okay so took a break from the skills for a bit. I am working on getting the enemies in and then that will give a much better system for building and testing the skill system. I am starting with the base Normal level. Right now I have created 4 enemies.

so the enemies are the Rat, Goblin, Witch, floating eye
Rat: the rat is the base enemy for the normal floor. 1 health
Goblin: a basic enemy but has 2 health instead of one.
Witch: a one health enemy, but has a range of 2. so if you are 2 spaces away she can hit you. she only attacks in the cardinal directions though. you can use this to get close.
Floating eye: a one health enemy that can not damage you. they cast blink if they are with in 5 squares of you.(again in the cardinal directions). this means you swap places with them. this could dump you into a nasty situation or get you out of one.
so what do you think. more importantly do they match up with their powers. I like all the sprites, but don't have to keep them with these specific powers. nothing is written in stone. My goal is to do 1 more enemy for the normal level, then move on to doing some Health Drops.
couple extra monster ideas and their possible skills:
Jellies - 2 join together to make a Super Jelly
Wolf - Has a small chance of summoning more of their kind with a howl.
skeleton - base monster in the tomb area.
Lich - very rare monster. killing the lich, kills all the skeletons on that floor