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1075738 Posts in 44138 Topics- by 36108 Members - Latest Member: DebrisHauler

December 28, 2014, 09:36:44 PM
TIGSource ForumsPlayerGamesRayman Origins
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Author Topic: Rayman Origins  (Read 1703 times)
Fifth
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« Reply #20 on: May 22, 2012, 05:49:54 PM »

But the water levels have the best music!
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alastair
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« Reply #21 on: May 22, 2012, 06:03:09 PM »

The background graphics are extremely beauitful, but I don't like character designs and the bland level design.
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Player Ʒ
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« Reply #22 on: May 22, 2012, 06:51:50 PM »

The background graphics are extremely beauitful, but I don't like character designs and the bland level design.

The level design may be a bit bland, but it's memorable at least in the demo. I'd hurry and buy this if it didn't cost thirty bucks.
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« Reply #23 on: May 23, 2012, 12:31:25 PM »

It's for sale on steam right now, 20 bucks, was 15 last week. I'm at the water levels myself now (already did a previous playthrough), I enjoy those the least aswell.
I think the level design isn't bland at all, ecspecially the treasure chase levels are brilliantly fluid.
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« Reply #24 on: May 23, 2012, 01:49:27 PM »

The levels are well-designed for their specific purpose. In this case, the purpose is to speed-run fluidly through them, Meat-Boy style. (though without Meat-Boy's blistering level of difficulty) You aren't going to be seeing the kind of puzzle-platforming normally found in Mario titles, or the more sprawling levels present in the Sonic series. This is extremely linear platforming designed for a swift and fluid pace, and rapid re-plays. (again, Meat-Boy style)

Personally, I love this title. I picked it up at launch for full price, and have no regrets. (the PS3 version) I can't understand why anyone would object to paying $30 for it. It is an excellent platformer with some of the best 2D art I've seen in games in recent years.
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« Reply #25 on: May 23, 2012, 02:14:43 PM »

I love it. Got it for the PC where it had the 30€ price tag right from the beginning. Played it alone a bit, the level design is next to brilliant and the art/animations already received their rightful praise here. But boy... one afternoon we gathered at a friends large TV, everyone brought his/her controller, and there was a whole night of screaming, laughing and hilarity. Easily one of the best gaming experiences I had in the recent "always online, no LAN" years.

Now I'm playing it with my girlfriend. Unfortunately, due to the design, it's much easier in multiplayer.
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« Reply #26 on: May 23, 2012, 02:20:35 PM »

I didn't really enjoy what I played of it at GDC (which was admittedly just a little bit). Kind of confirmed my suspicions that it was going to be a "europlatformer" with super floaty physics and disjointed level design.

Meat Boy and Dustforce are much better-tuned for pure platforming and short speed runs, imo.
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Core Xii
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« Reply #27 on: May 24, 2012, 04:06:46 AM »

The water levels in Rayman: Origins are much better than in most games. The water doesn't slow you down to make it a drag, and you don't "jump" to swim up.
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« Reply #28 on: May 25, 2012, 10:48:35 AM »

Just got this, and I must say I'm enjoying it thoroughly. It's like they got the first Rayman (the first game I actually owned. Oh the nostalgy!) and revamped it thoroughly. Perhaps the best vector art I've ever seen in a game.
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« Reply #29 on: May 25, 2012, 12:08:29 PM »

I've been playing with one of my friends and I have to say that it's one of the most fun experiences I've had with a game in a long time.
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