A tutorial on how to UV unwrap well, as well as one on things like baking lightmaps and specular lighting, might also be useful. I might do that, IDK. There's a lot more to unwrapping than you might expect.
Yeah, I totally agree. This tutorial is more of a "Where the heck are all the buttons?!" perspective, because that can be the hardest part sometimes. I'm hesitant to do a UV slicing tutorial myself because the methodology is very situational and trial-and-error. I'm still learning myself.
Just started looking at Blender stuff and this tutorial was really helpful, thanks man