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TIGSource ForumsCommunityTownhallBlue Void Studios Announces Blink [First-Person Puzzle]
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ssj_jessy
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« on: November 17, 2011, 12:43:12 PM »

Blue Void Studios is a small 4 man indie studio made up of 2 and a half programmers.

What is Blink?
Blink is a first-person game crafted with a formula of platforming, puzzles, and mystery. In a surreal world that is both beautiful and lifeless, you find you are somehow able to freely slip between two unique perceptions of the world. Will you come to grips with this strange power, or will you lose your grip on reality?

You can see the trailer and get the full details and updates here: http://blink.bluevoidstudios.com/ Blink



How to play: You have the ability to slip between two different perceptions of the world at will. Left-clicking the mouse shows one, while right-clicking the mouse shows the other. The key to utilizing this ability is understanding that what you see is what you get.
Here's a lil. comic illustrating the interaction with two different worlds:


The original we made back in January for the GGJ 2011 http://globalgamejam.org/2011/blink Back then we used unity but we've decided to make it a full game. Now we are using UDK for it's advanced material tools and such. Right now our programmers are focused on integrating the Razer Hydra with UDK. Once we have a solution we will be giving it out to the dev community.  Hand Metal Left
« Last Edit: November 17, 2011, 12:49:47 PM by ssj_jessy » Logged

Danmark
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« Reply #1 on: November 17, 2011, 06:12:13 PM »

Really spectacular visuals. Keeping an eye on this one.
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ssj_jessy
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« Reply #2 on: November 17, 2011, 08:15:04 PM »

Really spectacular visuals. Keeping an eye on this one.

Thanks! There's only two of us working on art but we are giving it our all! 
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Claw
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« Reply #3 on: November 18, 2011, 02:39:55 AM »

This looks really cool, a great sense of atmosphere and an interesting game mechanic behind it - can't wait to see more  Kiss
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ssj_jessy
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« Reply #4 on: November 18, 2011, 01:19:58 PM »

This looks really cool, a great sense of atmosphere and an interesting game mechanic behind it - can't wait to see more  Kiss

Thanks! This weekend we are working on another build of Blink. I'll put the recording of the run through of the first level here when it's ready.  Smiley
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