November 08, 2011, 07:23:24 PM »

Fantastic.
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C.D Buckmaster
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« Reply #26 on: November 08, 2011, 07:32:39 PM »

Phwoar!
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Yameki
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« Reply #27 on: November 08, 2011, 09:42:53 PM »

Wow! So pro! Keep at it!~  Wizard
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JobLeonard
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« Reply #28 on: November 09, 2011, 12:57:01 AM »

Very impressive!
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08--n7.r6-79.84
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« Reply #29 on: November 14, 2011, 03:30:47 AM »



 
Guys, tell me, how can i insert video in this thread?
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Netsu
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« Reply #30 on: November 14, 2011, 03:42:15 AM »

There's no way to embed a video on tigsource as far as I know.
The game is very stylish, but this video looks like slow motion.
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hyperduck
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« Reply #31 on: November 14, 2011, 06:29:24 AM »

Looks great dude!
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Ashkin
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« Reply #32 on: November 14, 2011, 02:45:42 PM »

Though I know the movement is probably supposed to be realistic, it looks sluggish. It would probably do you some good to either speed up the walkcycle or the movement speed.
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Netsu
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« Reply #33 on: November 14, 2011, 02:52:18 PM »

Or both. Unless the game takes place in a low gravity environment. Jumping and falling speed also seems very slow... AND the rocket flight speed.
Maybe it's just me, but just everything in this video seemed floaty.
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FK in the Coffee
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« Reply #34 on: November 14, 2011, 03:02:24 PM »

If you want to have the movement that slow, I'd suggest adding a little more weight to the walk cycle.
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08--n7.r6-79.84
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« Reply #35 on: November 28, 2011, 09:32:03 PM »

still continue working on this game  Coffee
guys from wayofthepixel.net forum have suggested to make the foreground more contrastly and readable
something like that:



..or like that:



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ninto
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« Reply #36 on: November 29, 2011, 12:21:33 PM »

I prefer the second. But I feel as if those ships should have shinier highlights as they do in the first. Iunno.

Anyways, I love the visuals for this game, very inspiring. Can't wait to play.
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08--n7.r6-79.84
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« Reply #37 on: December 08, 2011, 12:59:47 AM »



another concept, click for full version
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:^)
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wat a hell


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« Reply #38 on: December 08, 2011, 01:11:28 AM »

Looking so so so so so so so so sos sos so sos so so so so s os os os os o so so so os os os os os osososos os os o so so sosoosososososo so os os s sos os o so s soso sos o so so sos os so os so so so so sos os os o so so sos os os os sos osos soso os os os so so so sos os so soos osso so so so s os os os os oso so so so so so so so so so so so so good.
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Ashkin
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« Reply #39 on: December 08, 2011, 02:01:12 AM »

Dat armor.
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