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879424 Posts in 32977 Topics- by 24365 Members - Latest Member: Mimiga

May 24, 2013, 04:10:50 AM
TIGSource ForumsDeveloperCreativeArtTileset project
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Author Topic: Tileset project  (Read 4546 times)
Hamish
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« on: December 16, 2011, 02:50:29 PM »

Hello folks,

I've started making a free to use, lo-res tileset for roguelikes and whatnot.

I'm working up to to releasing a first draft sprite-sheet and would love to get some feedback.

You can check it out here - http://eight2empire.blogspot.com/ - your comments would be truly appreciated.

Many thanks.

Hamish

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happymonster
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« Reply #1 on: December 16, 2011, 03:20:31 PM »

Really nice graphics, I like the way you have quite dynamic poses within the 8 x 8 size restriction.

Don't forgot to do some dragons to go with your dungeons!
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xrabohrok
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« Reply #2 on: December 16, 2011, 05:53:11 PM »

Dragons, and other monsters too!
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anonymous
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« Reply #3 on: December 17, 2011, 02:09:31 AM »

damn sir those are really nice.  what happymonster said.
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verticalvertex
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« Reply #4 on: December 17, 2011, 02:37:54 AM »

great work.
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Oddball
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« Reply #5 on: December 17, 2011, 08:26:40 AM »

These look great. You should make it into a community project to build the ultimate set of lofi roguelike tiles.
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Hamish
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« Reply #6 on: December 17, 2011, 02:09:11 PM »

Cheers folks,

Boss monsters are definitely on my to do list, but they might have to wait until I have the basics sorted.

I think I might go the route of giant beasts, things with lots of legs that just wont fit in a single tile. It would be neat to mix things up with giant scorpions and spiders and then some more mythological beasts like Cerberus - Jason and the argonauts style :¬)

I don't really want to make it a community project as I'm enjoying how far I can take it by myself. I appreciate the thought though, your sprites were a big inspiration Oddball.

I'll let people know when the first download is ready, hopefully in a week or so. In the mean time if anyone has any requests (in addition to dragons)give me a shout.

Hamish
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Scut Fabulous
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« Reply #7 on: December 17, 2011, 03:26:03 PM »

You've put a lot of work into this.  I love the variations on creatures and the animated poses for such limited resolution.  Have you considered doing a sci-fi set after this?
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Hamish
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« Reply #8 on: December 17, 2011, 04:05:17 PM »

Thanks Scut,

Yeah, I have thought about doing a sci-fi set but I think I'd try a slightly larger size. To depict a nice range of aliens and technology (specifically guns and stuff) you'd need a bit more room to maneuver, maybe I'll try and make an animated set for an alien breed type game.

Fantasy is a special case in that it has so many potent archetypes. All a sprite needs to do is evoke the images people carry around in their heads and blammo, you have a fearsome werewolf/dragon/zombie.
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baconman
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« Reply #9 on: December 17, 2011, 10:39:42 PM »

These are soooo freaking good. I agree with a lot of the points in your blog too, especially the one about furnishings making the dungeons feel less like empty rooms and more like environments.

Whatever you're making is gonna be terrific. Smiley :thumbsupR:
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Mauris
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« Reply #10 on: December 17, 2011, 10:52:46 PM »

Well I am intrigued. Totally agree with the idea of magic being serious business, I think it adds a lot to atmosphere, rather than just being some easy to use combat device.
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BlueSweatshirt
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« Reply #11 on: December 17, 2011, 11:44:51 PM »

This is awesome!  Hand Thumbs Up Left
I'd love it if you kept a zip file download on your site that kept an updated pack of all your graphics.(if it already exists, sorry for missing it :X)
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Gauss Jordan
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« Reply #12 on: December 18, 2011, 04:10:25 AM »

That amount of detail and readability in so small sprites Shocked
You must be cheating in some way. Like, using hyperpixels or whatever...
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Scut Fabulous
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« Reply #13 on: December 18, 2011, 05:16:10 AM »

A few years back I was doing sprites for a sci-fi roguelike.  It flipped between being sideview and top-down, but the sprites would have worked for either style.
Looking back at them now I can see how much I've progressed, especially when I look at the tiled map test, but they still have a charm I enjoy, especially the giant page of weapons and gear in monochrome.  Thought you might enjoy taking a look.


http://scutanddestroy.files.wordpress.com/2011/12/lunar-proxy-003-scaledx2.png


http://scutanddestroy.files.wordpress.com/2011/12/lunar-proxy-weapons-002-scaledx2.png


http://scutanddestroy.files.wordpress.com/2011/12/lunar-proxy-roguelike-test-scaledx2.png

Your project has me wanting to rework this set, or make something new in a similar theme.  Smiley
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eclectocrat
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« Reply #14 on: December 18, 2011, 05:20:46 AM »

Glad you posted here Hamish, your tiles are outstanding and people should see them.
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I am eclectocrat.
I make Mysterious Castle, a Tactics-Roguelike (TIGSource devlog).
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