08--n7.r6-79.84
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« Reply #20 on: January 14, 2012, 05:26:21 AM » |
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Looks quite good, indeed. You've got awesome art and very nice color schemes. What kind of puzzles did you have in mind?
Hows the gameplay evolving so far? Or are mockups the stage you're at right now? Either way I love the saturation of color you have going so far. It seems to be a definite break from those Renegade screen shots I have seen. Good luck and keep up the tasty tasty colors!
i'll tell about gameplay and puzzles soon (tommorow? i'm not sure), guys current stage is creation of the basic gameplay objects, study of a plot and creation of levels
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herror
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« Reply #21 on: January 14, 2012, 08:45:55 AM » |
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cynicalsandel
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« Reply #22 on: January 14, 2012, 10:18:35 AM » |
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'tis beautiful.
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Chris Pavia
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« Reply #23 on: January 14, 2012, 12:44:25 PM » |
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McMutton
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« Reply #24 on: January 14, 2012, 01:03:13 PM » |
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Using the camera angle to reveal ample cleavage? Geinus!
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Windybeard
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« Reply #25 on: January 14, 2012, 02:49:27 PM » |
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This looks incredible. The graphics are amazin! I'll be watching this project religiously!
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Moczan
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« Reply #29 on: January 16, 2012, 09:41:51 AM » |
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Nice, is it RPG Maker?
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Moczan
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« Reply #31 on: January 17, 2012, 05:38:54 AM » |
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Haha, I'm just kidding, I saw kids on deviantArt mass-asking you this question and your rage about it, so I couldn't stop myself from little trolling Anyway, I love your pixelart, can't wait to see more!
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Mittens
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« Reply #32 on: January 17, 2012, 05:50:17 AM » |
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It's rare for this type of game to excite me, but this looks amazing! great style and use of colour, keep it up!
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08--n7.r6-79.84
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« Reply #33 on: January 17, 2012, 07:22:30 PM » |
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Haha, I'm just kidding, I saw kids on deviantArt mass-asking you this question and your rage about it, so I couldn't stop myself from little trolling i guessed, but haven't been assured that you are trolling me :D
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08--n7.r6-79.84
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« Reply #34 on: January 18, 2012, 04:19:36 AM » |
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« Last Edit: January 18, 2012, 04:24:58 AM by Winged Doom »
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Franklin's Ghost
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« Reply #35 on: January 18, 2012, 04:36:25 AM » |
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It's coming along nicely, nice to see it in motion.
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Ninja Dodo
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« Reply #36 on: January 18, 2012, 09:31:23 AM » |
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Nice! I'm curious, how are you bringing levels from Tile Map Editor into Game Maker?
btw sound on the video is a bit loud...
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Angelbait
Level 1
SCARY!
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« Reply #37 on: January 18, 2012, 12:49:02 PM » |
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Nice! I'm curious, how are you bringing levels from Tile Map Editor into Game Maker?
btw sound on the video is a bit loud...
Seconded. And looking smooth mate!
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08--n7.r6-79.84
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« Reply #38 on: January 19, 2012, 12:13:37 AM » |
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Nice! I'm curious, how are you bringing levels from Tile Map Editor into Game Maker?
actyally i use tmx-to-gameMaker-map converter written by coder of project
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Ninja Dodo
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« Reply #39 on: January 19, 2012, 03:35:13 AM » |
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Any chance you'll release the converter as a standalone thing in the future? Could be a useful tool.
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