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1075981 Posts in 44155 Topics- by 36122 Members - Latest Member: Peggyfreeman

December 29, 2014, 09:22:31 PM
TIGSource ForumsDeveloperCreativeCollaborationsArchived ProjectsIndie Brawl (Moderators: Clemens, Soulliard)Indie Brawl: DOWNLOAD- New Version 4/24/11
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Author Topic: Indie Brawl: DOWNLOAD- New Version 4/24/11  (Read 206033 times)
godsavant
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« Reply #380 on: February 09, 2009, 07:16:54 PM »

...So, godsavant stumbled upon my ancient dA account.

I haven't actually gotten around to playing the latest build yet, but I'll be willing to do some odd jobs and help out as a spriter, I guess.

 Wink

Welcome aboard!
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Soulliard
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« Reply #381 on: February 10, 2009, 07:24:55 AM »

It's always good to see new interested spriters.
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The-Imp
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« Reply #382 on: February 10, 2009, 07:50:19 AM »

Well if there is a list of confirmed characters, I'd be happy to do some of the base sprites... Is there one? Because I did read the front page, there is a list of characters, but I don't if some are confirmed.
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Soulliard
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« Reply #383 on: February 10, 2009, 08:03:18 AM »

Here's a list of what's currently being worked on.

Nikujin and Liero are probably the best two characters to work on, since they're the closest to being finished.
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The-Imp
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« Reply #384 on: February 10, 2009, 08:08:18 AM »

Cool, I'll see if I can do anything!
Grin Hand Thumbs Up Right
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JackBread
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« Reply #385 on: February 11, 2009, 08:24:02 PM »



Who's the character on the far right. The worm thing... Tongue
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Fuzz
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« Reply #386 on: February 11, 2009, 09:29:37 PM »



Who's the character on the far right. The worm thing... Tongue
Death Worm
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Clemens
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« Reply #387 on: February 13, 2009, 01:35:03 PM »

Oh, speaking of Death Worm, we must have a death worm level!
No way around it and not only because Oracles sprite is da shiat!
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Clemens Scott
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Soulliard
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« Reply #388 on: February 13, 2009, 02:30:29 PM »

It's already in the list. It always struck me as a must-have level.
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Clemens
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« Reply #389 on: February 13, 2009, 02:40:40 PM »

Ah very good.. Also I think it should be realtively easy to implement... if I only had time..  Panda
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Clemens Scott
Co-Founder & Artist of Broken Rules
godsavant
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« Reply #390 on: February 13, 2009, 04:07:17 PM »

Oh, speaking of Death Worm, we must have a death worm level!
No way around it and not only because Oracles sprite is da shiat!
Weird, I was just thinking about that this afternoon. Crazy
I do believe the Death Worm level is the one pictured below:




Personally, I love that background and think we can still use it for the game, but I recall somewhere that we gave up on implementing it b/c the Death Worm itself was too much of a bitch.
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Fuzz
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« Reply #391 on: February 13, 2009, 04:14:12 PM »

Oh, speaking of Death Worm, we must have a death worm level!
No way around it and not only because Oracles sprite is da shiat!
Weird, I was just thinking about that this afternoon. Crazy
I do believe the Death Worm level is the one pictured below:




Personally, I love that background and think we can still use it for the game, but I recall somewhere that we gave up on implementing it b/c the Death Worm itself was too much of a bitch.
Who's that guy standing on the ground, with the elf-like ears and the weapon that looks like a 3?
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godsavant
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« Reply #392 on: February 13, 2009, 04:53:02 PM »

Honestly, I think the 3 is just the effect of him blocking Noitu's combo, but I have no idea who that is.
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Xion
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« Reply #393 on: February 13, 2009, 10:10:02 PM »

Arrgh, that dude, I know I know him...
Was he from a point & click adventure or something?
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narasu
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« Reply #394 on: February 14, 2009, 02:31:39 AM »

I recognize him from some game, but..
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Ronin Narasu - Musician, philosopher, petty thief

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« Reply #395 on: February 14, 2009, 10:49:18 AM »

I post here because this is about IB in general...

Maybe we should decide on if the idle animations should be, well, animations or just stills. I think it might look very odd when some characters are VERY animated, like Quote, but some are completely stiff.



Personally I'd prefer if all were animated (except from Lyle, of course. That stiffness goes so good with his glare), but I'd be happy either way, if it's consistent.

What do you say? Gentleman
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Soulliard
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« Reply #396 on: February 14, 2009, 10:53:22 AM »

Idles are generally supposed to be animated. Not all of them have been animated yet, though.
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shig
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« Reply #397 on: February 14, 2009, 01:06:16 PM »

I don't know if Lyle should just stand still either...

Maybe he could just have a quieter, less jumpy idle animation.
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narasu
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« Reply #398 on: February 14, 2009, 01:11:21 PM »

Of course he should be animated.
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Ronin Narasu - Musician, philosopher, petty thief

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« Reply #399 on: February 16, 2009, 09:41:04 PM »

that dude

Victor, from Cedric and the Revolution.
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