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877253 Posts in 32852 Topics- by 24294 Members - Latest Member: RopeDrink

May 19, 2013, 01:26:21 AM
TIGSource ForumsDeveloperFeedbackDevLogsSpaceHero Command
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Franklins Ghost
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« Reply #510 on: May 09, 2012, 04:17:28 PM »

Poor Admiral Ackbar got ambushed Concerned
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SolarLune
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« Reply #511 on: May 09, 2012, 04:42:50 PM »

Ha ha - that was super fast. Is that what you meant by 'opportunity fire'? If so, I'm not sure if that's a good idea or not - what other way could you approach that particular situation (as an example)? Still, very nice work so far!
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peous
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« Reply #512 on: May 09, 2012, 11:10:12 PM »

Nice video!
But you don't see oponents because you're not turned toward them ?
It was something that frustrated me in UFO. If someone is shot from the left, he would turn left if someone fires (even if he loses 1 movement point), that seems natural... don't you want to do something like this ?
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happymonster
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« Reply #513 on: May 09, 2012, 11:16:32 PM »

SolarLune: Yes that's opportunity fire, although normally you will probably only have one enemy spot you. And you have to have enough action points left to be able to use opportunity fire (the green or orange squares).

Peous: That's an idea, I'll have to think about that.. Smiley
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SpaceHero Command ... In Development
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happymonster
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« Reply #514 on: May 10, 2012, 01:20:44 PM »

Improved the ability to select a direction for turning to at the end of a move - now you don't have to be quite so precise with the mouse. Smiley
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SpaceHero Command ... In Development
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eigenbom
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« Reply #515 on: May 10, 2012, 02:08:22 PM »

great vid dude, it looks quite smooth ..
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happymonster
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« Reply #516 on: May 10, 2012, 02:51:11 PM »

Thanks, but the frame rate of the video is very low as I don't have a powerful machine.

When I play the game it's a solid 60 fps in reality.
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SpaceHero Command ... In Development
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IndieGamesDig
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« Reply #517 on: May 14, 2012, 07:46:28 AM »


Pretty cool, how far off might an official trailer be?
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happymonster
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« Reply #518 on: May 14, 2012, 10:43:13 AM »

I don't know about a trailer, I was thinking more of releasing a technical demo (i.e. night not be very playable) in a few weeks time. Smiley

I just don't have much free time at the moment.
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SpaceHero Command ... In Development
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Miguelito
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« Reply #519 on: May 15, 2012, 05:00:53 PM »


It would have made me so happy if Admiral Ackbar continued to crawl along his merry way, hoping the aliens wouldn't notice his fakery.

And edit, can we have the lady from the related videos do the turn announcements? She seems like a perfect fit for the theme.

« Last Edit: May 15, 2012, 05:06:28 PM by Miguelito » Logged

happymonster
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« Reply #520 on: May 26, 2012, 01:23:15 PM »

Sorry guys, with the wedding I've had no time or motivation to do any programming at the moment.

I'll continue this after the wedding. Smiley

Thanks for the support!  Gentleman
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BWG
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« Reply #521 on: July 06, 2012, 11:18:31 PM »

Wow, I am new here and just stumbled onto this thread.
I love this game. Laser squad is my favourite game of all time. No joke!
Can't wait to get my hands on this.
Yippee!  Toast Left My Word!
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happymonster
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« Reply #522 on: July 07, 2012, 12:45:05 AM »

I'm back after a hectic month of weddings and social celebrations! Smiley

I now need to summon up motivation to do any work on the computer, I'm still in holiday mode!!  Tongue
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Birdorf
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« Reply #523 on: July 07, 2012, 01:24:09 AM »

Been wondering how it went, smoothly and happily, I hope?
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happymonster
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« Reply #524 on: July 07, 2012, 01:50:22 AM »

Very much so! Perfect in fact. Smiley

Coffee
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