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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)CreativeMake me make you a game.
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Author Topic: Make me make you a game.  (Read 2466 times)
Petethegoat
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Pete Goodfellow


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« on: November 22, 2011, 05:49:39 PM »

I want to make some games! But, for a couple of reasons, I don't.
I have a

idea deficit, (other than the absurdly ambitious unattainable system shock/thief/pathologic mashup ideas) which is... a problem.

My solution to this problem is to get you fine chaps to tell me what to make. Basically, you'll give me an idea, and I will have a week to create a game. At the end of the week, I have to release it in whatever state it is in. So I get to make games, and you get games. I'm going to try and create everything myself; code, graphics, sound, music. Everything except the idea.

Now, I'm not going to go into details about my skills, because I don't want you to limit your ideas, with two exceptions. One being that it should be feasible to make in a week- although I do have lots of free time. The other being Fuck Multiplayer, unless it's either hotseat or keyboard sharing.

So, yes. Please give me all of the ideas.
Quote an idea if you like it, I guess, and I'll make the most popular one.
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Theophilus
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« Reply #1 on: November 22, 2011, 06:20:59 PM »

If I had a perfectly good idea, why would I give it to you? Giggle
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Petethegoat
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Pete Goodfellow


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« Reply #2 on: November 22, 2011, 06:58:25 PM »

Because you're a wonderful person? Cry

Or maybe because you want to see what happens when you give your WACKY IDEA to a PLUCKY YOUNG UPSTART, and give him a week to create the game?

Or maybe you just don't have the time or inclination to make it? Who knows!
IDEASSSSSSS
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rek
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« Reply #3 on: November 22, 2011, 07:00:51 PM »

I have plucked this gem from my posterior:

Attack of the Attack of the Attack!

You control a character who gets stronger the more damage he takes – hits from enemies, long falls, bumping into spikes or walking into fire, etc – but you has to unleash this power before it builds up and kills him. But if you unleash it into the swarms of scampering puppies and bunnies, skipping orphans, singing nuns, or barely motile elderly found all over the place, your score plummets.
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moi
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DILF SANTA


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« Reply #4 on: November 22, 2011, 08:59:00 PM »

a game with a ninja
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subsystems   subsystems   subsystems
anonymous
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« Reply #5 on: November 22, 2011, 09:14:49 PM »

there's a whole thread for perfectly good and wasted game ideas "Pitch your game idea", sorry don't have the energy to provide a link
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davidp
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« Reply #6 on: November 23, 2011, 12:31:07 AM »

http://forums.tigsource.com/index.php?topic=5131.0
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Petethegoat
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Pete Goodfellow


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« Reply #7 on: November 23, 2011, 06:16:22 AM »

Oh darn, I can't believe I missed tha-
"An evil organization who seemingly only wish to cause chaos has sprung up, and you being an Agent of the peace protecting PALADIN, have to stop them with your transforming robo-fist!"
Epileptic
Okay I'm going to make that, unless anyone has any objections.
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anonymous
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« Reply #8 on: November 23, 2011, 10:15:38 AM »

take all the ideas in pitch your game idea, and make a super game it would make cry and I'll finacially support you through life  Hand Money Left Tears of Joy Hand Money Right
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rek
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« Reply #9 on: November 23, 2011, 10:55:08 AM »

Ignore everyone else and make my game.  Outraged
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Danmark
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« Reply #10 on: November 23, 2011, 02:52:26 PM »

Attack of the Attack of the Attack!
...

I like this one. Can you die from taking too much damage as well, thereby rewarding you for scraping close to death?


Typing of the SPED

2D oblique or isometric zombie shooter, where (lumbering) zombies are killed by typing the "words" that appear over them. The twist is that it's random strings of letters, numbers, & punctuation that the player must type, not actual terms or phrases.

The player is constrained to paths, and chooses where to head at the upcoming intersection by typing the "word" on the appropriate directional signpost. Weapons, healing items, ammo, etc. appear at intersections & are collected on contact. Zombies spawn at the edge of the arena-like environment, and come ever more frequently. It's a survival game.

Obviously, the player character must be special.
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rek
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« Reply #11 on: November 23, 2011, 03:56:12 PM »

Attack of the Attack of the Attack!
...

I like this one. Can you die from taking too much damage as well, thereby rewarding you for scraping close to death?

Prob...ably.
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Alec S.
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Formerly Malec2b


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« Reply #12 on: November 23, 2011, 07:56:29 PM »

Make a game about a renegade cop who does't play by the rules...of time and space.  Each level, he travels through time to a different historical war, from the Peloponnesian War, to the 100 year war to the Opium War to WWI and into the future.
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blinkok
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« Reply #13 on: November 23, 2011, 09:10:57 PM »

a new idea every day
http://gametoilet.posterous.com/
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My 2D Stuff twitter: @blinkok
baconman
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Design Guru


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« Reply #14 on: November 24, 2011, 09:49:37 PM »

Pinball Arkanoid/Breakout. How has this not been done yet?
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Areku
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Well yeah.


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« Reply #15 on: November 25, 2011, 03:58:20 AM »

Oh hey there Pete! Long time no see!

Alas, I have no ideas to contribute with (cursed lack of inspiration), but I have to say this is a migthy fine endeavour you're attempting. I'm eager to see the results, and good luck!  Coffee
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rek
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« Reply #16 on: December 16, 2011, 01:21:59 PM »

Basically, you'll give me an idea, and I will have a week to create a game. At the end of the week, I have to release it in whatever state it is in.

*crickets chirping*

So... how's it coming along?
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harkme
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Surprise!


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« Reply #17 on: December 18, 2011, 07:50:43 PM »

The game is in the state of non-existence so he already released it.
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