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Sawtan
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« Reply #15 on: December 18, 2011, 05:24:06 PM » |
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Uploaded my entry not long ago, now my brain feels squishy and lame so I'm due some kick-azz sleep! A Whisperer in Darkness: The Game
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Ashkin
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« Reply #16 on: December 18, 2011, 06:10:26 PM » |
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Life conspired against me this weekend, so I'll be bumping my submission (Luto Hominus!) back to the jam submission date. This weekend was probably the busiest I've had this month :<
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Noel Berry
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« Reply #17 on: December 18, 2011, 06:20:43 PM » |
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Finished my entry to Ludum Dare. Had a really fun time making this, and I'm really happy with how it turned out. Play Now or Check it out on Ludum Dare site 
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Cosr
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« Reply #18 on: December 18, 2011, 07:22:10 PM » |
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My game, An Empty Room, is here. Actually the second game I started. I abandoned the first. Now I gotta get back to work on my 2012 entry.
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mooosh
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« Reply #19 on: December 18, 2011, 07:46:44 PM » |
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I made a really stupid one: http://mooosh.decidel.net/ludum/solitaire1.3.exethis was my first Ludum Dare. I'm feeling pretty pumped that I was able to finished. learned a lot of good stuff; it's very different from working on a game with no deadline.
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XRA
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« Reply #20 on: December 18, 2011, 08:03:43 PM » |
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ended up playing deux ex 3 too much... I hope someone else made a game about being trapped alone in a well and using your tears to float your way upward to freedom.
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J. R. Hill
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« Reply #22 on: December 19, 2011, 12:32:29 AM » |
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ended up playing deux ex 3 too much... I hope someone else made a game about being trapped alone in a well and using your tears to float your way upward to freedom.

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Nuprahtor
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« Reply #23 on: December 19, 2011, 01:11:36 AM » |
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ended up playing deux ex 3 too much... I hope someone else made a game about being trapped alone in a well and using your tears to float your way upward to freedom.  Oh, I need a time machine...
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Nuprahtor
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« Reply #24 on: December 19, 2011, 03:09:16 AM » |
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Even for Jam, it was harder than I thought
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Triplefox
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« Reply #25 on: December 19, 2011, 03:25:23 AM » |
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http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=391 Possibly the crunchingest 48 hours of my life  I also signed on for a team jam entry. Sadly the teammates are Optimistic Indie Developers and wanted to write a C++ 2D online multiplayer platforming + dynamic tile-terrain engine from scratch during the jam, despite having no experience in 2D or platforming, and only a bit of experience in multiplayer. (and their main project is a Minecraft MMO...) I will probably tell them I'm quitting when they wake up. Even if I bailed them out and succeeded, what would they learn from it?
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Randomasta
Level 1

wait what
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« Reply #26 on: December 19, 2011, 03:56:09 AM » |
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Geti
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« Reply #28 on: December 19, 2011, 07:22:53 AM » |
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Got something together at least. Had a busy weekend so it's mostly just cool event tech and odd collisions as well as a misaligned level, but still, http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=2001 Working bleepbloop elevators (minus actual bleep bloop noise)! Really bloody dangerous doors!
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Raptor85
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« Reply #29 on: December 19, 2011, 08:29:16 AM » |
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I had an extremely busy weekend (had an early christmas with part of my family as they'll be on vacation for the holidays) so I didn't have much time to work on it, but I managed to spend enough time to complete a small game and get it in before the deadline. http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7131best played with a sixaxis, or other controller w/ at least two analog sticks (though keyboard works, you dont get the precision movment and aiming, and some keybaords dont like too many keys pressed down at once)
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