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876986 Posts in 32842 Topics- by 24283 Members - Latest Member: gildabq52

May 18, 2013, 09:08:55 AM
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phubans
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« Reply #330 on: November 28, 2011, 01:18:32 AM »

Saw some gameplay of it on pc and the quickness with which weapons/spells were swapped and cast made me envious.

Hmm, I play the game on PC but I use a 360 controller, so I probably don't benefit from what you're talking about.
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« Reply #331 on: November 28, 2011, 01:39:11 AM »

you might be able to map at least a few shits to xbox buttons anyway? On the 360 actual, left and right d-pad do nothing. Would be nice if I could assign hand sets to them. Up and down bring up the favorites menu, but that could easily be contained to either up or down, and another preset assigned to the remaining direction. If this were the case I'd set the directions to my most common offensive sets and save the favorites menu for only rarer spells and potions.
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« Reply #332 on: November 28, 2011, 01:50:27 AM »

Quote
I had more fun with Bethesda's line of Fallout games... but I'll at least finish this one and see how I feel about it then. Right now it's about a 6/10 in my view.
Strongly disagree. I'm finding this game much more fun than Fallout 3 and New Vegas (which wasn't by Beth but w/e) largely due to the character progression system.

In FO3 you get most of your EXP for killing enemies and finishing quests. In Skyrim almost EVERYTHING you do, from fighting to brewing potions to buying items somehow contributes to your character getting stronger. This is handled better than in previous Elder Scrolls games too. It complements the sandbox nature of the game perfectly. This is one of the very few games where you can just do whatever and get rewarded for it. No matter whether you're focusing on the main quest line or just exploring the world there's always a sense of progression. FO3 felt more like a linear RPG with a main story you're supposed to complete and sidequests that act as diversions, exploring and making up your own goals wasn't nearly as fun.

I give it an 8.763738443/10 and a goty editors choice award
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« Reply #333 on: November 28, 2011, 07:25:19 AM »

I always thought these games were best played five years after they come out, when the mod community fixes all the issues and adds content. The mod community has always struck me as the strongest part of the Elder Scrolls series.

Replaying oblivion with a ton of mods loaded up and it's great. It's a pain getting everything to work together, but worth it. I might still end up getting skyrim soon, though.
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« Reply #334 on: November 28, 2011, 07:31:41 AM »

you might be able to map at least a few shits to xbox buttons anyway? On the 360 actual, left and right d-pad do nothing. Would be nice if I could assign hand sets to them. Up and down bring up the favorites menu, but that could easily be contained to either up or down, and another preset assigned to the remaining direction. If this were the case I'd set the directions to my most common offensive sets and save the favorites menu for only rarer spells and potions.

if you hold left or right d-pad on an item in the favorites menu, it maps that item to left or right so you don't have to open the favorites menu
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« Reply #335 on: November 28, 2011, 07:49:08 AM »

I always thought these games were best played five years after they come out, when the mod community fixes all the issues and adds content. The mod community has always struck me as the strongest part of the Elder Scrolls series.

Replaying oblivion with a ton of mods loaded up and it's great. It's a pain getting everything to work together, but worth it. I might still end up getting skyrim soon, though.

It is, morrowind started the whole thing with quite a unique plugin mod structure that other games do not have, and has made it possible to mix, match, and add more plugins as you are playing without having to restart your game in progress.

But these games have still sold the most when you look at the console numbers combined, so these games stand quite strong already on their own.
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« Reply #336 on: November 28, 2011, 09:05:53 AM »

Skyrim is the first Bethesda game I recommend getting at launch.
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« Reply #337 on: November 28, 2011, 10:40:48 AM »

I always thought these games were best played five years after they come out,

THIS
I'm about to start playing Morrowind very soon.
No worries about hardware shit either.
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« Reply #338 on: November 28, 2011, 11:39:18 AM »

Oh yeah, I just put my stuff on the favorites menu and access that when I want to change stuff... It's been a couple days since I played because I've been playing Dead Island with my bros. It's actually a pretty good game, too.
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« Reply #339 on: November 28, 2011, 12:00:47 PM »

If I hated Fallout 3, should I get Skyrim?
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« Reply #340 on: November 28, 2011, 12:32:11 PM »

It'd probably help if you explained why you didn't like fallout 3 and why you have interest in skyrim

Otherwise any opinion on whether or not you should buy it will have the potential to be gravely misinformed.
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« Reply #341 on: November 28, 2011, 01:05:48 PM »

have you played any Bethesda games other than FO3?
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« Reply #342 on: November 28, 2011, 01:07:32 PM »

I'm interested in Skyrim because it doesn't have dumb VATS. Also, I don't have to use guns.

I didn't like Fallout 3 because it seemed kinda empty, and it was so dang easy. More than half of the game was walking trying to find something to actually do. I'd walk across the Wasteland, and nothing was there. Which is understandable because its post-apocalyptic, but boring nonetheless. Enemies were scarce. Plus, I blew up Megaton or whatever, and somehow I was still good in everyone's eyes. It didn't even matter.

Also, no. I've only played "FO3."

edit: If I remember correctly, it also had Games for Windows crap or whatever. It's been a while though. *cringe*
« Last Edit: November 28, 2011, 01:15:43 PM by cynicalsandel » Logged

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« Reply #343 on: November 28, 2011, 01:55:58 PM »

skyrim's world is much richer. not sure if i'd call it "easy," it's a sandbox game so it's as hard as you want it to be i guess. combat is better but still sort of weak. it's less quest-centric than fallout 3. it uses steam as drm.
« Last Edit: November 28, 2011, 02:01:28 PM by C.A. Sinclair » Logged

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« Reply #344 on: November 28, 2011, 03:37:12 PM »

I'm at least willing to give it a try, unlike any future Fallout games. I'll probably get it when it goes on sale on Steam at Christmas time.
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