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879908 Posts in 33011 Topics- by 24384 Members - Latest Member: sassah

May 25, 2013, 08:23:12 AM
TIGSource ForumsDeveloperCreativeTIGsource Advent Calendar
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Author Topic: TIGsource Advent Calendar  (Read 20665 times)
Sos
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[cluck]


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« Reply #240 on: December 04, 2011, 07:16:23 AM »

It's my turn! Oh man, gimme few hours!
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Sos
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« Reply #241 on: December 04, 2011, 11:06:01 AM »

Santa Chomp

Play
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dustin
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« Reply #242 on: December 04, 2011, 12:19:18 PM »

Nice!  I got 29,600 and made it to the top.  It was a lot easier when I learned you could double jump and possible do a wall jump type thing.
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jotapeh
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« Reply #243 on: December 04, 2011, 12:23:16 PM »

Sos I love you this game is oh wow Kiss

EDIT: Heck yeah first place with 30,300 I am the best like no one ever was
« Last Edit: December 04, 2011, 12:53:22 PM by jotapeh » Logged

wademcgillis
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« Reply #244 on: December 04, 2011, 05:32:21 PM »

Sos I love you this game is oh wow Kiss

EDIT: Heck yeah first place with 30,300 I am the best like no one ever was

To eat the thingies is your real test, your food bar is your cause...

SANTA CHOMP!!!

Oh, it's in 2D...

The graphics are way crappy...

SANTA CHOMP!!!

Oh, it never ends...

Something Something Something

SANTA CHOMP!!!

 Big Laff
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Conker
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« Reply #245 on: December 04, 2011, 05:39:49 PM »

32000   Tiger Hand Metal Right
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wademcgillis
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« Reply #246 on: December 04, 2011, 06:45:04 PM »

I so sad. I did mine wrong.

Everyone is making crappy few hour games instead of taking advantage of 24 hours like I did.

 Sad

Wait... I can do that, right?

...

Yes! I can! \/ Proof.

Yes, Ghost, that's exactly right. The one-day 'rule' is mainly to keep the scope in project.

You can work on your game whenever you want, so long as you submit it on your assigned day.

I guess I just used 'the 8th' assuming that he would make it on the 8th.
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J. R. Hill
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The perfect farmer's tan.


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« Reply #247 on: December 05, 2011, 03:22:07 AM »

"Few hour crappy games"?  Yeah ok, no reason to get sarcastic.

I admit it.  My game was the fruit of several generations of work.  December 1: The Game has been labored over for centuries, hence its extremely polished character development, classic storytelling technique, and mind-liquefying riddle.
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thatshelby
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« Reply #248 on: December 05, 2011, 02:45:00 PM »

I feel bad, my game sucks. :<

http://dl.dropbox.com/u/9942053/smoking.exe
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Ashkin
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king of kings


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« Reply #249 on: December 05, 2011, 03:38:35 PM »

... I think I'm spending a little too long working on my game >_>
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peanutbuttershoes
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الاستماع، تسمعني جيدا


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« Reply #250 on: December 05, 2011, 03:40:25 PM »

My game isn't going to exist.
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Slow
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chirp


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« Reply #251 on: December 05, 2011, 04:18:34 PM »

Finishing a game is hard for me. But I'm gonna finish my entry!  Angry
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J. R. Hill
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« Reply #252 on: December 05, 2011, 06:30:05 PM »

My game isn't going to exist.
Sounds challenging to win...
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Ashkin
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king of kings


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« Reply #253 on: December 05, 2011, 07:20:06 PM »

My game isn't going to exist.
Oh, so you're making an art game.
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J. R. Hill
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« Reply #254 on: December 05, 2011, 07:37:40 PM »

My Dec. 9th game is going to be a direct sequel to my Dec. 1 game.  It will also be based on real events from the Baha Men calypso classic, Who Let the Dogs Out?
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